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Everything posted by Julhelm
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If you don't have a problem showering with nude guys in school, you shouldn't have a problem with nude models.
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Btw one of the best things you can do in order to really evolve your skill is take a course or two in croqi (sp?) - ie drawing from a live nude model.
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You really need to think more in terms of volumes. Build the drawings up with skeleton/mannikin frame etc instead of going for the outlines. Essential reading would be the Structure of Man DVD's and the books of Andrew Loomis.
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Is there any way?
Julhelm replied to razgriz31m's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That looks good. -
Cool! What do the labels translate to? I suppose that the little tape bars at the bottom are temp/fuel related and the dials above are tachometers?
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Yeah, that's the one. If you could tell me which stuff is which and how it's labeled it'd be of great help :)
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Also there is the whole issue of national prestige that sort of disappeared once the Soviets had been beaten to the Moon. Without the space race as it evolved, I personally do not believe we would have ever seen the level of funding that enabled NASA to land men on the moon. Now, if I were in charge, I'd just cut down on the US military budget and pour that into funding the space program instead - the potential technological benefits are immense.
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Lifting body fighter
Julhelm replied to THEJETDEMON's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
You could design it with retracting wings like the Rockwell Surprise Fighter. -
Well, we'll have to ask C5 about this as he has done the FM.
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Patch your game.
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Here in Sweden, in 99.9% of all murders involving firearms, it's a matter of rival criminals killing eachother, and those do not count because they are by definition not law-abiding gun owners. I suspect it is about the same in the US.
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Screenshot Thread
Julhelm replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You would think so given the similarities at first glance, but you do realise the Tu-160 stems from the Myasischev M-18 design from 1969, right? Seriously, look at all the different configurations that were studied for the B-1 and compare that to how all the various SST designs ended up looking virtually the same (Concorde, Tu-144, L2000, Boeing SST) and it should not be surprising that the same set of stringent requirements would result in very similar design solutions: That I won't argue with you about, given how detail-for-detail it is. -
TU-95 Bear Update
Julhelm replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Veltro hasn't released his bear yet. Looking forward to it. -
Screenshot Thread
Julhelm replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Not true - In fact neither Greg Goebel nor Tony Buttler confirm that assumption, so it'd be interesting to see if anyone can come up with better claims as to why the SU-25 is a copy of the A-9 other than the somewhat similar layout (which totally ignores how the original T-8 design and mockup showed a much smaller machine). -
TU-95 Bear Update
Julhelm replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
You're really improving in terms of texturing. What resolution are you working in? -
Screenshot Thread
Julhelm replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Why lump the Su-25 in with the others? -
Fighter Ops - Screens September - October 2008
Julhelm replied to phant's topic in General Flight Sim Discussion
Are we ever going to see something interesting like a cockpit shot or some closer environmental detail? These shots just look like fancy renders to me. -
The BBC India, f*** Yeah!
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I believe Oswald was just a lone nutjob, like Johan Anckarström or J.W Boothe.
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INI / Mapping Problem
Julhelm replied to Timmy's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Also note all that black texture space wasted for no reason. Ploppy's map is a hell of a lot more efficient. -
So who wants to mess around with a helo fm?
Julhelm posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I've made one for my gunship but it has tons of idiosyncracies making it rather difficult to fly. Is anybody masochist enough for the task? -
@ jtin, EricJ, et al
Julhelm replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It'd be nice with a couple more lakes/coastlines to perhaps support some limited carrier ops. Perhaps one side would start from a carrier taskforce and a simple beachhead?