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DCS Tracks / Videos / Tutorials

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DCS Tracks / Videos / Tutorials

25 files

  1. The Aggressor

    F16 vs Mig29 dogfight

    280 downloads

       (0 reviews)

    0 comments

    Submitted

  2. Su-33 vs F-14 battle

    it's a short Vid an su-33 vs a f-14

    278 downloads

       (1 review)

    0 comments

    Submitted

  3. Meeting

    RTB after technical problem!
    Thanks toTomcatz and Steffen May for the "Spectator Mod"

    439 downloads

       (0 reviews)

    0 comments

    Submitted

  4. "Charognards" day training formation

    Training day in the team of the "Charognards"
     
    to Grizzly from 504th-Red Hammers

    599 downloads

       (1 review)

    0 comments

    Submitted

       (0 reviews)

    0 comments

    Updated

  5. 29th-Devils****169th-Hussards FRANCE

    My first vidéo!
    Enjoy...............i hope so

    264 downloads

       (1 review)

    0 comments

    Updated

  6. Eurofighter

    651 downloads

       (1 review)

    1 comment

    Updated

  7. Cy-33 fast training

    I hope one day make good vidéo for pilot's community!!!

    357 downloads

       (1 review)

    0 comments

    Submitted

  8. Mig - 29S Aerobatic

    This is a track containing some Mig - 29S evolutions based on Strizhi Team aerobatics. UPDATED!

    337 downloads

       (0 reviews)

    0 comments

    Updated

  9. Training - Corner Speed

    So, I'm online at UBI alot. I take a lot of newbies out of the sky. They simply don't understand corner speed.
     
    In a WWII fighter, yes, sustained corner speed is close to stall speed. This became known as flying at the edge of the envelope.
     
    So what's sustained corner speed? The turning speed which gives you the best turn rate (fastest turn) and best turn radius (tightest turn).
     
    In modern fighters (with the exception of the A-10, I haven't flight tested the Su25) your sustained corner speed is nowhere near your stall speed.
     
    Practice flying level turns with full afteburner and applying just enough back pressure to keep your speed at corner speed.
     
    Corner speeds for Flyables:
    For the F-15-- 440 (ind. airspeed) at full fuel; 400 at 1/2 fuel; 350 at 1/4 fuel or less.
    You should constantly be hearing Maximum-G warning during the turn.
     
    For the Su27/MiG-29/Su-33-- I use 700-715 ind. airspeed
     
    For the A-10-- The stall speed for this plane is close to the edge of the envelope (ever notice how this plane resembles more a WWII fighter/bomber than a modern delta wing?). When you start to feel a little "tickle" (vibration on your screen) you're at the edge of the envelope and your best corner speed. Once you start hearing a wavering tone, you've pulled too far back on the stick.
     
    Another huge hint:
    It may seem boring in a guns only turning fight to keep flying in the same direction (i.e. clockwise), but if you change direction for no reason, you show the enemy your 6, and increase his chances of a kill.
     
    Fly your corner speed (9 out of 10 the bad guy will pull too much on the stick and start to slow down). You will then gain on him, until you are behind him. At this point you are free to pull as hard on the stick as you want to get the shot. I hope this helps.
     
    This trk. shows an actual online combat. These are not AI enemies.

    733 downloads

       (0 reviews)

    0 comments

    Updated

  10. Training - Defensive Overshoot

    We've all seen the movie Top Gun, right? Remember that scene when Jester is behind Maverick and Goose? "Goose, I'm gonna let him get in closer." "What, Closer??!!!" Goose exclaims. "I'll get him in closer, then I'll hit the brakes, and he'll fly right by."
     
    Maverick, in the above scenario, is forcing a defensive overshoot.
     
    Each item in step-1 through step-4 should be performed as simultaneously as possible (at the same time):
     
    ***Step-1***
    Level off. Fly straight and level.
     
    Release trim (ctrl-t). This will let the plane unload to zero-G. zero-G enables the plane to pick up speed.
     
    Full power (engage afterburner, if your plane is equipped with it).
     
    Full right or left rudder (z or x). It is extremely difficult for online (and AI) pilots to hit a plane that is moving laterally (using rudder).
     
    ***Step-2***
    Jink. Move the flight stick side to side. Be careful not to pull back on the stick, as this will slow you down. We don't want to slow down TOO MUCH yet. @@@You're still holding rudder down, right?@@@
     
    Modulate Power. pull the throttle to Idle. Then, slam the throttle to afterburner. Repeat this process of switching from idle to afterburner. This will make it more difficult for the enemy to achieve a good firing solution. It will also allow him to slowly get closer. @@@You're still holding rudder down, right?@@@
     
    Let him get close. If you can see the enemy pilot in the cockpit, he's close. (Use F-5 view until you get used to performing an overshoot).
     
    ***Step-3***
    Now that he's close:
     
    Extend Flaps full (shift-F). This will provide lift to keep your plane from stalling.
     
    Extend Brakes (Shift-B). This slows down your plane.
     
    Release rudder. Do NOT hold the rudder down at this point. If you do, you'll most likely enter a flat spin in the next part of the manuever.
     
    Barrell Roll. Pull hard back on the stick while deflecting the stick full right or full left. In other words position the stick to the lower left or lower right. Listen for stall warning. Ease off the back pressure if you hear it.
     
    ***Step-4***
    After the enemy flies past you:
     
    Retract brakes (ctrl-B)
     
    Full power (engage afterburner, if your plane is equipped with it).
     
    Retract flaps to half (f)
     
    Get behind bad guy.
     
    Retract flaps completely (ctrl-f)
     
    Shoot bad guy down.
     
     
    I have a .trk file illustrating this at Biohaz. Here's the Link. http://forum.biohazcentral.com/index.php?download=709 There's a lull in the action at the start of the .trk. Press ctrl-a to fast forward the .trk and shift-a for normal speed. The first battle I win hands down. The second battle I let the enemy get behind me to demonstrate overshoot. He guns me and I take some damage, on the first overshoot. The second overshoot, I am unable to extend flaps or barell roll (otherwise I'll start spinning). Other than lack of flaps, it shows a nice overshoot (if I say so myself :-).
     
    ***P.S. It works in Real Life, too.***
     
    The two fighters separated and came back at each other again, performing two up-and-down maneuvers, trying to get on each other's tail. The MiG stayed with the Phantom every step of the way. Cunningham thought: "He's gonna get lucky one of these times."
    Then Cunningham cut power and extended his airbrakes, forcing the MiG to overshoot. The MiG pilot went into a steep dive to escape and Cunningham followed. The range was long and Sidewinders could be easily confounded by ground heat sources on a downward shot, but Cunningham launched anyway. Somewhat to his surprise, the missile went home and the MiG exploded.
     
    http://www.faqs.org/docs/air/avf4_2.html
    http://www.au.af.mil/au/goe/eaglebios/02bios/cunnin02.htm
     
    Ray Bourgholtzer, who flew F7F-3Ns out of Kangnung, wrote, "I knew John Andre and he flew both F7F's and Corsairs. He was flying a Corsair when he shot down the Yak. It had come in behind him and when he realized he was being attacked. He dropped wheels and flaps, and cut the throttle. This caused the Yak to overshoot him and when he did, Andre then increased his throttle and pulled up the wheels and flaps and stayed with the Yak and shot him down with his 4 20mm cannon."
     
    http://www.kalaniosullivan.com/KunsanAB/VM...witwasa1ac.html

    570 downloads

       (0 reviews)

    0 comments

    Updated

  11. Training - In-Flight Refueling Mission

    This is a quick and relatively unpolished tutorial but, hopefully, some of you will find it helpful.NOTE: pre 1.02 !!

    1,207 downloads

       (2 reviews)

    0 comments

    Updated

  12. LOMAC Carrier Landing Training

    This is a quick tutorial On landing on a carrier deck and, hopefully, some of you will find it helpful.NOTE: pre 1.02 !!

    1,131 downloads

       (0 reviews)

    1 comment

    Updated

  13. Ironhands In Air refuleing track with voice-over ver. 1.01

    The popular refueling track with voice-overs from IronhandNEW VERSION!: Compatible with Lomac V,1.01Disclaimer: Install at your own risk - Biohaz will not be held responsible for any harm done due to use of these files

    472 downloads

       (0 reviews)

    0 comments

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  14. Ironhands Strela hunt track v.1.01 NEW w Voice Over!!

    Ironhand shows one way of dealing with a strela!Note: compatible with Lomac v. 1.01NOW WITH VOICE OVER!!!You are flying an A-10 and hunting for a Strela hiding camoflagued in the area. The instructor shows how to approach the target area, draw the launch to spot the location, and evade. Starting with an orthagonal roll seems to work best. After four launches, the Strela is toothless while it reloads. That is the time for the kill. If the track replays correctly, you see 4 evasions and a Mav kill. Hope to add an explanatory voiceover soon.Disclaimer: Install at your own risk - Biohaz will not be held responsible for any harm done due to use of these files

    344 downloads

       (0 reviews)

    0 comments

    Updated

  15. Ironhands Delivering Iron Tutorial

    Another Ironhand tutorial with voice-overfor Lomac v. 1.01Requires TrackPacker!A remake of the the Mig-29 iron bombing tutorialDisclaimer: Install at your own risk - Biohaz will not be held responsible for any harm done due to use of these files

    236 downloads

       (0 reviews)

    0 comments

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  16. Ironhands Dancing with Hawks Tutorial

    Another Ironhand tutorial with voice-overfor Lomac v. 1.01Requires TrackPacker!This track shows the other way to defeat a Hawk SAM system: Staying highDisclaimer: Install at your own risk - Biohaz will not be held responsible for any harm done due to use of these files

    230 downloads

       (0 reviews)

    0 comments

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  17. Ironhands Spin Recovery Tutorial

    Another Ironhand tutorial with voice-overfor Lomac v. 1.01Requires TrackPacker!How to recover from a spin. The plane used in this tutorial is the SU-33 but the same technique applies to all planesDisclaimer: Install at your own risk - Biohaz will not be held responsible for any harm done due to use of these files

    225 downloads

       (0 reviews)

    0 comments

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  18. Ironhands - SU-25 basic navigation tutorial

    This tutorial assumes that you already have a basic understanding of the Su-25'sinstrumentation. It's goal is to demonstrate the use of the HSI and ADI in navigation.

    287 downloads

       (0 reviews)

    0 comments

    Updated

  19. Ironhands - Carrier landing tutorial

    In this track, you will learn the "dos" and "don'ts" of carrier landings. It assumes a basic understanding of the ILS HUD mode and the Su-33 cockpit instrumentation.

    539 downloads

       (0 reviews)

    0 comments

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  20. Forty Degree

    These tracks was made for you all new comer to this great combat air sim Lock On.Some of you may find these tracks usefull against enemy AI but I have no guaranteeit will work against trained human pilot especially in Hyperlobby LOL.I hope it would give you some idea on how and what to do next in your LOck On`s life but one thing to rememberKeep practice and practice makes perfect ;-).Thanks to Flanker 2.5 veterans : Rich "IRONHAND" Sorochak, Eric "Flanker562" Johnson, Klaatu, and Sparfell you`re all always be my masters (no you don`t know me :-) )Best Regards,Oceandar

    287 downloads

       (0 reviews)

    0 comments

    Updated

  21. treeskim

    Simple MiG-29 track, has a nice end to it skimming just above the trees supersonic.

    273 downloads

       (0 reviews)

    0 comments

    Updated

  22. R-77vsAim-54C

    R-77vsAIM-54C
    1.02 version

    535 downloads

       (0 reviews)

    0 comments

    Updated

  23. Su-33 Kh-41 antiship training

    pappavis@hotmail.com presents: the Su-33 as antiship platform.
     
    To use the Kh-41 you need to assign as target waypoint with a ship as target.
    When you are within launch paramters the NP cueon the HUD will allow you to launch.

    802 downloads

       (0 reviews)

    2 comments

    Updated

  24. Loft bombing (tossbomb) demo track in Lo-mac 1.02

    INTRO:
    Lock On Air Combat simulation trackfile.
     
    DOEL:
    Su-33 SEAD loft bombing.
     
    MISSIE:
    Opstijgen van die vliegdekskip Admiraal Kuznezov, SEAD vlieg en weer land op die vliegdekskip.
     
    CREDITS:
    Piloot -- Michiel Erasmus --> pappavis@hotmail.com 15-okt-2004
    lo-mac --> Eagle Dynamics http://www.lo-mac.com

    761 downloads

       (0 reviews)

    0 comments

    Updated

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