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Posted

For some reason, this missile wont show up in the game no matter what.

 

 

[WeaponDataXXX]

TypeName=XLAAN

FullName=XLAAN Phoenix-2

ModelName=aim-7e

Mass=2.000000

Diameter=0.203200

Length=3.670300

AttachmentType=NATO,USAF,USN,UK

NationName=USAF

StartYear=0

EndYear=2050

Availability=3

BaseQuantity=40

Exported=FALSE

ExportStartYear=0

ExportAvailability=0

WeaponDataType=1

RailLaunched=FALSE

RocketPod=FALSE

Retarded=FALSE

Streamlined=TRUE

FinStabilized=TRUE

SpinStabilized=FALSE

HasGrowl=TRUE

EffectClassName=MediumBombEffects

ReleaseDelay=0.000000

WarheadType=0

Explosives=250000.000000

FusingDistance=2.000000

GuidanceType=10

Accuracy=100.000000

MaxTurnRate=100.000000

MaxLaunchG=1000.000000

LockonChance=100.000000

LaunchReliability=100.000000

ArmingTime=0.250000

SeekerFOV=360.000000

SeekerGimbleLimit=200.000000

SeekerTrackRate=100.000000

SeekerRange=100000.000000

MinLaunchRange=10000.000000

MaxLaunchRange=100000.000000

Duration=600.000000

CounterCountermeasure=100.000000

NoiseRejection=100.000000

CapabilityFlags=0x10000467

BoosterStart=1.000000

BoosterDuration=60.000000

BoosterAccel=10000000.000000

BoosterEffectName=MissileFireEffect

BoosterSoundName=Missile

BoosterNodeName=

BoosterPosition=0.000000,-1.835150,0.000000

SustainerDuration=60.000000

SustainerAccel=10000000.000000

SustainerEffectName=MissileFireEffect

SustainerSoundName=Missile

SustainerPosition=0.000000,-1.835150,0.000000

InFlightEffectName=MissileInFlightEffect

InFlightSoundName=

ReleaseAnimationID=-1

 

It seems that it will work to me cuz i just modded my AIM-7E. :dntknw:

  • 2 weeks later...
Posted
Can i just check that you put the next numbered sequence in here?

 

[WeaponDataXXX]

Does it show in the weapons editor when you load that up?

Yes I have its 095 at the moment

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