dannavy85
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Everything posted by dannavy85
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Question concerning Mod Folders
dannavy85 replied to dannavy85's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
So I decided to install SF2NA to the C drive and you have where the game is installed and where the saved games are under the user. So how exactly do you go about setting up SFNA so you can use other MODS? So when I installed the game to C:, this is the exact same look as the game was when it was installed on F: -
SF2 North Atlantic; adding new aircraft?
dannavy85 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
So I downloaded SF2 North Atlantic from Thirdwire and of course you have the F-14 and the A-7 on the game already but how do you add aircaft from Combat Ace like the A-6 Intruder or weapons packs when the Objects folder does not have the seperate folders for aircraft and weapons additions? -
Playing SF off USB stick
dannavy85 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have been paying SF off a USB stick and it was going very smooth until I did the last Windows update a week ago. Now there's a lag in the game. Are there ways I can remove the lag or do I now need to put the game back in my programs files in the hard drive. My problem is that this game take up so much hard drive space. -
Awwwww man...."Game over....game over dude."
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Are downloads limited now every day or by subscription?
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Launch all vipers.....salute
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Goodbye Hal.... : ( :::: a man of honor
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nukes blow up aircraft...is there a fix?
dannavy85 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I've tried some of the low yield weapons (10kt) but they destroy my aircraft now matter how high I fly or how fast I can escape the target zone. Can anything be modified to dial back the power when the weapons go off? -
nukes blow up aircraft...is there a fix?
dannavy85 replied to dannavy85's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ok so aircraft like the A-6 really can't drop these things in level altitude. I try deploying the 10k at 35,000 feet and escaping but even with it retarded the weapon still nails the plane. -
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America is satanic and dead.......period.
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US Navy numbers
dannavy85 replied to drdoyo's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
So correct me if I'm wrong...if I create a numerical .tga file with a modex number and then reference that file in the Decal .ini for say my A-6F Intruder...that Modex will come up? -
Flying and fighting in the CH-46
dannavy85 replied to MigBuster's topic in Military and General Aviation
I was assigned to HC-5 Det-4 off USNS Kilauea during the 1991 Gulf War and one of our two helos were involved in engaging and SAR'ing Iraqi soldiers who were in two patrol boats taken out by a Marine Cobra and one of our "Ma Deuce" belly gunners. You could tell our "Knights" were Vietnam birds by the patch work of bullet hole repairs done to each one. The double whopper was a bad ass hauler. -
Strait of Hormuz campaign concept
dannavy85 posted a topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
I'd like to create a campaign using the Persian Gulf terrain to sim Iran closing the Hormuz choke point and the US Navy hitting Queshm, the Bandar bases and Iranian patrol and navy vessels to force the Hormuz open. -
He was right up there with the British pilot who even while losing limbs getting shot down he kept escaping the Germans!
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Afghanistan Terrain
dannavy85 replied to Gepard's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
One thing I found the last time I loaded the Afgh terrain is that doing a full load of the ground targets and weapons with the mod it ended up changing every terrain style I had into the same Afghan motif, i'll try to explain later in better detail. -
Simple, satan. Trump, Hillary or whoever....America is already finished.
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problem with target I.D. in W.O.E.
dannavy85 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
So my problem is that usually when I select a radar target, I would get the information in the lower right hand corner of the screen giving the identity of the ground target and the closing distance. Now when I radar select and aquire the ground target, I get no more info in the lower right of the screen so I can't figure out if I have a ground radar as my potential killing target. Well...makes the game great in one aspect but would like to know where the game changed on me. -
problem with target I.D. in W.O.E.
dannavy85 replied to dannavy85's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
thanks very much -
So you have him or that total scumbag Clinton.....I'd say America will reep the self destruction she has earned.
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http://www.youtube.com/watch?v=gkb3dD7iQE0 My Tom Petty tribute to Area 88
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Islamic fascist terrorists have attacked the Olympic shopping mall in Munich and have attacked a metro station in Munich and this is still on-going. GSG9 is in the streets hunting one or multiple gunmen.
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A-6's DIANE
dannavy85 replied to hide86's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Also look for the book "Launch the Intruders" about the Sunday Puncher's deployment during the Linebacker Campaigns. Awesome read. -
weapons editor for windows 10?
dannavy85 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Is there a working weapons editor for windows 10 for SF1?