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guuruu

+MODDER
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Everything posted by guuruu

  1. Tornado Marineflieger IDS; for tests

    I would be really grateful for every opinion. This plane will be base for Luftwaffe IDS, so I want it as good as possible before I start IDS.
  2. Version BETA

    195 downloads

    September 2019 ============== Tornado Marineflieger IDS version (BETA) ------------------------------------------------------------------- Marineflieger Tornado IDS. CAUTION !!!! -------------------- Base LOD is using specular maps. They can really drop fps on slower GPUs [like my GTX 460 ;-)]. If you have this problem, there is archive of LOD without them in plane folder called : xxx faster_no_specular_LOD Unpack and use this one. CAUTION 2: -------------------- Weapons : Since 1988 MBB-Aeritalia recce pod since 2002 AGM-88 since 2000 Litening II laser pod --> LGBs (GBU-24) Keys: ------ SHIFT+1 -> canopy open SHIFT+2 -> fuel probe SHIFT+3 -> weapon operator cockpit So, the most important part ... CREDITS: Fantastic five 1st. Nothing wouldn't be possible without these guyz : ------------------------------------------------------------------------------------------------------------ ravenclaw_007 - weapons, documentation, 3d lessons, BOZ, pylons, German loadouts and lot of help yakarov79 - skinning lessons, testing, damages crusader - documentation, testing, avionics, HUD, air search radar baffmeister - flight model 76_IAP - 3d lessons Then Godfather of project: ------------------------------------------ fanatic modder - testing, documentation, flight model, engine datas, inspiration And last not least .. ------------------------------- coupi - hit boxes, damages, testing florian - some parts and ideas I used in my model from his German Tornado .. and all previous Tonka creators. THANK YOU ALL VERY MUCH. guuruu - all bugs ************************************************************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape or form be used in any payware additions. ************************************************************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************************************************************* Have fun Wojtek
  3. WIP o Trabajos en progreso

    Wow !!! It really looks cool !
  4. Yeah, MFG camo looks cool, but I really like much more this Italian tricolor ;-)
  5. Yup, A-6 is one of favourite planes, maybe someday I'll do new cockpit for this bird.
  6. Joint Strike Forces !!!! - Buongiorno ! - Was ? - What ?
  7. Can you ask more precisely ? ;-) Where exactly is problem ? Jump to WO (SHIFT 3), select laser guided weapon .... then ... wait ... too far .. locked, you can drop / fire ;-) Well, in Tonka you have only LGB or Brimstones in GR.4.
  8. All planes datas are checked and corrected to remove unbalance cause of pods weight. Avionics update for all models. All soon ... end of September I think, common with MFG IDS .
  9. Lot of flights to update flight model ;-)
  10. Must see video. Low alt Tonka HUD view.
  11. In SF2. Unpack to desktop. READ README FILE! Then copy/paste to game folder which should be : C:\users\YOURNAME\saved games\thirdwire\StrikeFighters2 or something similar.
  12. F-16 SOUNDs

    c:\users/your-name/savedgames/thirdwire/StrikeFighters2/objects/aircraft or something like this. Then gpo to F-16 you want to modify and this is aircraft_data.ini
  13. Day/night, all weather, fast, low/hi, strike, anti-ship, CAS, recon, nuclear ... etc ;-)
  14. When you think, devils are immortal ... .. then meet real devil ... ;-(
  15. AGM-84A is CGR (or maybe I've it wrong ;-) ) with mass 530 kg, date 1976-1994 AGM-84C is ASM, 519 kg, date 1982-1993 ... both USN max diam=0.34 , max lenght=3.9 So weapon station to use these missiles must have : [RightOuterWingStation] LoadLimit=530 <- or more LengthLimit=3.9 <- and more AllowedWeaponClass=CGR, ASM AttachmentType=USN And ofc mission date must be in dates limits.
  16. 1981. Neu Brandenburg strike with fighter cover. ... on the way to the target ... ... strike ... ... escape ...
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