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Everything posted by Julhelm
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Other F-111 Projects Left to Do
Julhelm replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I actually like the B. It's no Tomcat but rather a poor replacement for the Missileer that eventually someone would figure to be a good supersonic bombtruck. -
F/A-24 Shadowcat
Julhelm replied to blackwasp73's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
That's an awesome scheme. Perhaps you could cook up a couple proper USN schemes? -
Need help from all 3D moders...
Julhelm replied to Gunnar88's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Start with a low-resolution base and work from there using add edgeloop/cut polys tool and extruding edges to add detail. -
Su-35
Julhelm replied to ch53fixer's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I was talking about Erwin's cockpit. -
Su-35
Julhelm replied to ch53fixer's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
You should render hdr lighting and ambient occlusion onto that panel. -
AIRLINES
Julhelm replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Can you make a Dhimar Air and a Paran Airlines scheme? -
F-105G SKIN "THE IDOLMASTER "
Julhelm replied to a topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Cool! -
Pony
Julhelm replied to Klavs81's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
The number of rivets on that skin is wrong. Why can't people build accurate models? -
She's a maneater...
Julhelm replied to FastCargo's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
SEA Camo F-107 -
guess what!
Julhelm replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hands look awesome. -
Operation Desert Shepherd
Julhelm replied to Piecemeal's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Sounds cool. I'm modding the stock burning sands campaign into a fiendishly difficult carrier-based merc endeavour. -
STRIKE FIGHTERS 2
Julhelm replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That was it. Got it working now, thanks! -
STRIKE FIGHTERS 2
Julhelm replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
When I move the modded .ini files into Terrains\Desert that yields a ctd on startup. -
STRIKE FIGHTERS 2
Julhelm replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That just causes a CTD on startup. -
STRIKE FIGHTERS 2
Julhelm replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yeah, those are where they should be. Still starts off with me exploding down in the southeast corner. Like it doesn't actually read the data files or something. Where did you put your extracted terrain inis? Do they go into the \terrain\ folder or into \terrain\desert\? Confused here because I added Stary's desert environment mod, which goes into the former. -
STRIKE FIGHTERS 2
Julhelm replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
What and where is that? -
STRIKE FIGHTERS 2
Julhelm replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It didn't work before I tried adding those so it's probably not that either. -
STRIKE FIGHTERS 2
Julhelm replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Using the SCB-125, in the correct folder etc. Still no go :( Here's how my inis are set up: Desert_Types.ini: Desert Targets.ini: Desert_Nations.ini: Campaign6_Data.ini: -
STRIKE FIGHTERS 2
Julhelm replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I've tried to add the carriers as per C5's article, WITH the correct #'s, yet the carrier refuses to show up and my base is somewhere out in infinity beyond the southeast corner of the map. Any ideas? -
Where are the 2 Seat Voodoo's ?
Julhelm replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I've been trying out the F-101A in the SF2 Merc campaign and it really kicks ass against the opposition. Using energy management and high-speed slashing tactics I've been able to get real good kill ratios against the MiGs and Hunters. The F-101's ability to keep up it's high speed combined with the tactic of highspeed passes IMO negates whatever maneuverability advantage the slower MiG's have. It also gives those pesky IL-28 gunners less time to shoot you up. Out of curiosity, Lexx, how would AAM's be carried on the F-101A/C in the event these get used for the fighter role in a conventional war? -
B-1B Lancer AKA "The Bone"
Julhelm replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I'm sure we could maintain suspension of disbelief with a less complicated pit that retains the essential instruments? Unless tape gauges are a bitch as I've never attempted those. -
Anyone interested in Yukikaze aircraft?
Julhelm replied to Shin_kazama's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
You have to load the lod exporter from the utilities -> other -tab in max. -
Can anyone decipher the following for me:
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Could we have this thread split with the cockpit-related posts put back in modelling forum because my intention for this was as a reference thread?
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Or somewhere else in 'Nam: About 6-8 hours work.