Hi everyone. Some years ago i "made my own" IRST.
Into data.ini :
[Chin-Station]
SystemType=LASER_DESIGNATOR
ModelNodeName=AN/AAQ-14
CameraFOV=1.650000
SightTexture=DTVTADS_LOCK.TGA
CameraPosition=-0.800000,0.125000,-1.00000
CameraYaw=0.000000
CameraPitch=0.000000
CameraRoll=0.000000
//EODisplayFlags=268697600
EODisplayFlags=268763136
SeekerRange=13.000000
SeekerGimbleLimit=150.000000
DualFOV=TRUE
SearchFOV=5.870000
SearchTexture=DTVTADS_SEARCH.TGA
[FLIR]
SystemType=EO_CAMERA
ModelNodeName=RadarScope
CameraFOV=0.7000
SightTexture=DTVTADS_LOCK.TGA
SeekerRange=10.000
SeekerGimbleLimit=50.000000
SearchFOV=15.00000
CameraYaw=15.000000
CameraPitch=15.000000
SearchTexture=DTVTADS_SEARCH.TGA
[LANTIRNSensor]
SystemType=GUNNER_STATION
SeatID=3
GunnerID=1
PilotModelName=
Position=0.0,0.0,0.0
PitchModelNodeName=BallSensor
YawModelNodeName=SensorCollar
GunRange=10000
PitchAngleRate=45
MaxPitch=90
MinPitch=10
DefaultPitchAngle=0
YawLimited=TRUE
YawAngleRate=45
MaxYaw=90
MinYaw=-90
DefaultYawAngle=0
Into avionics:
[TVDisplayData]
UseRadarTexture=true
DisplayLimitLeft=4
DisplayLimitRight=251
DisplayLimitTop=4
DisplayLimitBottom=251
ApplyFilter=FALSE
FilterMaterial=DTVFilterMaterial
OverlayTexture=cockpit\F-16C_EO.tga
[DTVFilterMaterial]
IRImage=TRUE
DepthBufferCheck=FALSE
DepthBufferWrite=FALSE
RenderedInOrder=FALSE
AlphaTestEnabled=FALSE
CullMode=NO_CULL
LightEnabled=TRUE
SpecularEnabled=FALSE
EmissiveEnabled=FALSE
FogEnabled=FALSE
AmbientColor=1.000000,1.000000,1.000000,1.000000
DiffuseColor=1.000000,1.000000,1.000000,1.000000
ZBufferOffset=0.000000
PriorityLevel=2
BlendOp=MODULATE
NumTextureStages=1
TextureStage[01].TextureName=cockpit\F-16C_TVgreen.bmp
TextureStage[01].MipMap=TRUE
TextureStage[01].FilterEnabled=FALSE
TextureStage[01].StageColorOp=TEXTURE
TextureStage[01].StageAlphaOp=DIFFUSE
Can´t track and lock, but "it work"