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Showing results for tags 'm977'.
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Oshkosh M978-Fuel Truck and M977-Truck
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Oshkosh M978-Fuel Truck and M977-Truck Hello and thank you for downloading my work. https://gkabs.net What's included: M978 HEMIT and M977 HEMIT models All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder. [TargetTypeXXX] <-------- Change to the next number at the bottom of your types list Name=GK_M977_HEMTT FullName=GK_M977_HEMTT ModelName=GK_M977_HEMTT.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK_M977_HEMTT DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh= DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list Name=GK_M978_HEMTT FullName=GK_M978_HEMTT ModelName=GK_M978_HEMTT.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK_M978_HEMTT DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh= DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. turbosquid for using their model photos for references and for some texture. https://www.turbosquid.com/Search/3D-Models/m978 Some textures have been used from other games that were in the google search. Google for some photos and information. gerwin for some of his data file And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 01/16/2021 Category Ground Object Mods -
Version 1.0.0
117 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: M978 HEMIT and M977 HEMIT models All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder. [TargetTypeXXX] <-------- Change to the next number at the bottom of your types list Name=GK_M977_HEMTT FullName=GK_M977_HEMTT ModelName=GK_M977_HEMTT.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK_M977_HEMTT DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh= DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list Name=GK_M978_HEMTT FullName=GK_M978_HEMTT ModelName=GK_M978_HEMTT.LOD TargetType=MISC ActiveYear=0 TargetValue=50 UseGroundObject=TRUE GroundObjectType=GK_M978_HEMTT DamagePoint=140.0 ArmorValue=24516080.0 ArmorType=2 RepairRate=0.150 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 CollisionMesh= DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=BUILDING1_DESTROYED.LOD SecondaryChance=100 SecondaryEffect=LargeFire If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. turbosquid for using their model photos for references and for some texture. https://www.turbosquid.com/Search/3D-Models/m978 Some textures have been used from other games that were in the google search. Google for some photos and information. gerwin for some of his data file And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net