Upgraded version of Gramps A-4K Kahu to SP4 standard. Including new skins.
Read the read me
March 30 update: minor decal update as of MAKO69 pointed me into the right direction
F-14A / B / D
there are 3mods
f-14a high viz color
f-14b low viz color
f-14d low viz color
f-14a and f-14b are the same mod the only difference are the colors
select the CONTENT of the selected F-14 aircraft folder and copy it into
your aircraft folder
what you need:
You have to get the LOD.FILE´S only from the F-14A IAF (IRAN)
and drop it in to your F-14A/B or D folder
the F-14A IAF is available here in the download section and at Column5
one of this line´s below you have to add to the NOSE section in the DATA.INI
select the one that you need for the aircraft you gone make
SystemName[009]=F14A
SystemName[009]=F14B
SystemName[009]=F14D
[Nose]
ParentComponentName=Fuselage
ModelNodeName=nose
DamageRating=DESTROYED
MassFraction=0.262
HasAeroCoefficients=FALSE
MinExtentPosition=-0.473, 9.1,0.339
MaxExtentPosition= 0.683,0.783,-0.426
CollisionPoint[001]= 0.00, 9.0,0.3
CollisionPoint[002]= 0.00, 9.0,0.25
CollisionPoint[003]= 0.00, 0.7,-0.406
SystemName[001]=InternalGun
SystemName[002]=FuselageFuelCell1
SystemName[003]=Pilot
SystemName[004]=CoPilot
SystemName[005]=NoseGear
SystemName[006]=Canopy
SystemName[007]=BottomFuselageLight1
SystemName[008]=GearLight
SystemName[009]=F14D you have to add the line HERE
__________________________________________________________________________________
one of this entry below you have to add to the Crew section in the DATA.INI
select the one that you need for the aircraft you gone make
[F14A]
PilotModelName=F14A
SystemType=PILOT_COCKPIT
Position=0.0,0.0,0.0
[F14B]
PilotModelName=F14B
SystemType=PILOT_COCKPIT
Position=0.0,0.0,0.0
[F14D]
PilotModelName=F14D
SystemType=PILOT_COCKPIT
Position=0.0,0.0,0.0
// Crew ---------------------------------------------------------
[Pilot]
SystemType=PILOT_COCKPIT
PilotModelName=PilotV1
Position=0.0,4.95,1.38
SeatModelName=seat_f-4
SeatPosition=0.00,4.89,0.94
MinExtentPosition=-0.329, 4.637,1.344
MaxExtentPosition= 0.329, 5.522,0.43
CanopyNodeName=canopy
HasArmor=TRUE
ArmorMaterial=GLASS
Armor[FRONT].Thickness=20
[CoPilot]
SystemType=PILOT_COCKPIT
PilotModelName=PilotV1
Position=0.0,3.25,1.36
SeatModelName=seat_f-4
SeatPosition=0.0,3.21,0.94
MinExtentPosition=-0.329, 3.437,0.43
MaxExtentPosition= 0.329, 2.373,1.364
CanopyNodeName=canopy
[F14D]
PilotModelName=F14D
SystemType=PILOT_COCKPIT you have to add the entry HERE
Position=0.0,0.0,0.0
// Engines ---------------------------------------------------------
_______________________________________________________________________________
copy the entry in to the ligths section and REPLACE the existing one with the one below
// feux avant pod ECM
[bottomFuselageLight1]
SystemType=LIGHT
Color=0.98,0.5,0.5
Brightness=0.02
Position=0.0,7.49,-0.60
LightSrcOffset=0.0,0.0,-0.1
LightSrcRange=0.5
CanFlash=TRUE
FlashTime=0.70
thats it
F-86F-30 Sabre, No.2 Squadron, South African Air Force, Korea, 1953.
No.2 Squadron "The Flying Cheetahs" served throughtout the Korean War, attached to the USAF 18th Fighter-Bomber Wing. Intially flying F-51D Mustangs, they were converted onto Sabres in January 1953.
This is a rebadged stand-alone of the F-86F-30 Sabre contained in the package put together by USAFMTL, David Zurawski, Jimmy Bib, Fubar 512 and Tazkiller; please read the enclosed "Original Read Me" for details of credits. My only contribution involves decalling, some nationality tweaking and hangar/loading screens.
F6F-5 Hellcat mod for SF/WoV/WoE - WW2 PTO Installs
This is a modifcation of Razor/Geo's F6F-3 'Hellcat' into the -5 used by the US Navy and Marine Corps in the Pacific during 1943-45. I call this a 'representative' -5, as it is based on the -3, and still has the rear cockpit windows, which would not be present on the later -5 'represented' here.
This is a semi-complete aircraft mod, including all the necessary parts, =excepting= the aircraft LOD, to recreate the standard -5 day fighter-bomber . You =WILL= have to copy the "F6F.LOD" from your original Hellcat's folder to this one. It's highly reccomened you have the original, plus any weapons it adds, in you PTO install.
The cockpit is also NOT included, but a new gunsight and cockpit ini is, so you'll need to copy over the -3's cockpit as well. See 'Installation" below...
The skin is brand new, from a template created by me, based off the original tri-color that came with the -3 Hellcat. It represents's Hellcats from VF-3 aboard USS YORKTOWN circa early 1945. Weapons stations have been added for the wing-mounted HVARs, as well as the usual bombs and drop tank original built into the -3. My Hellcat Hangar and Loading screens have been included.
It is also NOT designed to be used in a WW2 style install of WoI, as WoI handles propeller aircraft -completely- differently, and they do NOT fly properly. You've been warned....
I've included Geo' original readme, please give it a look over. Remember: you MUST have the original F6F-3 Hellcat available at his site:
Geo's Aircraft:
http://www.geos-aircraft.com/SFAircraft.htm
== YOU MUST HAVE THE LATEST WEAPONS PAK INSTALLED TO GET THE WW2 WEAPONS!! ==
You know what ya gotta do...read the enclosed readme for all kinds of informative goodnes! The best part, is it's non-fattening, non-alcholic, lowers cholesteral, is high in fiber and generally fun!!
Enjoy!
Wrench, The
kevin stien
F6F-5N Hellcat Nightfighter mod for SF/WoV/WoE - WW2 PTO Installs
This is a modifcation of Razor/Geo's F6F-3 'Hellcat' into the -5N nighter version used by the US Navy and Marine Corps in the Pacific during 1943-45. I call this a 'representative' -5N, as it is based on the -3, and still has the rear cockpit windows, which would not be present on the later -5N 'represented' here.
This is a semi-complete aircraft mod, including all the necessary parts, =excepting= the aircraft LOD, to recreate the -5N Nightfighters. You =WILL= have to copy the "F6F.LOD" from your original Hellcat's folder to this one. It's highly reccomened you have the original, plus any weapons it adds, in you PTO install.
Included is the full cockpit, modified by Lexx_Luthor, from the F-86D for use in this aircraft, a skin representing VMFN-542 - complete with accurate Modex numbers and nose art (BuNums not included), all inis, damage tgas, and a NEW -only available in this mod- Hellcat Nightfighter Hangar & Loading Screens. The skin is brand new, from a template created by me, based off the original tri-color that came with the -3 Hellcat. Weapons stations have been added for the wing-mounted HVARs, as well as the usual bombs and drop tank.
You're also be using the weapons editor to add the new wing-mounted radar pod, modified from something I don't remember at this point in time. This is designed ONLY for use with the Bunyap Weapons Pak, and NOT the TMF pak, as their's does not contain the WW2 weapons. It is also NOT designed to be used in a WW2 style install of WoI, as WoI handles propeller aircraft -completly- differently, and they don't fly properly. You've been warned....
I've included Geo' original readme, please give it a look over.
== YOU MUST HAVE THE LATEST WEAPONS PAK INSTALLED TO GET THE WW2 WEAPONS!! ==
Please read the enclosed readme for more, detailed install instructions. Etc and so forth... you know the drill!!
Wrench
kevin stein
This is a fictional variant of the F-16 from Ace Combat 3:Electrosphere, using the Mitsubishi F-2A as a base.
CAUTION: please read the 'read me' as there are files left out which must be copyed from the F-2A which may be found at http://forum.combatace.com/index.php?autoc...p;showfile=5087
Thanks to the makers of the F-2A and FastCargo for his method of adding canards
Enjoy
-CrimsonRoamer
This is the F-15C Eagle built by Flying Toaster and imported into SF by Wpnssgt, Fubar512, & USAFMTL.
Go Kill Some MiGs!!
22 Mar 08 - updated LOD added from the 1.1 package submitted: Sep 6 2005
EAF MiG-17F Fresco-C Fighter-Bomber Mod for WoI
This little package of inis and such is my attempt to duplicate the the fighter-bomber mod the EAF performed on their MiG-17's during the 6 Day War.
This mod entails some small data and loadout ini tweeks, adding 2 more bomb stations on the forward, lower fueselage. I have duplicated, as best I can with the available 'parts', the Skar rocket rack, carrying a version of the S-5 FFAR. I have kept the standard UB 16/32 rocket pods on their usual positions, but they are just not used on this mod. (Historical note: the EAF eventually went back to using them in the late 70s )
Included is a modification of MK2's Russian-ized A-4B Skyhawk pit, with most of the insturments reading in the metric system, along with a Russian gunsight. I've also updated it with an audio-only RWR. Don't know if they actually had one...but it'll give you a little better chance against the IDF HAWKs... You also get a new WoI-styled Hangar screen -only available with this mod!!
It is designed for use in WoI; you can however, use it in other versions, but you'll have to find an EAF skin for it. You will be using the Weapons Editor to add the 2 new 'weapons', so MAKE SURE YOU HAVE THE WoI VERSION!!!!
Please read the encloses readme for full, detailed instructions - no skin is included, you'll be reusing the stock one
Wrench
kevin stein