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GKABS

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Everything posted by GKABS

  1. Thanks for the update, and they lock really nice. are they in the download section?
  2. Just to update you all, I am almost finished with the models and I should have them completed soon. I am just looking for some more photos to complete the collection..
  3. This is the next project I'll try working on it starting from tomorrow if I still have enough spare time.
  4. This is a quick update. I think it is coming okay.
  5. You are absolutely correct a lot of work needs to be done. It was just intended to show that I am interested in these two photos and I will take them into consideration as a skin for this project.
  6. What do you think just started working on the skin for the new town lol
  7. Thank you for sharing, I will do my best to accommodate some of them in my work.
  8. View File Control Tower Hello and thank you for downloading my work. What's included: All my Zip file should include the Strike Fighters 2 Series game files (.old) and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=AB-Tower FullName=AB-Control Tower ModelName=GK-Control-Tower-Yellow-B.lod TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=20.00 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel=GK-Control-Tower-Destroyed.LOD DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 Or [TargetTypeXXX] Name=AB-Tower FullName=AB-Control Tower ModelName=GK-Control-Tower-Brown-B.lod TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=20.00 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel=GK-Control-Tower-Destroyed.LOD DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 This model comes with 2 skins. If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit for photos to create the skins goes to: - https://www.textures.com - http://www.evidence.org.kw/index.php - https://picryl.com/search?created_date_from=1990&created_date_to=1995&q=kuwait hangar&page=3 And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 12/22/2018 Category Structures  
  9. Thank you all for your kind words and comment. Just completed the file and uploaded to the site.
  10. This is my next project, I will be trying to create this control tower, hopefully, it will come out nice.
  11. Control Tower

    Version 1.0.0

    104 downloads

    Hello and thank you for downloading my work. What's included: All my Zip file should include the Strike Fighters 2 Series game files (.LOD) and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=AB-Tower FullName=AB-Control Tower ModelName=GK-Control-Tower-Yellow-B.lod TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=20.00 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel=GK-Control-Tower-Destroyed.LOD DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 Or [TargetTypeXXX] Name=AB-Tower FullName=AB-Control Tower ModelName=GK-Control-Tower-Brown-B.lod TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=20.00 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel=GK-Control-Tower-Destroyed.LOD DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower1_destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=100 This model comes with 2 skins. If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit for photos to create the skins goes to: - https://www.textures.com - http://www.evidence.org.kw/index.php - https://picryl.com/search?created_date_from=1990&created_date_to=1995&q=kuwait hangar&page=3 And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net
  12. I have a lot of different things that I would like to create, but right now I'm gathering information and references for these; - A new airport - Hangers - Control Towers (almost done) - Airport radar - Airport maintenance buildings - Air raid shelters - Various apartments and random urban buildings for filler That's what I currently am trying to get through.
  13. I will see what I can do after I finish my project list, which is somewhat long lol.
  14. Right now my plate is full, but if you can send me some photos and I think they look interesting to me to model I will be adding them to my project list but I cannot promise anything
  15. This is just a follow-up with my current project, here are some photos of the work in progress. It is coming very nice I think.
  16. View File Airbase radar Hello and thank you for downloading my work. What's included: all my file should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=AB_Radar FullName=AB_Radar ModelName=GK_AB_Radar.LOD TargetType=RADAR ActiveYear=1960 TargetValue=200 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=6000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=GK_Radar-Destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=50 AnimationID=1 AnimationTime=2.0 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to : https://www.textures.com as a use a lot of their photos to create the skins. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 12/18/2018 Category Structures  
  17. Airbase radar

    Version 1.0.0

    157 downloads

    Hello and thank you for downloading my work. What's included: all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=AB_Radar FullName=AB_Radar ModelName=GK_AB_Radar.LOD TargetType=RADAR ActiveYear=1960 TargetValue=200 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=80 StartIdentifiedChance=20 IncreaseDetectChanceKey=10 MaxVisibleDist=6000.0 DamagedModel= DestroyedEffect=SmallFire DestroyedModel=GK_Radar-Destroyed.LOD SecondaryEffect=SmallExplosionEffect SecondaryChance=50 AnimationID=1 AnimationTime=2.0 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to: https://www.textures.com as a use a lot of their photos to create the skins. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net
  18. Thank you, gentlemen, for your kind words. Just completed the work on the airbase radar, is fully animated and it has a destroyed model as requested. Please if you see anything that needs fixing please don’t hesitate to let me know and I’ll do my best to fix it. I hope you enjoy it as much as I enjoyed creating it
  19. This is an airbase radar I’ve been working on for the last 2 weeks. It’s all done now, I just need to finish the animation, and it should be up for download after I finish testing. https://youtu.be/e9AY1vVRmHM
  20. View File Windsock Hello and thank you for downloading my work. What's included: all my file should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy all the files to Terrains folder and the falowing to _TYPES.ini file [TargetTypeXXX] Name=Windsock-New FullName=Windsock-New ModelName=GK-Windsock.lod TargetType=MISC ActiveYear=0 TargetValue=0 UseGroundObject=FALSE DamagePoint=0.001 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 AnimationID=1 AnimationTime=1.0 Effect=RedlightEffect EffectOffset=0.0,0.0,36.0 If you need any further help please read the knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and the skins Credit goes to : https://www.textures.com as a use a lot of their photos to create the skins. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 12/14/2018 Category Structures  
  21. Yes you are correct it is a ground controlled approach radar, it's my own version of Terminal Area Radar RL-71 SX and Precision Approach Radar PAR 2090
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