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Everything posted by Julhelm
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Actually I'd like a coldwar-era bomber sim like the old Megafortress game where you have to man the different stations and where all the fun lies in navigating past, jamming and generally trying to avoid the enemy air defences.
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A scripted 300+ mission campaign with a real backstory like in Wings. That'd be nice.
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Easiest way to beat them is letting them get on your 6 and just flatplating the bird. Works every time.
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Zeewolf demo flight
Julhelm replied to Julhelm's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
There are some things like hitboxes that I need to fix, but if all turns out well it can probably work as a sort of generic fm that can be modified to suit any machine. I am going to try this approach on the other helis I have modelled so... -
Zeewolf demo flight
Julhelm replied to Julhelm's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
No more replies? Guess people aren't interested in helos which fly like helos... -
Camo schemes for F/A-37 and others.
Julhelm replied to Falcon161's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
*edit: didn't see flankers post, sorry -
South Atlantic Terrain
Julhelm replied to Rover's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Nice use of my Kestrel pit, lol -
Now those are Duke's sweaty muscle veins as they were meant to be seen!
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Zeewolf demo flight
Julhelm replied to Julhelm's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
No, they're a bit bugged atm. I've noticed the AI has severe problems taking off, but if he does manage it he flies the fm quite well in the air. -
Zeewolf demo flight
Julhelm replied to Julhelm's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Here's a Youtube link for those having trouble watching the video. -
Mirage Factory Crusader
Julhelm replied to NeverEnough's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It'd nevertheless be fun to play with in a what-if kind of way. -
From the album Julworks
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Mirage Factory Crusader
Julhelm replied to NeverEnough's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well the linear bombbay on the A-5 was also never used by the Navy and sealed up, yet I decided to keep it so people could use it as intended. Realism vs fun again - Fun always wins. -
New strike fighter 2 in 2008 ?
Julhelm replied to DamonSchumi's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Honestly, what I'd really wish he'd do would be taking the series into a new direction like FE, but with helicopters: There hasn't really been a decent helo sim since EECH and even that one is nowhere near as openended as TK's sims. -
Just a little plane I've flown once or twice...(pictures)
Julhelm replied to FastCargo's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
22000 polys??? Wires please. -
STRIKE FIGHTERS PROJECT:ENEMY ENGAGED
Julhelm replied to Canadair's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
I have an idea I'm gonna try out on the Zeewolf that might make the ground radar pointless anyway. -
A-5A Vigilante V2.0
Julhelm posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: A-5A Vigilante V2.0 File Submitter: Julhelm File Submitted: 8 Dec 2007 File Category: A-5A/B/RA-5C Vigilante A-5A V2.0 Updates: Reskinned + 2 new skins for VAH-1 and Naval Weapons Evaluation Facility. Model has been scaled down physically because it was a bit big before. Various other small tweaks here and there. ------------------------------------------ Legal s**t: This file cannot be used in any payware packages or such, it also cannot be changed or tampered with in any way, or uploaded in any shape or form by a third party without my consent or permission. Failure to adher to these rules will be punished by summary execution by firing squad - Your next of kin shall be billed for the expended cartridge. You have been warned. ------------------------------------------ Nils 'Julhelm' Dücker NilsD@bredband.net Click here to download this file -
STRIKE FIGHTERS PROJECT:ENEMY ENGAGED
Julhelm replied to Canadair's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Yay or nay? -
STRIKE FIGHTERS PROJECT:ENEMY ENGAGED
Julhelm replied to Canadair's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Well I said I was going to update the Zeewolf and this is how far I am at the moment: -
How to beat that second Alaskan mission where you have to take out a pair of A-10's and the airfield?
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Your Favorite Real Aircraft and Why?
Julhelm replied to Dave's topic in Military and General Aviation
Vigilante, no doubt. -
STRIKE FIGHTERS PROJECT:ENEMY ENGAGED
Julhelm replied to Canadair's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
I suppose I could. -
Yeah. I have this problem with not knowing what targets I'm supposed to hit.
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Vigilante updated
Julhelm posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I've uploaded the latest version of the A vigi featuring a few tweaks, most important of which is correct physical size (it is no longer too large) and it has more skins. I also went and uploaded the templates so you all can go crazy with different schemes for it. Here's a couple shots of the new skins: Because the nukes are generally fizzlers, I've set up the bay so that it can accept the normal "bomb" class as well, for those who use Lexx's nukes or wish to experiment on their own. One assumes that had the system actually worked properly IRL, it'd probably have been used for other purposes in addition to nukes. Finally, here's a pic or two of what is coming soon: -
Vigilante updated
Julhelm replied to Julhelm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well, the RA-5C production was shut down then restarted and that later block are the ones to feature the LERX.