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    1. Kresta II Class Cruiser



      by



      Julhelm


       
      This model represents the Soviet Project 1134A Kresta II class anti-submarine cruiser, which served with the Soviet and Russian Fleets from the late 1960s into the early 1990s.
       
      http://en.wikipedia.org/wiki/Kresta_II_class_cruiser
       
      This model was designed and optimized for SF2:NA, and that means Windows Vista, Windows 7, or Windows 8. At the very least it requires the latest SF2 series patch for its systems and DX10 visual effects to work properly.
      To install this package, simply place the folders located inside the .ZIP archive into the mod folder of whichever SF2 title you desire the ship to appear in.
       
      Additional work will be required on your part to ensure that the ship's TEWS RWR symbol (TopSail) is added to the RWR list of any aircraft so equipped. Instructions on how to do this, can be found on the SF2 knowledge base, courtesy of EricJ:
      http://combatace.com/topic/44441-making-a-custom-tga-for-tews-radar-warning-recievers/
       
      The SA-N-3 model that’s included, is a high-poly version, that will replace the default Third Wire version. It does not adversely effect frame rates, and will work well on the SF2:NA Kiev model, as well.
       
      The supplied sound effects will require editing of the soundlist.ini file in order to work.
       
      I’ve included a modified soundlist.ini file, for those who do not have it extracted.
       
      Warning: Be careful if you already have an existing custom soundlist.ini file, as it will be overwritten.
       
      In that case, simply add the following lines (shown below), taking care to follow the existing numbering sequence (the soundlist.ini will reside in your flight folder). Use the supplied soundlist.ini as a guide.
       
      SoundFileXXX=Underway
      SoundFileXXX=ReductionGear
      SoundFileXXX=CIWS
      SoundFileXXX=SAMLaunch
      SoundFileXXX=AK725
       
      [underway]
      Priority=Normal
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=2
      MaxDist=250.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
       
      [ReductionGear]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=4
      MaxDist=2000.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
       
      [CIWS]
      Priority= Normal
      Looped=TRUE
      NumBuffers=2
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=2000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
       
      [sAMLaunch]
      Priority=Normal
      3DSound=TRUE
      NumBuffers=2
      MaxDist=10000.000000
      MinDist=100.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=0
       
      [AK725]
      Priority=Low
      Looped=FALSE
      NumBuffers=4
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
       
       
      Known issues:
       
      1) The main radar antenna (Top Sail) doesn’t have a double-sided mesh, so as it rotates, you will notice that the face of the antenna loses its “grid”. This will be rectified in a later release, when the developer manages to catch a break from his busy schedule.
       
       
      Credits:
       
      Kresta II model and textures, by Julhelm
       
      SA-N-3 missile model and textures, by Krizis
       
      Sound & Visual effects, and all data.ini work, by Fubar512
       
      Testing by Dave, Wrench, Brain32 and Crusader.
      608 1
    2. SF2 KAW Independence Class CVL, USS Bataan
       
      = For SF2, Full-5 Merged (Full-5 Reccomended/Preferred) =
       
      *Note: There is a distinct probability that this mod will =NOT= work properly in SF/Wo* 1stGen game installs. Due to data ini and other statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level, it is NOT designed for use in SF/Wo*. It is designed for use in SF2NA, at the most CURRENT patch level. Your milage will vary!*
       
      As promised....
      This pak contains the INDEPENDENCE class CVL (light carrier), USS Bataan, used during the Korean War. The data ini herein includes eburger's fixes for the arrestor cables (thanks Eric!)
      This ship is ONLY designed for use with the KAW mod.
       
      It's fully compliant with SF2NA, having been tested in that envoriment. Names lists, data ini tweeks add the SF2NA radar statments, and other small adjustments.
       
      All weapons (ok, the guns!) you should have already in you various mods folders, so they are NOT included.
       
      BE ADVISED: it may/will cause a "strange" issues in game-generated single missions. I've detailed these in the "Notes" section below.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations, credits, and so forth.
       
      Happy Landings
      wrench
      kevin stein
      542 0
    3. SF2 Independence Class CVL by YEYEYE
       
      = For SF2, Full-5 Merged (Full-5 Reccomended/Preferred) =
       
      **** This is version 2.0, with fixed arrestor cables, and parking slots for the French ships. If you've downloaded the original, my apologies - You'll have to redownload, and when installing, just OVERWRITE the originals. ***
       
      *Note: There is a distinct probability that this mod will =NOT= work properly in SF/Wo* 1stGen game installs. Due to data ini and other statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level, it is NOT designed for use in SF/Wo*. It is designed for use in SF2NA, at the most CURRENT patch level. Your milage will vary!*
       
      This pak contains the INDEPENDENCE class CVL (light carriers) of the US Navy during WW2
      They are fully compliant with SF2NA, having been tested in that envoriment. Names lists, data ini tweeks add the SF2NA radar statments, and other small adjustments.
       
      2 seperate, nationalized versions for the French Navy are also included (good for Suez and Indo-China with the recently re-released FN F4U-7 Corsairs and Hellcats).
       
      PA La Fayette R96
      PA Bois Belleau R97
       
      All weapons (ok, the guns!) you should have already in you various mods folders, so they are NOT included.
      BE ADVISED: if using these ships in the KAW mod -the USN Version- (and historically, only one was in Korean waters; USS Bataan), it will cause issues in game-generated single missions. I've detailed these in the "Notes" section below.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
       
      NOTE: Do NOT use this version for the KAW Mod!! A seperate versiion, modded by paulo, will be relased ASAP.
       
      Again, my apologies!
       
      Happy Landings!
      wrench
      kevin stein
       
      Changes for Ver.2:
      fixes for arrestor cables by eburger
      fixes for parking slots (FN only) by paulopanz
      added missing _COL.lod for USN version
      324 0
    4. Naval Units for Inda-Pakistan Terrain
      = For SF2 series Games, Full 5 Merged and/or SF2NA ONLY!! =
       
      -An addition for the Indo-Pak Mod-
       
      *As stated above you MUST have a Full-5 Merged install with SF2:NA to gain access to several ship lods this mod requires. If you do not meet this minimum requirement, do =NOT= download this, as you'll be unable to use it.*
       
      This package is designed for use =ONLY= in a seperate India-Pakistan Game mods folder. There is a possiblity that it WILL work in an 'all-is-everything mods folder', but this is highly discouraged. You do so at your own risk; so expect little to no support in that respect.
       
      This package includes the work of many fine people, and they are listed in the credits. A good number have been 'nationalized' from WBS "RN Frigate Pak". A good number of others are modified
       
      from various other sources (read: WW2) This package includes the following ships:
       
      INS Delhi CL (ex HMS Achilles -yes, THAT one)
      INS Viraat CV
      INS Vikrant CV
      INS Talwar FF
      INS Nilgiri FF
      INS Rajput DD (based on SF2NA Kashin)
      INS Talwar2 DD (base on SF2NA Krivak*)
       
      PNS Taimur DD (ex-RN "C" class)
      PNS Tariq FF (Type21 from 1993 onwards)
       
      Weapons and guns have been supplied. Radar specs have been adjusted as best as possible to SF2/NA standards.
       
      For those not having added the 2 ship sounds, a new Soundlist.in is provided. For those wishing toadd just the sounds, and already have modified Soundlist.ini in their installs, it's a simple copy/paste of the relevant lines into your existing ini.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for more details, and of course the credits -without the hard work of these folks. this mod wouldn't be possible.
       
      *Krivak II used; INS uses modified Krivak III, but we use what we gots*
       
      Good Hunting!
      wrench
      kevin stein
      294 0
    5. HMAS Australia R-22 (SCB-125 "What If..."
      = For SF2, Full-5 Merged Reccomended and/or SF2NA =
       
      *Note: Full-5 Merged reccomended, but can be used in any game with access to the SCB-125 Essex CVs at the April 2012 Patch Level*
       
      A complete 'modernization' of the RAN "What If..." aircraft carrier HMAS Australia, as first seen in/on the Darwin (Modern) terrain.
       
      The ship has been brought fully compliant with SF2NA standards (well, after all it IS just a small repaint and ini edit!). This will give the RAN players, with the DLC A-4G (or other pre-existing variants thereof), and any "What If..." RAN birds somewhere to roost.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
      Any/All faults, mistakes, etc are mine & mine alone. I didn't write up a backstory, but you can make up your own!
       
      Be advised of some "oddities" when playing -- in other words, don't be surprised if you see USN aircraft on the deck! It's just how the game works, now, with carriers.
       
      Happy Landings!
      Wrench
      Kevin Stein
      283 0
    6. French Naval Forces Pak
      =For SF2, Full-5 Merged and/or SF2:NA -ONLY!!!- =
       
      AKA: "Faux French Naval Units", the "SI" means 'Stand-In'
       
      *Note: You =MUST= have SF2NA installed somwhere for this mod to work, as 2 ships reference LODs that are only available with SF2NA or a Full-5 Merged install. If you don't meat this minimum requirement, do NOT download this pak, as you'll be unable to use it*
       
      **Notex2: ALL of the vessels depicted herein are 'stand-ins' for the Real Life ™ naval vessels they depict. I've chosen to use the "best, closest shapes". In this regard, they DO have a physical approximation to the real boats.*
       
      This pack contains 3 "Stand In" ships representing French Naval vessels:
       
      Clemencau Class CV (uses SCB125 Essex)
      Duperre Class DD (using Hinch's Cavailer)
      Leygues Class DDG (using the SF2NA Spruance)
       
      Included are sounds, and instrucitons for editing the soundlist.ini to add them. Also included is the 100mm ACAS gun.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please READ them!
      At the very least, this WILL give the DLC French Crusader and Super Etendards a home. Please accept them in the spirit intended!
       
      Happy Landings!
      445 1
    7. WW2 PTO Naval Units
       
      -- Something for the PTO players --
      = For SF2, Full-5 Merged (ONLY) =
       
      *Note: in particular, these are designed for use in a WW2 PTO mods folder built =FROM= the SF2NA.exe. No others seem to have whatever coding is needed (at least in my testing) for proper CVBG formation. Be advised, it will absolutely =NOT= work in 1stGens.*
       
      Most of these ships are mods of Hinchbrooks's or Geo's, reflagged and slightly tweeked. Some you may have already, as they've been used on several terrain mods of mine for The Pacific War ™. These will replace them.
       
      Also included is Grinch's original Fletcher DD, that causes NO seizures in SF2/SF2NA.
      I'm no Naval Archetiect, so "those that know", please make any needed corrections and upload!
      When discoverable, armor values reflect Real Life ™. Names lists have been created for all.
      REMINDER: if you have these ships already, you may want to back up the originals, as this pack WILL completly replace/overwrite them!!!!
       
      REMEMBER: For the most part, these are "stand in" ships!!! and may not reflect the full capabilities of their Real Life ™ counterparts. (Or, in some cases, even look like them) Unless otherwise indicated, all ships were originally created by Hinchbrook a loooooooong time ago.
       
      This pack contains naval units for the US Navy, Royal Navy (BPF) and Imperial Japanese Navy.
       
      Essex Class CV (SCB-125) - by 3W; stock carrier. Yes, I know it's the wrong deck shape. This Modded data.ini allows for WW2 usage -IT HAS NO DEFENSIVE ARMAMENTS!!!-and -THAT- needs fixing!!!
      Akakazie class DD - total stand in! based on Geo' Kriegsmarine DD
      Nagara Class CL - mod of Hinch' Foch
      Unryu Class CV - mod of HMS Eagle
      Zuiho Class CV - tweeked version of Hinch's orginal
      Ise class BB - from HInch
      Fuso class BB - from Hinch
      Nagato Class BB - HInch
      Fletcher Classs DD - Grinch's original release, with some SF2NA tweeks. Does =NOT= cause game to lock/crash. Useable in all eras.
      Cleveland Class CA - "CL-83" from KAW mod, by YeYe (iirc)
      Atlanta Class CL - from KAW mod, by YeYe (iirc)
      New Orleans CA (aka 'Astoria')
      Enterprise6 - ???? (aka: Yorktown Class CV) from the original PTO WW2 terrains releases
      Indepencence Class CVL (mod of Zuhio)
      Casablanca Class CVE (Hinchs' MAC)
      Benson class DD (USN_DD)
      New York Class (Texas)
      Nevada Class BB
      Tenessee Class BB
      HMS Victorious CV
      Renown Class BB (aka: "Repulse")
      Tribal Class DD (rebuilt from Daring)
      Leander/Dido class CL - rebuilt from Foch
       
      Make sure you have the WW2 Nations ini that includes the IJN. It's available at the following URL:
      http://combatace.com/files/file/13095-ww2-nations-formations-inis/
       
      It should be noted at this time, I am NOT a Naval Archeitect, and pretty much all these ships need SOMEBODY to go through them and add the 2ndary and Tertiary AAA batteries - expecially the Cruisers, Battleships, and stand-in Destroyers.
      Included are the ships sounds wavs, and my SoundList.ini. If you have an extracted soundlist, just edit your existing one to add the 2 sounds.
       
      It's also advisable to have the WW2 Guns pak, as it includes the Naval Artillery. It's available at the following URL:
      http://combatace.com/files/file/13268-guns-pak-for-ww2-mods-folders/
      However, some new guns ARE included for the RN boats (by YeYe).
       
      Some terrain mods that allow for CVBG usage will be released as soon as I finish testing, and making sure all the original defects (unflattened airfields, etc) are corrected.
       
      As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Where possible, and if I still had them, original readmes are included.
      Reminder: a lot of these vessels are really old (2004/05), and therefore do NOT have multiple main gun installations or secondary/tertiary batteries; those that do, have been jiggered into being, and =DO= need further tweeking. Due to their age, "they are as they are". Of course, if someone wants to build new ones.....<grin>
       
      Calm Winds, and Following Seas!
      With thanks to ALL our Shipbuilders!!
       
      wrench
      kevin stein
      583 1
    8. This is a mod/repaint of Hinchinbrooke's excellent HMS Vindictive, representing the Russian Navy's Admiral Kuznetzov.
       
       
      This mod is compatible with any and all versions of SF2, merged or otherwise. It should also work in any Series 1 title, but please note this has NOT been tested.
       
       
      Thanks to Hinchinbrooke, without who's mod this would not have been possible.
      692 5
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