-
Content count
2,102 -
Joined
-
Last visited
-
Days Won
102
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by guuruu
-
WIP Mega THREAD!
guuruu replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Quick fix . -
Strike Fighters 2 Screenshots Thread
guuruu replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
-
Helicopter
guuruu replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
230 gals finished ;-) -
Helicopter
guuruu replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
BTW, Apache 125 gals and 230 gals tanks ... -
Helicopter
guuruu replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
And AI .... Aaaaand yes, I know , I'm not Spielberg ;-) -
Helicopter
guuruu replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
-
Helicopter
guuruu replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Now it should be complete test set, with everything I've for Apache .... Apache_FM.7z -
Strike Fighters 2 Screenshots Thread
guuruu replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
-
You know, I'm always with You ...
-
Helicopter
guuruu replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yup . Props and thrust vectoring did helos FM possible. However game has serious problem with earodynamic around 0 speed and this is the hardest point to solve. Anyway it is possible to do correct helo FM with some (not so big) limitations. Another thing is damage model that you can loose you turbine and still can land using autorotation or just going down when you loose rotor. It should be possible with my FM, however it is very hard to test these situations. -
Helicopter
guuruu replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It was in so many parts cause I haven't my helicopters folder here , so just checked AH-64 DATA to know what is needed . BTW ... I'll be very grateful for any opinions about FM ... as Eric said, this game isn't dedicated for helicopters and I must to use lot of tricks to make FM acteptable ... So any bug you can find is very valuable for me. -
Helicopter
guuruu replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
And weapons with small fix for loadout . Objects.7z -
Helicopter
guuruu replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
And to effects .... Effects.7z -
Helicopter
guuruu replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
BTW ... add to soundlist SoundFileXXX=RotorAH64 [RotorAH64] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=2000.000000 MinDist=100.000000 InsideConeAngle=10 OutsideConeAngle=160 ConeOutsideVolume=55 RotorAH64.7z -
Helicopter
guuruu replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Try my Apache ;-) And yes, AI landings are the hardest part of FM. AI must correct land with 2 conditions. No load, low fuel and Max load , max fuel . And it is problem to find compromise beetween AI TO and landing .... -
Helicopter
guuruu replied to Falcon1364's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I've only 1 fan here with my latest FM. Rest stayed on second PC in Norway;-) Ofc you must use thrust vectoring for vertical TO and landing. AH-64A.7z -
Difference between hitboxes and collision points?
guuruu replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
No my friend. IR missiles are targeting exhaust position. I was trying it on my helicopters and set exhaust point 5m after ones. IR missiles never hits. Ofc it can be some bug in my experiments, but I'm 75% sure it is working this way . -
Strike Fighters 2 Screenshots Thread
guuruu replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
M270 with M26 rockets ... final tests. -
My projects (GKABS)
guuruu replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
. I said you, it must be bomber ;-) -
Strike Fighters 2 Screenshots Thread
guuruu replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Please bigstone ... use Alt-D to remove HUD on your screens. They are cool , but this HUD is annoying . -
-
Strike Fighters 2 Screenshots Thread
guuruu replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
- And what you've learned from this lesson, son ? - Never play a nukes in the garden, dad ... -
WIP Mega THREAD!
guuruu replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
M270 firing site for Desert Storm .... -
Strike Fighters 2 Screenshots Thread
guuruu replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Beauty skin ...