-
Content count
3,701 -
Joined
-
Last visited
-
Days Won
234
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by GKABS
-
Chu containers & HESCO Wall
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
-
Chu containers & HESCO Wall
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thank you for sharing, I will do my best to accommodate some of them in my work. -
View File Control Tower Hello and thank you for downloading my work. What's included: All my Zip file should include the Strike Fighters 2 Series game files (.old) and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=AB-Tower FullName=AB-Control Tower ModelName=GK-Control-Tower-Yellow-B.lod TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=20.00 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel=GK-Control-Tower-Destroyed.LOD DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 Or [TargetTypeXXX] Name=AB-Tower FullName=AB-Control Tower ModelName=GK-Control-Tower-Brown-B.lod TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=20.00 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel=GK-Control-Tower-Destroyed.LOD DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 This model comes with 2 skins. If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit for photos to create the skins goes to: - https://www.textures.com - http://www.evidence.org.kw/index.php - https://picryl.com/search?created_date_from=1990&created_date_to=1995&q=kuwait hangar&page=3 And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 12/22/2018 Category Structures
-
Control tower
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thank you all for your kind words and comment. Just completed the file and uploaded to the site. -
This is my next project, I will be trying to create this control tower, hopefully, it will come out nice.
-
Version 1.0.0
101 downloads
Hello and thank you for downloading my work. What's included: All my Zip file should include the Strike Fighters 2 Series game files (.LOD) and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=AB-Tower FullName=AB-Control Tower ModelName=GK-Control-Tower-Yellow-B.lod TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=20.00 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel=GK-Control-Tower-Destroyed.LOD DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 Or [TargetTypeXXX] Name=AB-Tower FullName=AB-Control Tower ModelName=GK-Control-Tower-Brown-B.lod TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=20.00 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel=GK-Control-Tower-Destroyed.LOD DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 This model comes with 2 skins. If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit for photos to create the skins goes to: - https://www.textures.com - http://www.evidence.org.kw/index.php - https://picryl.com/search?created_date_from=1990&created_date_to=1995&q=kuwait hangar&page=3 And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net -
Control tower
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I have a lot of different things that I would like to create, but right now I'm gathering information and references for these; - A new airport - Hangers - Control Towers (almost done) - Airport radar - Airport maintenance buildings - Air raid shelters - Various apartments and random urban buildings for filler That's what I currently am trying to get through. -
Control tower
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I will see what I can do after I finish my project list, which is somewhat long lol. -
Control tower
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Right now my plate is full, but if you can send me some photos and I think they look interesting to me to model I will be adding them to my project list but I cannot promise anything -
Control tower
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
This is just a follow-up with my current project, here are some photos of the work in progress. It is coming very nice I think. -
View File Airbase radar Hello and thank you for downloading my work. What's included: all my file should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=AB_Radar FullName=AB_Radar ModelName=GK_AB_Radar.LOD TargetType=RADAR ActiveYear=1960 TargetValue=200 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=6000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=GK_Radar-Destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=50 AnimationID=1 AnimationTime=2.0 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to : https://www.textures.com as a use a lot of their photos to create the skins. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 12/18/2018 Category Structures
-
Version 1.0.0
152 downloads
Hello and thank you for downloading my work. What's included: all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=AB_Radar FullName=AB_Radar ModelName=GK_AB_Radar.LOD TargetType=RADAR ActiveYear=1960 TargetValue=200 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=6000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=GK_Radar-Destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=50 AnimationID=1 AnimationTime=2.0 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net -
airbase radar Airbase Radar
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thank you, gentlemen, for your kind words. Just completed the work on the airbase radar, is fully animated and it has a destroyed model as requested. Please if you see anything that needs fixing please don’t hesitate to let me know and I’ll do my best to fix it. I hope you enjoy it as much as I enjoyed creating it -
airbase radar Airbase Radar
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
This is an airbase radar I’ve been working on for the last 2 weeks. It’s all done now, I just need to finish the animation, and it should be up for download after I finish testing. https://youtu.be/e9AY1vVRmHM -
View File Windsock Hello and thank you for downloading my work. What's included: all my file should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=Windsock-New FullName=Windsock-New ModelName=GK-Windsock.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 AnimationID=1 AnimationTime=1.0 Effect=RedlightEffect EffectOffset=0.0,0.0,36.0 If you need any further help please read the knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to : https://www.textures.com as a use a lot of their photos to create the skins. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 12/14/2018 Category Structures
-
airbase radar Airbase Radar
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
lol You will have your chance soon -
airbase radar Airbase Radar
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yes you are correct it is a ground controlled approach radar, it's my own version of Terminal Area Radar RL-71 SX and Precision Approach Radar PAR 2090 -
Version 1.0.0
81 downloads
Hello and thank you for downloading my work. What's included: all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=Windsock-New FullName=Windsock-New ModelName=GK-Windsock.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 AnimationID=1 AnimationTime=1.0 Effect=RedlightEffect EffectOffset=0.0,0.0,36.0 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net -
View File Concrete Blocks Hello and thank you for downloading my work. What's included: all my file should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=Concrete Blocks FullName=4 Concrete Blocks ModelName=GK-Concrete-4Blocks.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetTypeXXX] Name=Concrete Block FullName=Concrete Block ModelName=GK-Concrete-Block.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 If you need any further help please read the knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 12/12/2018 Category Structures
-
Help with animation glitch
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
logan4 Thank you so much for your clarification, I will look into it. Much appreciated -
Version 1.0.0
77 downloads
Hello and thank you for downloading my work. What's included: all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=Concrete Blocks FullName=4 Concrete Blocks ModelName=GK-Concrete-4Blocks.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetTypeXXX] Name=Concrete Block FullName=Concrete Block ModelName=GK-Concrete-Block.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net -
My first contribution
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
This is my first work for this wonderful community, and it's nothing compared to what you all have done. So far this is just my first step toward more models to come as time permits me. The model is simply a blast shield for the airport hope you like.- 10 replies
-
- 14
-
-
-
blast shield Blast Shield
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Blast Shield Hello and thank you for downloading my work. What's included: all my file should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy all the files to Terrains folder and add the following lines to _TYPES.ini file [TargetTypeXXX] Name=Blast Shield-4NL FullName=Blast Shield-4NL ModelName=GK-Blast-Shield-4NL.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetTypeXXX] Name=Blast Shield-4WL FullName=Blast Shield-4WL ModelName=GK-Blast-Shield-4WL.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetTypeXXX] Name=Blast Shield-NL FullName=Blast Shield-NL ModelName=GK-Blast-Shield-NL.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetTypeXXX] Name=Blast Shield-WL FullName=Blast Shield-WL ModelName=GK-Blast-Shield-WL.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 If you need any further help please read the knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to : https://www.textures.com as a use a lot of their photos to create the skins. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 12/10/2018 Category Structures -
My first contribution
GKABS replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thank you all so much for your kind wonderful words and support. Just uploaded the file, I hope it would meet your expectations. I'm only a beginner so please be nice to me if you see any mistakes -
Version 1.0.0
97 downloads
Hello and thank you for downloading my work. What's included: all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy all the files to Terrains folder and add the following lines to _TYPES.ini file [TargetTypeXXX] Name=Blast Shield-4NL FullName=Blast Shield-4NL ModelName=GK-Blast-Shield-4NL.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetTypeXXX] Name=Blast Shield-4WL FullName=Blast Shield-4WL ModelName=GK-Blast-Shield-4WL.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetTypeXXX] Name=Blast Shield-NL FullName=Blast Shield-NL ModelName=GK-Blast-Shield-NL.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 [TargetTypeXXX] Name=Blast Shield-WL FullName=Blast Shield-WL ModelName=GK-Blast-Shield-WL.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net