Wingman_17 Posted November 15, 2006 Posted November 15, 2006 I tried one of the two Tornado package I found, with the WOV. A package has GR(MK)1 and IDS models and the second package has one more, the GRMK3.First package (with two planes) works fine.The second crashes with error in graphicsengine.dll. I'm stuck.Can anyone help? What am I missing? Quote
+Fubar512 Posted November 15, 2006 Posted November 15, 2006 I tried one of the two Tornado package I found, with the WOV. A package has GR(MK)1 and IDS models and the second package has one more, the GRMK3.First package (with two planes) works fine.The second crashes with error in graphicsengine.dll. I'm stuck.Can anyone help? What am I missing? Applying these settings to your flightengine.ini should correct the problem [GraphicsSettings] ZBufferDepth=24 MaxVertexCount=8192 MaxIndexCount=16384 MaxTextureCount=8192 MaxModelType=2048 MaxMeshPerScene=1024 MaxModelPerScene=2048 MaxLightPerScene=512 AspectRatio=1.333333 MinPixelSize=1.0 Quote
Wingman_17 Posted November 16, 2006 Author Posted November 16, 2006 Well...I extracted The flightengine.ini file and I made the modifications but no luck.It enters the game but when I press any key(F6 or F10 etc)..it CTD with the same error. Here's the file: [Debug] SkipFlight=FALSE [FlightEngine] HUDDLL=HUD.dll HUDDataFilename=HUDData.ini CommDLL=Comm.dll CommDataFilename=CommData.ini ObjectList=ObjectList.ini SoundList=SoundList.ini ViewList=ViewList.ini ParticleSystem=ParticleSystem.ini EnvironmentSystem=EnvironmentSystem.ini MessageSystem=MessageSystem.ini SpeechSystem=SpeechSystem.ini ForceFeedback=FlightEffect.ifr ForceFeedbackControl=PITCH_CONTROL DeltaT=0.016667 MaxDeltaT=0.200 RefreshTime=0.016667 ChangeTimeAmount=15 MaxTimeCompression=8.0 StartTimeCompression=1 StartPaused=FALSE ShowCockpit=TRUE TextFilename=FlightText.str EjectView=EjectView [LoadingScreen] BackgroundImage=LoadingScreen1.bmp BackgroundImageSize=1024,768 TextFontName=Arial TextSize=12 TextFontColor=250,250,250 TextFile=LoadingText.str LoadingTextStringID=TXT_FLT_LOADING PercentTextStringID=TXT_FLT_LOADING_PERCENT ProgressBarRange=100 ProgressBarRect=204,733,820,753 StreamAudio=loading.wav FadeTime=0.2 [GraphicsSettings] ZBufferDepth=24 MaxVertexCount=8192 MaxIndexCount=16384 MaxTextureCount=8192 MaxModelType=2048 MaxMeshPerScene=1024 MaxModelPerScene=2048 MaxLightPerScene=512 AspectRatio=1.333333 MinPixelSize=1.0 [FarSceneClip] FarClipDistance=80000.0 NearClipDistance=3000.0 [NormalSceneClip] FarClipDistance=20000.0 NearClipDistance=249.9 [NearSceneClip] FarClipDistance=250.0 NearClipDistance=1.2 [LowDetailOption] HorizonDistance=45000.0 DetailMeshSize=4 DetailLevel=0 WaterEffect=0 NoiseTexture=0 MaxTextureRes=128 [MedDetailOption] HorizonDistance=60000.0 DetailMeshSize=5 DetailLevel=0 WaterEffect=1 NoiseTexture=0 MaxTextureRes=256 [HighDetailOption] HorizonDistance=75000.0 DetailMeshSize=6 DetailLevel=1 WaterEffect=2 NoiseTexture=1 MaxTextureRes=-1 [soundSettings] SampleFrequency=11025 BitsPerSample=16 DopplerFactor=1.0 [WorldSettings] SectorWidth=20 SectorHeight=20 SectorMaxObject=256 Border=80000.0 MinHeight=2.0 MaxHeight=35000.0 [MapSettings] MapMaxSize=200000 MapMinSize=20000 MapInitSize=100000 MapScaleRate=5.0 ZoomControl=CAMERA_ZOOM_CONTROL [screenShot] FilenameFormat=img%05d.bmp MaxScreenShot=99999 SoundEffect=shutter.wav [TextStrings] GamePaused=TXT_FLT_GAME_PAUSED GameUnpaused=TXT_FLT_GAME_UNPAUSED TimeCompress=TXT_FLT_TIME_COMPRESS NormalTime=TXT_FLT_NORMAL_TIME TimeSet=TXT_FLT_TIME_SET StartFlight=TXT_FLT_START_FLIGHT WaitJoin=TXT_FLT_WAIT_JOIN [skipToNext] Timer=3.0 FadeTimer=1.0 SkipToNextView=FlybyView AutoPilotCommand=AUTO_PILOT [startView] StartView000=ShoulderView StartView001=CockpitFront [inFlightChat] TargetText=ChatTarget.str RepeatDelay=0.5 RepeatRate=0.1 CursorFlashTime=0.4 CursorString=| Any idea? Quote
+Dave Posted November 16, 2006 Posted November 16, 2006 I would take that older Tornado package an dump it. It is full of bugs and crashes all the time. The guy who did it was old about the issue but didn't make an attempt to fix it. Even with the above fix it still crashes on a regular basis. Quote
Wingman_17 Posted November 16, 2006 Author Posted November 16, 2006 I would take that older Tornado package an dump it. It is full of bugs and crashes all the time. The guy who did it was old about the issue but didn't make an attempt to fix it. Even with the above fix it still crashes on a regular basis. Oh, thanks man for advice.It's a shame but I will dump it...I have the other package with a GR1, a ECR and a IDS.I was just curious to see a GRMK3, that's all.Thank you. Quote
xahldera Posted November 16, 2006 Posted November 16, 2006 Oh, thanks man for advice.It's a shame but I will dump it...I have the other package with a GR1, a ECR and a IDS.I was just curious to see a GRMK3, that's all.Thank you. Don't you mean an F.3? Either way I would like to see an updated F.3 Tornado. Quote
Jimbib Posted November 16, 2006 Posted November 16, 2006 There was talk about an F.3 version of the ArmourDave's tornado in the future. That's not for definite however. Quote
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