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scary_pigeon

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  1. hehe well how about this? slightly biased to one particular game though.. i quite like digital-overloads one.
  2. http://www.gorlice.net.pl/~rybak/luaide/ luaide is a worthwhile thing I found.
  3. lua is awesome. using it for our project :-) it at the moment handles AI, physics, mission stuff, cockpit hud functionality. I imagine that in lomac it is similarly useful.
  4. yeah, IL2 :) I have played this for many hours also - but for some reason my system suffers persistant crashes in opengl mode - nasty crashes that cause instant reboot. so i've ended up being unable to play IL2 except in crappy DX mode. making my own flightsim in order to play it is one of motivations as I miss IL2 so much. I'm hoping in the end that the JetThunder series will be as fun and sucessful as IL2 in online play.
  5. well our sim is not finished yet but if your machine runs il2 fb well - then it will run ours well enough too. i believe in developing games on midrange medicocre machines - mine is 384 mb 1.2ghz duron with a crap gforce 4mx 64mb gfx card you tend to be discouraged from making optimisations if your fps is always hitting the refresh rate of the monitor.
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