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Everything posted by Julhelm
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Rebirth Project V-2 : The chronicle of sky
Julhelm replied to kei nagase's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Do one but use Wagner's Flying Dutchman overture ;) -
EF-2000 Progress
Julhelm replied to Bongodriver's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
You can find Super EF2000 over at http://the-underdogs.info Should prove adequate for cockpit info. -
A-5A Vigilante Templates
Julhelm posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: A-5A Vigilante Templates File Submitter: Julhelm File Submitted: 8 Dec 2007 File Category: Skin Templates / Decal Sets These are complete base templates for the standard Navy camo with decals, sans squadron markings. Feel free to let your creativity run amok. Nils 'Julhelm' Dücker NilsD@bredband.net Click here to download this file -
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Version
1,542 downloads
A-5A V2.0 Updates: Reskinned + 2 new skins for VAH-1 and Naval Weapons Evaluation Facility. Model has been scaled down physically because it was a bit big before. Various other small tweaks here and there. ------------------------------------------ Legal s**t: This file cannot be used in any payware packages or such, it also cannot be changed or tampered with in any way, or uploaded in any shape or form by a third party without my consent or permission. Failure to adher to these rules will be punished by summary execution by firing squad - Your next of kin shall be billed for the expended cartridge. You have been warned. ------------------------------------------ Nils 'Julhelm' Dücker NilsD@bredband.net -
DBS 2.0 Modders Consortium: sign up here
Julhelm replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
You know the stuff I do. Sign me up. -
Tutorial: Modelling an F-101 Voodoo
Julhelm replied to Julhelm's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I have problems at home right now, so you probably won't see much of this before 2008. Sorry. -
Figure out the weapons load, pylon arrangement and camo schemes and I'll give you one to fly around with.
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Rebirth Project : Bring Me to Wing
Julhelm replied to kei nagase's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It'd be cool if you did one with the 60's aircraft :) -
Another day, another plane
Julhelm posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
This time I have no idea what to name it, yet. WIP -
Ketrel skins inbound
Julhelm replied to HrntFixr's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Resize like this: Open PS or PSP, then downsize 256^2, sharpen, downsize, sharpen and so on until you get it to 1024^2. That way you won't loose too much detail or blur the skin. -
AirCav
Julhelm replied to kreelin's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
lol @ 90dgr landing turn. Looking real awesome though - perhaps you'd be willing to lend a hand with some helis? -
Ketrel skins inbound
Julhelm replied to HrntFixr's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
There is no radar on the Kestrel. I suppose you could add a radar with TWS/ACM to mimic passive RWR combined with IRST as seen in F-19. -
Ketrel skins inbound
Julhelm replied to HrntFixr's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Very nice! -
Rant on
Julhelm replied to HrntFixr's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The point I'm trying to make is that Max being expensive isn't a valid excuse on it's own, since there's nothing stopping anyone from petitioning TK about writing an exporter for a free alternative like Blender. -
Rant on
Julhelm replied to HrntFixr's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The thing that gets to me is how the gimmegimmies always use lameass excuses like "sob sob sniff but I can't afford max boohoo sniff sniff" every time you tell them to go do it themselves. What this really means is that even though obtaining the tools can be done for free at the touch of a button they're simply too lazy to even bother because it means they'd actually have to learn something and put in a little effort. -
Another day, another plane
Julhelm replied to Julhelm's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Btw, has it ever occured to any of you pestering twats that if I had actually given a rat's ass about the Ching-Kuo, or T50, or Su-randomnumber I would've gone and f***ing modelled it already. So back the f*** up or f***ing go model it yourselves. What you see from me is what you get, end of story. -
Look for the F-4G wild weasel preview on check-6 by the MF
Julhelm replied to Murphy'S's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Lemme get this straight: Photos show Plane A usually carries X amount of missile B on hardpoints 3 and 4, which means it can never ever carry missile B on hardpoints 1 and 2 despite these hardpoints being specifically designed for missile B except if it happens to be a british jet, because they talk funny and wear women's clothes. That's some of the most retarded logic I've ever seen. -
Another day, another plane
Julhelm replied to Julhelm's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Someone else is already working on one. Also I'm generally quite uninterested in contemporary "real life" modern combat a/c. -
A Poll: Which Map Layout?
Julhelm replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Is there any reason why we can't have 1024^2 tiles? -
A Call to 3D Action...
Julhelm replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
No, not those. It's everything else that needs more detail. -
A Call to 3D Action...
Julhelm replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I think I can do these quite fast. Most of the detail can simply be painted on. -
STRIKE FIGHTERS PROJECT:ENEMY ENGAGED
Julhelm replied to Canadair's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
No offense taken at all. I'm curious as to the revised flightmodel you speak of. It'd be nice to try it out. My rerelease is still 2 weeks away. The plot for the original Zeewolf game which inspired these models involved melting icecaps turning the world into lots of archipelagos, but maps were very small. Personally I wouldn't mind seeing perhaps remakes of the F-19 maps, which were ace. -
A Call to 3D Action...
Julhelm replied to Major Lee's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
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STRIKE FIGHTERS PROJECT:ENEMY ENGAGED
Julhelm replied to Canadair's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
And it should be clarified that the Zeewolf in question is originally my model and skin, which I'm updating for a rerelease of my own with custom pit, shadows and other s**t like that. I do have the little notar-tailed Scout ingame as well, but it needs heavy tweaking of the flightmodel if anyone is up for doing that. I designed it inspired by Col. Cochrane's 20mm-armed Little Bird. Here's a pictoral rundown of the helos and other things I have in a WIP state, as mentioned to atrdriver: Pelican UH: Cougar MBT: Scout OH: Albatross AH/UH: Vulture AH: Bear AFV: Hippo MBT: There's also this unnamed fighter: As well as a couple ECM, EW and AAA variants of the Bear which are still in design stage.