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Found 2 results

  1. View File SAM-3 complete system Hello and thank you for downloading my work. https://gkabs.net What's included: complete SA-3 models tested and working for only SF2 series. Installation: Copy the files to Objects folder and the following to _TYPES.ini file [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing Name=SA-3DL FullName=SA-3 Goa Dual SAM TargetType=SAM_LAUNCHER ActiveYear=1962 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-3DL RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=LargeRocketGroundExplosion DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing Name=SA-3QL FullName=SA-3 Goa Quad SAM TargetType=SAM_LAUNCHER ActiveYear=1962 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-3QL RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=LargeRocketGroundExplosion DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing Name=Pechora-2ML FullName=Pechora-2ML Goa Quad SAM TargetType=SAM_LAUNCHER ActiveYear=1962 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-3QL RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=LargeRocketGroundExplosion DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 also you need to add these: SNR-125 SNR-125M SNR-125-2M If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Big thanks to : tiopilotos for requesting these models and for his sound files smoke effect as well as testing. Coupi without his input and testing and fixing the INI files, this would have been a dead-end without his help. strahi for testing the earlier models. yakarov79 for his excellent SNR-125 model Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Fuse FaceGen If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 07/15/2020 Category Ground Object Mods  
  2. Version 1.0.0

    199 downloads

    Hello and thank you for downloading my work. https://gkabs.net What's included: complete SA-3 models tested and working for only SF2 series. Installation: Copy the files to Objects folder and the following to _TYPES.ini file [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing Name=SA-3DL FullName=SA-3 Goa Dual SAM TargetType=SAM_LAUNCHER ActiveYear=1962 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-3DL RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=LargeRocketGroundExplosion DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing Name=SA-3QL FullName=SA-3 Goa Quad SAM TargetType=SAM_LAUNCHER ActiveYear=1962 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-3QL RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=LargeRocketGroundExplosion DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 [TargetTypeXXX] <-------- Change to the next number at the bottom of you types listing Name=Pechora-2ML FullName=Pechora-2ML Goa Quad SAM TargetType=SAM_LAUNCHER ActiveYear=1962 TargetValue=100 UseGroundObject=TRUE GroundObjectType=SA-3QL RepairRate=0.555 StartDetectChance=20 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=LargeRocketGroundExplosion DestroyedModel=sa-2_launcher_destroyed.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 also you need to add these: SNR-125 SNR-125M SNR-125-2M If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Big thanks to : tiopilotos for requesting these models and for his sound files smoke effect as well as testing. Coupi without his input and testing and fixing the INI files, this would have been a dead-end without his help. strahi for testing the earlier models. yakarov79 for his excellent SNR-125 model Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop Fuse FaceGen If you need any assistance please contact me at gkabs@gkabs.net
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