- A-10A/C Skins
- F-15C Skins
- Su-25 Skins
- SU-25T Skins
- Su-27 Skins
- Su-33 Skins
- Mig-29A/G/S Skins
- Misc/AI Aircraft Skins
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F/A-18C Blue Angels 1-6
By EricJ
This is a pack of the six single-seater version of the Blue Angels livery, with No. 7 being the F/A-18D and as such since it is not in DCS not done. As such since the texture is based off of the tactical version of the aircraft it’s still good enough to work with when DCS: Hornet is eventually released. Also done is a basic pilot skin and given the mapping and configuration does not represent the actual flight suit that the real pilots wear.
To install simply navigate to your DCS World\Bazar\Liveries\fa-18c and copy and paste the folders into that folder, open up DCS World and if you have the appropriate mod, go fly. If not wait until DCS: Hornet comes along. Regardless go into the Payload Options and for Paint Schemes select “Blue Angels No.x” with the “x” representing the number for the appropriate aircraft.
45 downloads
0 comments
Submitted
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F/A-18C CVW-1 skin pack
By Jack
copy this folder to
Bazar\Liveries\f_a-18c
that is all
The pack contains that color schemes:
-VFA-136 Knighthawks CAG & Line Jet
55 downloads
0 comments
Submitted
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F/A-18C CVW-11 skin pack
By Jack
copy this folder to
Bazar\Liveries\f_a-18c
that is all
The pack contains that color schemes:
-VFA-86 Sidewinders CAG & Line Jet
-VFA-94 Mighty Shrikes CAG
-VFA-97 Warhawks CAG & Line Jet
41 downloads
0 comments
Submitted
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F/A-18C CVW-2 skin pack
By Jack
copy this folder to
Bazar\Liveries\f_a-18c
that is all
The pack contains that color schemes:
-VFA-151 Vigilantes CAG & Line Jet
61 downloads
0 comments
Updated
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F/A-18C CVW-3 skin pack
By Jack
copy this folder to
Bazar\Liveries\f_a-18c
that is all
The pack contains that color schemes:
-VFA-37 Ragin' Bulls CAG,CO & Line Jet
-VFA-105 Gunslingers CAG & Line Jet
38 downloads
0 comments
Submitted
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F/A-18C CVW-5 skin pack
By Jack
copy this folder to
Bazar\Liveries\f_a-18c
that is all
The pack contains that color schemes:
-VFA-27 Royal Maces CAG & Line Jet
-VFA-192 Golden Dragons CAG & Line Jet
-VFA-195 Dambusters CAG & Line Jet
39 downloads
0 comments
Submitted
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F/A-18C CVW-7 skin pack
By Jack
unzip and copy this folder to
Bazar\Liveries\f_a-18c
that is all
The pack contains that color schemes:
-VFA-131 Wildcats CAG & Line Jet
36 downloads
0 comments
Submitted
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F/A-18C CVW-9 skin pack
By Jack
copy this folder to
Bazar\Liveries\f_a-18c
that is all
The pack contains that color schemes:
-VFA-146 Blue Diamonds CAG & Line Jet
-VMFA-323 Death Rattlers CAG & Line Jet
36 downloads
0 comments
Submitted
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F/A-18C Fight's On
By EricJ
Modeled on the F/A-18C, this livery from the USMC VMFA-312 is one of the more unique schemes devised based on Heather Ferris’s work. To use for the AI simply copy and paste the “Fights On” folder into the fa-18c folder, and let the AI go fly (or until the DCS: Hornet module comes out).
29 downloads
0 comments
Submitted
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F/A-18C RCAF Hornets
By Jack
copy this folder to
Bazar\Liveries\f_a-18c
that is all
The pack contains that color schemes:
-410th TFS
-416th TFS
-425th TFS
-433th TFS
-441th TFS
If you like my job, please donate me here
43 downloads
0 comments
Submitted
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F/A-18C Spanish Air Force
By Jack
Bazar\Liveries\f_a-18c
that is all
The pack contains that color schemes:
-Grupo 12 EAF 2008 50th anniversary
-Grupo 15 EAF 2007 Tiger meet scheme
If you like my job, please donate me here
33 downloads
0 comments
Submitted
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F/A-18C Tiger Meet Pack
By Jack
copy this folder to
Bazar\Liveries\f_a-18c
that is all
The pack contains that color schemes:
-RCAF Tiger Meet 2003
-Swiss AF Tiger Meet 2011
29 downloads
0 comments
Submitted
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F/A-18C VFA-103 Jolly Rogers
By Jack
Fictional VFA-103 textures for F/A-18C
copy this folder to
Bazar\Liveries\f_a-18c
that is all
The pack contains that color schemes:
-VFA-103 CAG & Line Jet
56 downloads
0 comments
Submitted
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F/A-18C VFA-37 CAG 2008 DCS
By EricJ
Just a DCS version of the VFA-37 CAG as depicted in 2008. Any questions or comments can be directed here:
33 downloads
0 comments
Submitted
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F/A-18C VFA-94 Retexture
By EricJ
VFA-94 Retexture
This is a simple retexture of the default VFA-94 F/A-18C skin that’s provided with the templates.
Installation, simply put this in your fa-18c (or A if you want), and in the Paint Schemes drop down menu, select “VFA-94 Retexture”.
38 downloads
0 comments
Submitted
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Fictional 65th Aggressors (WA) Flanker Desert Splinter
By EricJ
Just a fictional skin, using the 65th Aggressors files for use with this skin. It's inspired by (I believe) an Su-35 prototype, and decided to apply it to the F-15C
1 download
0 comments
Submitted
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Fictional 65th Aggressors (WA) Flanker Desert Splinter Scheme 2
By EricJ
Based off an L-39C camo I did years ago, I decided to apply this to the F-15C as an Aggressor scheme.
1 download
0 comments
Submitted
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Fictional Polish F-15C
By Razorblade67
Fictional Polish F-15C skin from 10 TFS (In real - 10 TFS had MiG-21 but at present squadron have no any fighters and waiting for F-16's)
473 downloads
0 comments
Updated
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Fictional Russian Desert Splinter ZA
By EricJ
This is the same as the other skin, but for the ZA variant that was requested on the DCS forums. It's nothing special, just specific for the L-39ZA
1 download
0 comments
Submitted
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Fictional Ukraine Skin
By EricJ
This was a user request for a fictional Ukraine skin, so here it is. Usable on all three versions.
1 download
0 comments
Submitted
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FJ-3 VF-191 Satan's Kittens Skin for DCS F-86F
By HomeFries
This is part of a series of US Navy and Marine Corps skin packs for the FJ-3/FJ-3M Fury, the navalized variant of the F-86 Sabre (the M version being Sidewinder capable).
Fighter Squadron 191 flew the FJ-3 Fury from 1956-1957 before transitioning to the F11F-1 Tiger. This skin pack features skins from the 1957 deployment aboard the USS Yorktown (CVA-10) as part of Carrier Air Group 19 (CVG-19, Tailcode B).
Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs. If you have a 1.x version of this skin installed, then the installer will remove the old 1.x liveries and obsolete texture folders. Be sure to update any missions that used 1.x series skins.
A Note About Autoexec.cfg:
Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
Updating from the 1.x series of FJ-3 Skins:
With the release of DCS World 1.5.4 and 2.0.3, the decal layer that once covered the entire model has been removed by Belsimtek. As such, organizational specific modex placement as well as modex placement on the wing is no longer possible. The modex (1xx-3xx) is now selected in the Mission Editor rather than by skin selection. For skins that have the BuNo on the tail, the last two digits of the modex are also used for the BuNo (this is not accurate, but just to allow a dynamic number on the tail).
Detail placement in textures based on USN skins by Crazyeddie.
Special thanks to SkateZilla for the awesome Photoshop template.
You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file.
-Home Fries
11 downloads
0 comments
Updated
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FJ-3 VF-24 Corsairs Skin for DCS F-86F
By HomeFries
This is part of a series of US Navy and Marine Corps skin packs for the FJ-3/FJ-3M Fury, the navalized variant of the F-86 Sabre (the M version being Sidewinder capable).
Fighter Squadron 24 (the Corsairs which were later redesignated the VF-211 Checkmates, not to be confused with the VF-24 Renegades designated in 1959) flew the FJ-3 Fury for a short time (1956-1957) before transitioning to the F3H Demon. This skin pack features skins from the 1956-57 deployment aboard the USS Shangri-La (CVA 38) as part of Carrier Air Group 2 (CVG-2, Tailcode M).
Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs. If you have a 1.x version of this skin installed, then the installer will remove the old 1.x liveries and obsolete texture folders. Be sure to update any missions that used 1.x series skins.
A Note About Autoexec.cfg:
Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
Updating from the 1.x series of FJ-3 Skins:
With the release of DCS World 1.5.4 and 2.0.3, the decal layer that once covered the entire model has been removed by Belsimtek. As such, organizational specific modex placement as well as modex placement on the wing is no longer possible. The modex (1xx-3xx) is now selected in the Mission Editor rather than by skin selection. For skins that have the BuNo on the tail, the last two digits of the modex are also used for the BuNo (this is not accurate, but just to allow a dynamic number on the tail).
Detail placement in textures based on USN skins by Crazyeddie.
Special thanks to SkateZilla for the awesome Photoshop template.
You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file.
-Home Fries
9 downloads
0 comments
Updated
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FJ-3 VF-73 Jesters Skin Pack for DCS F-86F
By HomeFries
This is part of a series of US Navy and Marine Corps skin packs for the FJ-3/FJ-3M Fury, the navalized variant of the F-86 Sabre (the M version being Sidewinder capable).
Fighter Squadron 73 flew the FJ-3 Fury from 1956 until its decommissioning in 1958. Originally part of Carrier Air Group 7 (CVG-7, Tailcode L), VF-73 was transferred to CVG-4 (Tailcode AD) for its 1957 deployment on the USS Randolph (CVA-15). This skin pack features skins from CVG-7 and the 1957 Randolph deployment with CVG-4.
Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs. If you have a 1.x version of this skin installed, then the installer will remove the old 1.x liveries and obsolete texture folders. Be sure to update any missions that used 1.x series skins.
A Note About Autoexec.cfg:
Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
Updating from the 1.x series of FJ-3 Skins:
With the release of DCS World 1.5.4 and 2.0.3, the decal layer that once covered the entire model has been removed by Belsimtek. As such, organizational specific modex placement as well as modex placement on the wing is no longer possible. The modex (1xx-3xx) is now selected in the Mission Editor rather than by skin selection. For skins that have the BuNo on the tail, the last two digits of the modex are also used for the BuNo (this is not accurate, but just to allow a dynamic number on the tail).
Detail placement in textures based on USN skins by Crazyeddie.
Special thanks to SkateZilla for the awesome Photoshop template.
You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file.
-Home Fries
7 downloads
0 comments
Updated
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FJ-3M VF-121 Pacemakers Skin for DCS F-86F
By HomeFries
This is part of a series of US Navy and Marine Corps skin packs for the FJ-3/FJ-3M Fury, the navalized variant of the F-86 Sabre (the M version being Sidewinder capable).
Fighter Squadron 121 flew the FJ-3M Fury operationally in 1957 before being redesignated as a Replacement Air Group (RAG). Of note, it was VF-121's status as a F-4 Phantom RAG at NAS Miramar that helped provide the squadron's reknown as the original host unit for the US Navy Fighter Weapons School ("Top Gun"). This skin pack features skins from the 1957 deployment aboard the USS Lexington (CV-16) as part of Carrier Air Group 12 (CVG-12, Tailcode D).
Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs. If you have a 1.x version of this skin installed, then the installer will remove the old 1.x liveries and obsolete texture folders. Be sure to update any missions that used 1.x series skins.
A Note About Autoexec.cfg:
Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
Updating from the 1.x series of FJ-3 Skins:
With the release of DCS World 1.5.4 and 2.0.3, the decal layer that once covered the entire model has been removed by Belsimtek. As such, organizational specific modex placement as well as modex placement on the wing is no longer possible. The modex (1xx-3xx) is now selected in the Mission Editor rather than by skin selection. For skins that have the BuNo on the tail, the last two digits of the modex are also used for the BuNo (this is not accurate, but just to allow a dynamic number on the tail).
Detail placement in textures based on USN skins by Crazyeddie.
Special thanks to SkateZilla for the awesome Photoshop template.
You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file.
-Home Fries
9 downloads
0 comments
Updated
-
FJ-3M VF-142 Fighting Falcons Skin Pack for DCS F-86F
By HomeFries
This is the first in a series of US Navy and Marine Corps skin packs for the FJ-3/FJ-3M Fury, the navalized variant of the F-86 Sabre (the M version being Sidewinder capable). The idea of this series is to have a single skin for each squadron, and separate decals for each side number (Modex). The last 4 digits of the serial number (BuNo) use the USAF serial number to allow for dynamic BuNos, though the side number must be selected by choosing the skin itself. This will allow a common Modex pool and a single texture for each squadron, thereby allowing you to employ an entire squadron in a mission while keeping the hard drive and in-mission RAM footprint to a minimum.
Fighter Squadron 142 (the Fighting Falcons, not to be confused with the VF-142 Ghostriders that was designated in 1963) flew the FJ-3M Fury for a short time (1956-1958), including a deployment on the USS Hornet (CVA-12) as part of Carrier Air Group 14 (CVG-14) before returning to NAS Miramar and transitioning to the F8L1-1 Crusader. This skin pack features skins from the 1957 Hornet deployment (CVG-14 Tailcode A) and the return to Miramar (1958) prior to transitioning to the Crusader. The 1958 skin displays the CVG-14 Tailcode NK, which replaced A once the US Navy went to 2 letter tailcodes.
Note: this skin pack uses an EXE installer that creates common texture folders and an autoexec.cfg (if you already have one, you can make manual changes). I would like your feedback on this system; if it works I intend to apply it to my other skin packs. If you have a 1.x version of this skin installed, then the installer will remove the old 1.x liveries and obsolete texture folders. Be sure to update any missions that used 1.x series skins.
A Note About Autoexec.cfg:
Rather than copying texture files to their respective livery folders, I prefer to use a series of common texture folders along with unique filenames. This allows a single instance of many of my common textures, and keeps the hard drive footprint to a minimum (especially nice if you run a SSD for your system drive).
The installer will add a series of folders to the DCS Texture path; if you do not have these folders created, then it is no problem. The autoexec.cfg included will automatically point to the Texture folder in your Saved Games\DCS folder, and regardless of whether you run the Open Alpha, Open Beta, or Release version of DCS, the path will always point to your Saved Games\DCS\Texture folder. Again, this saves space on your hard drive.
If you use your own Autoexec.cfg, then when prompted to overwrite you can click "no". This will create a file called autoexec.new, and you can manually make the updates as you like. Just don't modify the top line with the file date; this is used by the installer for version control. However, feel free to include it in your existing autoexec.cfg, so you don't get prompted to overwrite until there's another update to the autoexec.cfg.
If you inadvertently overwrite your autoexec.cfg, it is actually backed up as autoexec.old. Just open it and copy the appropriate information to the new file.
Updating from the 1.x series of FJ-3 Skins:
With the release of DCS World 1.5.4 and 2.0.3, the decal layer that once covered the entire model has been removed by Belsimtek. As such, organizational specific modex placement as well as modex placement on the wing is no longer possible. The modex (1xx-3xx) is now selected in the Mission Editor rather than by skin selection. For skins that have the BuNo on the tail, the last two digits of the modex are also used for the BuNo (this is not accurate, but just to allow a dynamic number on the tail).
Detail placement in textures based on USN skins by Crazyeddie.
Special thanks to SkateZilla for the awesome Photoshop template.
You are free to use any of the textures in other skins or projects as long as proper credit is provided in the readme file.
-Home Fries
8 downloads
0 comments
Updated
-
Download Statistics