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Julhelm

+MODDER
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Everything posted by Julhelm

  1. Fantasy Flight Sim

    Actually I'd like a coldwar-era bomber sim like the old Megafortress game where you have to man the different stations and where all the fun lies in navigating past, jamming and generally trying to avoid the enemy air defences.
  2. Fantasy Flight Sim

    A scripted 300+ mission campaign with a real backstory like in Wings. That'd be nice.
  3. So, Super Sabres

    Easiest way to beat them is letting them get on your 6 and just flatplating the bird. Works every time.
  4. There are some things like hitboxes that I need to fix, but if all turns out well it can probably work as a sort of generic fm that can be modified to suit any machine. I am going to try this approach on the other helis I have modelled so...
  5. No more replies? Guess people aren't interested in helos which fly like helos...
  6. Duke Nukem Forever Teaser Video

    Now those are Duke's sweaty muscle veins as they were meant to be seen!
  7. No, they're a bit bugged atm. I've noticed the AI has severe problems taking off, but if he does manage it he flies the fm quite well in the air.
  8. Here's a Youtube link for those having trouble watching the video.
  9. It'd nevertheless be fun to play with in a what-if kind of way.
  10. Updated Zeewolf model demo flight

    From the album Julworks

  11. Well the linear bombbay on the A-5 was also never used by the Navy and sealed up, yet I decided to keep it so people could use it as intended. Realism vs fun again - Fun always wins.
  12. Honestly, what I'd really wish he'd do would be taking the series into a new direction like FE, but with helicopters: There hasn't really been a decent helo sim since EECH and even that one is nowhere near as openended as TK's sims.
  13. I have an idea I'm gonna try out on the Zeewolf that might make the ground radar pointless anyway.
  14. File Name: A-5A Vigilante V2.0 File Submitter: Julhelm File Submitted: 8 Dec 2007 File Category: A-5A/B/RA-5C Vigilante A-5A V2.0 Updates: Reskinned + 2 new skins for VAH-1 and Naval Weapons Evaluation Facility. Model has been scaled down physically because it was a bit big before. Various other small tweaks here and there. ------------------------------------------ Legal s**t: This file cannot be used in any payware packages or such, it also cannot be changed or tampered with in any way, or uploaded in any shape or form by a third party without my consent or permission. Failure to adher to these rules will be punished by summary execution by firing squad - Your next of kin shall be billed for the expended cartridge. You have been warned. ------------------------------------------ Nils 'Julhelm' Dücker NilsD@bredband.net Click here to download this file
  15. Well I said I was going to update the Zeewolf and this is how far I am at the moment:
  16. How to beat that second Alaskan mission where you have to take out a pair of A-10's and the airfield?
  17. Strike commander help

    Yeah. I have this problem with not knowing what targets I'm supposed to hit.
  18. I've uploaded the latest version of the A vigi featuring a few tweaks, most important of which is correct physical size (it is no longer too large) and it has more skins. I also went and uploaded the templates so you all can go crazy with different schemes for it. Here's a couple shots of the new skins: Because the nukes are generally fizzlers, I've set up the bay so that it can accept the normal "bomb" class as well, for those who use Lexx's nukes or wish to experiment on their own. One assumes that had the system actually worked properly IRL, it'd probably have been used for other purposes in addition to nukes. Finally, here's a pic or two of what is coming soon:
  19. Well, the RA-5C production was shut down then restarted and that later block are the ones to feature the LERX.
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