marvinblue Posted April 4, 2007 Posted April 4, 2007 Hi all! I've recently downloaded the F-16C, as well as the skins for the 421st FS and the F-16N. The 421st and the F-16C work fine, but I'm having some small glitches with the Aggressor skins. I've made a copy of the F-16A folder, renamed it F-16N and dumped all the files in there, mainly because I like the radar better on the Block 10, which was actually in the real A/C, but with a Block 30 airframe and pit. The main bone of contention is that I can't load any weapons onto the A/C. When I get to the loadout screen, there are no stores avaliable. The only thing I can fire is the A/C's gun, which makes for some good dogfighting!! Everything else works pretty well, I can fly it and all the custom screens load, I just can't load any stores. Anyway, I was having a look at the files between the three and I noticed that all three have an *.out, an *.lod, but only the F-16 A and C have the *.ini.qmd file, the N misses out. Is this what drives the loadout screen? If so, how do I make a custom one, or how do I modify an existing one? Thanks heaps!
+JediMaster Posted April 4, 2007 Posted April 4, 2007 The F-16N wasn't capable of carrying weapons, and actually had its gun removed IIRC. Perhaps the addon one is modeled that way too.
+HrntFixr Posted April 4, 2007 Posted April 4, 2007 The ini.qmd is not needed , you can delete that. as for the .out that tells the mesh names and how many polys it is etc etc. I would check your loadout.ini's to make sure that they are in there and that everything is named correctly to match up for your new f-16N folder.
+Dave Posted April 4, 2007 Posted April 4, 2007 If you are using the F-16N made by wpnssgt, then he set it up to use the training weps. Which are all in the weapons pack. By training weps I mean the CAP-9 etc.
+MigBuster Posted April 4, 2007 Posted April 4, 2007 The old F-16A and N allowed up to 4 AIM-9s from what i remember though its nation was AGRS by defualt Check this section of the data.ini file and put in NATO or USN on the "AttachmentType" if it is AGRS only. [station1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-4.774,0.20, 0.196 AttachmentAngles=0.0,-2.0,90.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=NATO,AGRS ModelNodeName= PylonMass=72.58 PylonDragArea=0.02 [station2] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-3.855,0.40,-0.236 AttachmentAngles=0.0,-2.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=NATO,AGRS ModelNodeName=Station2 PylonMass=72.58 PylonDragArea=0.02 [station8] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=3.855,0.40,-0.236 AttachmentAngles=0.0,-2.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=NATO,AGRS ModelNodeName=Station8 PylonMass=72.58 PylonDragArea=0.02 [station9] SystemType=WEAPON_STATION StationID=2 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=4.774,0.20, 0.196 AttachmentAngles=0.0,-2.0,-90.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=NATO,AGRS ModelNodeName= PylonMass=72.58 PylonDragArea=0.02 AllowedWeaponName=
marvinblue Posted April 5, 2007 Author Posted April 5, 2007 The old F-16A and N allowed up to 4 AIM-9s from what i remember though its nation was AGRS by defualt Check this section of the data.ini file and put in NATO or USN on the "AttachmentType" if it is AGRS only. [station1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-4.774,0.20, 0.196 AttachmentAngles=0.0,-2.0,90.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=NATO,AGRS ModelNodeName= PylonMass=72.58 PylonDragArea=0.02 [station2] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-3.855,0.40,-0.236 AttachmentAngles=0.0,-2.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=NATO,AGRS ModelNodeName=Station2 PylonMass=72.58 PylonDragArea=0.02 [station8] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=3.855,0.40,-0.236 AttachmentAngles=0.0,-2.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=NATO,AGRS ModelNodeName=Station8 PylonMass=72.58 PylonDragArea=0.02 [station9] SystemType=WEAPON_STATION StationID=2 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=4.774,0.20, 0.196 AttachmentAngles=0.0,-2.0,-90.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=NATO,AGRS ModelNodeName= PylonMass=72.58 PylonDragArea=0.02 AllowedWeaponName= No worries, I'll give it a go tonight!
marvinblue Posted April 5, 2007 Author Posted April 5, 2007 Cool! Got the weapons working which are AIM-9's only, which is fine. Next qestion; how do you get the computer to pick callsigns? Does this have to do with the nations file?
Piloto Posted April 5, 2007 Posted April 5, 2007 The old F-16A and N allowed up to 4 AIM-9s from what i remember though its nation was AGRS by defualt Check this section of the data.ini file and put in NATO or USN on the "AttachmentType" if it is AGRS only. [station1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-4.774,0.20, 0.196 AttachmentAngles=0.0,-2.0,90.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=NATO,AGRS ModelNodeName= PylonMass=72.58 PylonDragArea=0.02 [station2] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-3.855,0.40,-0.236 AttachmentAngles=0.0,-2.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=NATO,AGRS ModelNodeName=Station2 PylonMass=72.58 PylonDragArea=0.02 [station8] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=3.855,0.40,-0.236 AttachmentAngles=0.0,-2.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=NATO,AGRS ModelNodeName=Station8 PylonMass=72.58 PylonDragArea=0.02 [station9] SystemType=WEAPON_STATION StationID=2 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=4.774,0.20, 0.196 AttachmentAngles=0.0,-2.0,-90.0 LoadLimit=200 AllowedWeaponClass=IRM AttachmentType=NATO,AGRS ModelNodeName= PylonMass=72.58 PylonDragArea=0.02 AllowedWeaponName= Thats valid for the A-4 ATSI as well??? The nation is agressor too...
marvinblue Posted April 5, 2007 Author Posted April 5, 2007 Thats valid for the A-4 ATSI as well??? The nation is agressor too... Don't know, but you could give it a go and see if it works.... you can always delete it.
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