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Working Hawk SAM's in SFp1

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About This File

This is a mod to where Hawk SAM's work in Strike Fighters. :good:

I modified the distance the missile goes and the radar on the SAM Site itself.

It works really good now. I have been hit three times over a 20 mile distance.

 

PLEASE READ THE README!!! IT IS VERY IMPORTANT!!! Happy Evade-ing!!!


What's New in Version   See changelog

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Hmm, I cancel DL-ing this update for I, too, have tweaked it with stonger RadarTrackingRange, and the Max Range for the SAM! Good one anyway mate. Enhanced as well were some other SAM on destroyers/patrol boats, Carriers, and Surface/Land. Now, I got shot a lot more from either sided when I flew Blue or Red birds.

 

BTW, u will not find any SAM(s) around the WOE's PowerGenerator Buildings and/or other seemingly less significant non-mily targets in IsraelMe or Israel 2, even GermanyCE etc. I just replace some AAA on Terrain_Target.ini with SAM(s) and SAMRadar(s)! So, I got a lot more RED dots on my maps! Boom, boom! U either smashed them or u r fried sky-hi or low-level.

 

 

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