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Showing results for tags 'tools'.
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So here is a link to a pack I'm trying to put together of misc tools and other types of eaw files to help someone out. I plan to have a small readme with every file, and perhaps one day a better readme for most of the files, all depends on the help I recieve and the information out there. Any feedback on the pack is appreciated. When I round out most of the problems with the tools and readmes, I intend to upload it to Combat Ace file archives. If you can take a look at the file , inside and provide any info I should add that would be greate. http://www.mediafire.com/file/u9m7ihifxqm8hh7/EAWHS-Tools_Extras-Pack.7z/file
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Effects Viewer possibilities?
KJakker posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Given the usefulness of Mue's Target Area Editor and LODViewer I was wondering if a similar tool could be made that could see the PARTICLESYSTEM.INI, the BMP, DDS, INI, & TGA, files in the Flight and Effects folders, and be able to run selected effects so that they could be viewed without having to run the game? I was thinking something like the LODViewer with the TAE's reload function for when one is editing an effect. Have the ability to adjust the appearance of the display area so the user can see what an effect looks with different background colors and light levels. I suppose it could even have an edit function for effects INI files in the same way that the TAE and edit *_target.ini files. Please comment if anyone thinks it is possible or of interest.