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Posted
Fuel tanks turned gattling guns?

 

Oh My GAWD!!!!!!!!!!!!

You didn't just say that, now you've drawn the attention of the Ordies.

 

As soon as we finish our beers and play this hand we'll be right with you.

:alcoholic::alcoholic:

Guest zerocinco
Posted (edited)

CL. What do you think? Aloha shirt or Village People?

 

I am building your rag-tag Air Force at Nakon Phanom, Lima sites, Sam Neua, Ban Ban. This way, I can use the VC_Squad for BOTH SIDES!!! Russian planes with B-25 pits and gray paint. Runways on mountaintops. I can tell you more but then...well, you know.

 

UPDATE! Can't get Dodger logo on cap. But check the shoes!!! (okay back to work. you may be the ONLY one who will appreciate what I am building now. That may not be a compliment.)

Edited by zerocinco
  • 3 weeks later...
Posted

stop. stop. stop.

 

proper unit.

 

proper gun.

 

tail codes not working in some beta patch from awhile back....

 

but is VFMA-122 (prior to SDs excellent skin), late F-4B w/3 ea MK4 Gunpods.

 

mk4.jpg

 

now, will take a minute to get this sh*t working w/the current patch....

 

AND am in the middle of a PCS... so....

 

the MK4s are with Buny....

Posted (edited)

And the radar is in A2A mode. I'm using WOV patch 3. I get missing nose and tail codes too. What squadrons did "gun up" thier planes in SEA? I'll gladly redo the screenshot with mk4s if someone could coach me thru the weapon editor install, :blink: CL

Edited by charlielima
Posted
And the radar is in A2A mode. I'm using WOV patch 3. I get missing nose and tail codes too. What squadrons did "gun up" thier planes in SEA? I'll gladly redo the screenshot with mk4s if someone could coach me thru the weapon editor install, :blink: CL

 

Which weapon pack do you have?

 

If you have the latest weapons pack it should have installed the weapon editor in your WOV folder.

 

It should be named Weapon and Gun Editor.

 

Open that folder click on the weapon editor if it doesn't open then right click go to properties then compatibility under compatibility mode put a check in "Run this program incompatibility mode for" in the box below that choose windows 98/ windows Me.

 

All that's left to do is open up the weapon editor.

 

I would suggest looking at USAFMTL's sticky on creating weapons. ;)

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