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Found 44 results

  1. I suppose A2A Simulations' forums are the place to ask this, but the question appears to be hanging in the air, there and elsewhere on the net, so I'll pose it here... Has anyone got BoB2 working fully in Windows 10? I've been spurred to try for myself for two reasons: 1. My Vista 64 box's mobo gave up the ghost so I now have a newer replacement which has Win 10 Pro. With which I've got the vast majority of my sims working fine, mostly from the old HDD which is now installed in the new box to complement the fast-but-just-120GB-capacity SSD that came with it; and 2. The arrival of Wings over the Reich prompted me to renew my acquaintance with sims of the classic Battle, in which I have always been very interested. As I posted 'in another place', I was keen to see WoTR's arrival, but deterred from jumping in when it arrived by a number of issues, including: very small German formations ('Minor Skirmish of Britain', anyone?); bombers way too widely spaced; UFO Bf110s; few flyables; very limited variety in aircraft skins (only slightly better now); and quite seriously for the defender, very little radio traffic and little or no representation of Ground Controllers. It seems the most recent patch has endeavoured to fix some of these issues, but others remain (a post-patch video showing what was described as 'a big bank [sic] of bombers' looked to me to comprise about six Dorniers). I also tried a CFS3 ETO freeware mod which covers the Battle, based on the ETO expansion...but it just reminds me why I always reckoned CFS3 was ok at what it was designed to do (tactical air ops)...but not much else. So back I came to A2A's makeover of Rowan's classic. Despite making my own map-based BoB wargame back in the '70s, I never really appreciated BoB/BoB2's 'flight sim within a wargame' approach. But while WoTR provides the conventional squadron-based SP campaign I prefer (available to an extent in BoB2, if you follow the available guidance on workarounds), BoB2 scores in about every other respect - except that the graphics are not quite so modern as (or more dated than) WoTR's. Even just playing BoB2's included set of historical missions, though all seem to be air starts, provides a good recreation of the Battle via many of its highlights, complete with the ability to fly in several of the participating squadrons or Gruppen (including as air gunners in the German bombers), Ground Controllers are on the air, the R/T chatter is great, the AI likewise, and the formations often positively scary. As is taking the role of one of the air gunners in a Do 17 of 9/KG76 in the famous low-level raid on RAF Kenley, one of the historical missions. Anyhow, back on topic. After a re-install, I have BoB2 mostly working in Win 10, complete with the latest 2.13 update from the BoB Development Group and Multiskins - which gives every plane in every unit accurate squadron/gruppe and individual aircraft markings. The problem I was left with was that the game CTD'ed when I quit a mission. Alt+X being the default keys; remapping them didn't help. Likewise, no joy quitting from the 2d map, paused or not, instead of the 3d world. The consensus online seems to be that differences in the way DirectX handled some things in Win 10 was the likely culprit. Win 8 is likewise problematic, and while 7 is apparently fine with BoB2, I'm not going there, having got most all else going on an OS which will be in support a fair bit longer. Today, I seem to have reduced the Alt+X CTDs from 'very common' to 'rare', by applying the settings posted by Buzz3 on Steam, here... https://steamcommunity.com/app/63950/discussions/0/1471968797464997938/ ...except that I have just begun to increase the recommended low-to-medium in-game graphics settings, to see how far up I can push them, while isolating the item or items I can't. 'Quite a way' seems to be the answer. But I fear that over the days ahead I will have the same experience reported by others on A2A who thought and posted that they had found an answer, only to discover they were just having a good patch and that the law of Alt+X averages caught up with them - and the regular CTDs were back. Some seem to have spent ages trying to find the BoB2 Win 10 Holy Grail, in vain, and I've tried anything I can think of that they haven't reported trying. I can live with the dated but serviceable graphics for the sake of BoB2's very considerable superiority over all other comers as a simulation of the Battle. At a push, I will be happy being able to play the many historical missions, interleaved with the numerous training sorties, and accept a rude, debrief-free ending and an inability to play campaigns, if I must. But if anyone has discovered settings which reliably eliminate the Alt+X CTD in Windows 10, I (and likely others!) would be very glad to hear of it!
  2. The Luftwaffe switches targets in my RAF 'commander' campaign! It's lunchtime on 20th July 1940. For the last ten days, the Germans have been attacking coastal convoys. This was how events unfolded in the Operations Room, as recently as the day before - a typical day, until then. A new raid, Hostile 201, 70-plus, is being plotted, likely target a convoy off Ramsgate. The convoy's air cover, 79 Squadron, is still at Hawkinge to the south-west, but should be on station in time. Elsewhere, it's fairly quiet. Twenty four hours later and it's a different story. Raids are coming in thick and fast - slightly smaller, but more of them. And they're going mainly for our outermost airfields. I spent the morning feeling increasingly overwhelmed. Then I decided to do something about it. When the first lunchtime raid came in, heading for the airfield at Tangmere (ringed red, left centre of the screen in the pic below) I diverted a patrol from convoy escort, and another one that was covering an outer London airfield. Three squadrons hit the raid, overwhelming the escorts and inflicting heavy losses on the Heinkels. It didn't stop them bombing and heavily damaging Tangmere, but they paid a big price for it. You can see the raid, Hostile 101, in the pic below, as it withdraws to the south-east across the Channel, still harried by three RAF squadrons. This is me a little earlier, flying as Green 1 with 234 Squadron... ...and here I am, making my contribution to the war effort, attacking Hostile 101 as it heads for its target. But the Huns weren't giving us any respite. Or even a break for lunch, for that matter! By about 12:30, another raid, Hostile 201, thirty plus, was being plotted coming north from France, you can see it near the lower right-hand corner, in the second the Ops Room pic above. Except there was no longer a convoy target there! It looked to be headed for the exposed fighter base at Manston. And I had shot my bolt, with few squadrons ready to intercept it. First off were 605 Squadron's Hurricanes, and I opted to leave the Ops Room and fly as Green Section leader when they spotted the enemy. They are above us, about thirty bombers in three wide wedges. Somebody called out fighters, but all I can see were the Heinkels, and it is those that the boss orders us to attack. It was going to be a race to catch them, before they bombed. As we close from astern, the Huns start turning to port, and with a sinking heart I know we have lost the race. Down below, Manston paid the price! But the Huns would now have to run the gauntlet, and there was still no sign of an escort. A loose pack of Hurricanes was now fast closing in on them as they levelled out and headed back south. ...to be continued!
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