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Posted

I’ve been playing DCS for a while now, and my experience has been shaped a lot by the fact that I’m running it on a mid-range laptop rather than a high-end desktop. As many of you know, DCS can be quite demanding, so getting it to run smoothly has been both a challenge and a learning process.

Despite these limitations, what keeps me hooked is the depth of the simulation. Learning aircraft systems, practicing procedures, and gradually improving my flying skills has been incredibly rewarding. Flying modules like modern jets or even simpler aircraft still feels engaging, even if my hardware sometimes struggles to keep up during more intense missions.

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Posted

I've tried learning DCS several times, and I'll definitely try again. But I can't find the time and consistency to get to an acceptable level. Another thing DCS holds me back for (and which I love in SF2) is the atmosphere, the mood: Cold War Vietnam, Korea... I don't find these things in DCS. But maybe I'm wrong.
 

Posted

There's a possible tease of a Vietnam map, and the F-4E, Mig-15, Mig-21, and the Huey all fit in the time range, and there is Cold War Germany map too. So while not completely supported, and TeTeT is making AI assets too. Just gotta look on the ED Forums for the stuff. Unfortunately it's not that active on this forum site to really push it, so check there and you'll find some stuff. And Heatblur released an A-6E for AI (and a future module) use right now.

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