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RustyKurnass

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Everything posted by RustyKurnass

  1. Thanks mate; I modded the Campaign.ini and data.ini following the Migbuster thread in KB but nothing. About NATO fighter,the problem is relative to my PC Capacity:I've installed some different mod since I joined the site,and for some ,like ODS or NAExpPack,I've some slow down of the games and long time of loading;so before apply new mods I'll add a new HDD and replace RAM and maybe the GPU If interested I attach the zip with the inis of both stock and my Red Lightning campaign Red Lightning).rar
  2. Good day guys; continuing the series of dumb questions,is possible mod the stock campaigns? 'Cause my PC capability,I can't install NATO Fighter for now,so I've think to simply mod the basic Red Lightning campaign. I extracted both the campaign ini and added some new correct planes,like the Jaguar GR1 or Buccaneer S2B in place of stock F-4M,flyable F-104s and so on. Added also some Red planes,like a pair of unit of MiG-25s from Paulo' pack,some Fitters and a pair of unit of Frogfoots.I do this by adding new units ar simply replace stock planes and skins with the new ones. But from the campaigns menùs,I can use only the stock TW planes and for the Red side only one Fitter unit showed in the campaign ( or to be more precise,I encountered only this new unit when playng NATO side). What I need to do in ordere to have the new planes? BTW,using the TW campaign editor I can play with all the model I've installed . My game is a 5 installation full merged and patched at July 2013
  3. Another great shot sir! After the new skins ( I can't wait ) all you need for the IAF Vautour family ,and also for the Sa'ar, are a new QBR model and 100 Kg bombs used by Israel... Or simply distracted! For all the interested,this is agood reference book for the Vautour in IAF service,but unfortunately lack in cockpit pics,especially for the IIN Gianni
  4. Still without Saudi Arabia in the Campaign menu...
  5. Ok,I've changed the ini line as suggested by Crusader and checked the Nations.ini but still nothing...I've also tried to shift place between Kuwait and SaudiArabia as Service but even this way don't work,the Kuwait Air Force is in the Campaign menu but the Saudi's no.
  6. Effectively,I feel the necessity of an upgraded pit for the IIN more than for the IIA... OK,I don't want steal the thread with a total different question but also I don't want open a new discussion. I want add to my ODS a pair of more Service in the Campaign.ini,but loo like if 9 is the max limit. Specifically,this the original ini: [CampaignData] CampaignName=19910117 Desert Storm DataFile=DesertStorm_data.ini CampaignMap=DS Service001=USAF Service002=USN Service003=USMC Service004=USA Service005=RAF Service006=Canada Service007=France Service008=Italy And mine: [CampaignData] CampaignName=19910117 Desert Storm DataFile=DesertStorm_data.ini CampaignMap=DS NavalCampaign=TRUE Service001=USAF Service002=USN Service003=USMC Service004=USA Service005=RAF Service006=Canada Service007=France Service008=Italy Service009=Kuwait Service010=Saudi Force001=Coalition Force002=Iraq I made all the necessary change,added the TXT for the new units etc..,but in the campaign menu the Saudi Air Force don't show up,but the Kuwaiti yes.Any tips? I searched in the KB but nothing.
  7. Guys, I use the pit provided by eburger' SF2I ExtPack;it's quite similar after all. The Tzukit can be a good idea,but you need to chabge also the IP cover Image inserted only for discussion purpose.Please remove it at any moment if necessary. Replacing or repositioning some gauges and the pit will be even better.
  8. SF2:I 3W Vautour IIA Upgrade Pack  

    Great mate,finally!
  9. Sorry,I mean everything...
  10. Thanks guys! I'll check my ref for the light,I'm more than happy if can help you. Unfortunately I don't be able to work with graphic program,with brush and airbrush I can do almost anything,but in digital... For the tanks of the Hun,if I've correctely understand from the KB,in SF2 the tanks with the correct skins will be in the skin folders or otherwise the game revert to default one right? So maybe I can change the default' tanks image? Tnaks for the site,very useful for my future 1/72 Vautour!
  11. That's what I mean! Can you lead me 'bout the mod?I don't know how to move in this field... In the meantime I've bought the YAPSet3 and installed the F-100F,the only addition required was the fuel tanks,but I simply copied the bmp image from one stock F-100 folder and added to into the textures folders but the tanks lack the upper,green color of the camo...
  12. Wrench, many thanks for the help! The new pylon isn't completely wrong,but pretty similar to the real,BUT will be in the other side of the wing fence,this is the real issue ( in reality the wing fence will be more close to the engine nacelle,but this is another story).
  13. Absolutely yes sir,four pylons in all three versions! I need to see some post 'bout the use of fake pilots,I'm a complete rookie about mod anything,honestly I never done nothing!
  14. Wow,this was my hope! I think tha the IIA in the eburger's SF2:I Extension Pack is the 3W one.
  15. I tried mate but don't work. But I solved thanks to dtmdragon
  16. Hi guys, talking od ODS,recently I've added the Green Knights' F-18D FastFAC from the Hornet BetaPack to the campaign and all work fine. But I want create a historical load out,add Zuni WP pods to the plane' VER,but I'm unable;in the Screenshot subforum I see what I want,post a comment with an help request but I received any answer. Can someone help me?
  17. My Hun book stated the same year of Soulfreak,but only as starting date,I don't think taht all the fleet received the new camo in the same timeframe. Gianni
  18. Hi guys, I will add to my SF2V installation the Marines TA-4F used for the FastFAC missions. So yesterday I've downloaded first Wrench's TA-4J with the intentions of find the correct skins. But searching in the SF1 section I've discovered the existent pack,so before start anything,someone have already used the Pack in a SF2 games?Can work? Thanks in advance.
  19. Yes,I followed the instruction precisely,...
  20. Hello guys, despite a completely different thing,Iìm play the SF2NA EXp.Pack now,and I've noted that the F-4K don't show the rudder markings,both the F-4K and -4K_75. Isn't the DLC bird buth the one in the Cmpaign mod,the game ie full merged and patched at July 2013. All is in the right folder. I don't want open a new thread for this,if someone can help,otherwise I can live with it...
  21. Yes mate,screen added,but honestly I replaced your loading screen with an appropriate one showing a Zuni armed H&MS-11 bird in Vietnam. Is an Airliner image,so I don't think can post here,but if intereted I can send you the photo Thanks again
  22. SF2 TA-4F Skyhawk "Fast FACs"

    Thanks a lot mate!
  23. Thanks Rene, Your "dirty" mod,as you've defined it, work very well combined with the Wrench/331killerBee skins. The pit is ok ( despite i like a lot the radar screen in the reworked job of Wrench ,is possible to install it on your pit and in which way?). No problem with the the wings looking over the shoulder. And finally,added to the Campaigns... Thanks all for your effort guys,I never regretted joining the community, just did not do it before! I can't wait for news Rene! Gianni
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