Guest Tazkiller Posted September 21, 2007 Posted September 21, 2007 This is another awfully nice mod that adds alot to the Korean War flavor. Is there a chance CA that you could do some sandbag reviments and do away with the steel? And maybe a wooden tower? It would sure be sweet in a Korean War install? EXAMPLE:
+Crusader Posted September 21, 2007 Posted September 21, 2007 http://www.simhq.com/forum/ubbthreads.php?...484&fpart=8 try to contact Polak at shq and get that object package
+Stary Posted October 10, 2007 Posted October 10, 2007 Tazkiller, surely I could do such repaint. Sorry for not replying earlier, but I've been out for quite a long time... Real Life... So can't say exact time when.
Guest Tazkiller Posted November 8, 2009 Posted November 8, 2009 Tazkiller, surely I could do such repaint. Sorry for not replying earlier, but I've been out for quite a long time... Real Life... So can't say exact time when. Just made a small edit in the Terrain File C:\Program Files\????????\Strike Fighters - Project 1\Terrain\KoreaWinter [TargetType023] Name=Tower1 FullName=Control Tower ModelName=tower1.lod ------------------- change to this ModelName=tower2.lod TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.150 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower1_destroyed SecondaryEffect=SmallExplosionEffect SecondaryChance=100 [TargetType024] Name=Tower2 FullName=Control Tower ModelName=tower2.lod TargetType=TOWER ActiveYear=0 TargetValue=20 UseGroundObject=FALSE DamagePoint=1.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=100 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=SmallTallStructureCollapse DestroyedModel=tower2_destroyed SecondaryEffect=MediumFire SecondaryChance=50 This Edit was added to Edward's Korean Winter Terrain- PAYWARE A liitle more realistic looking for a 1950- 53 Korean War flavor.
+Wrench Posted November 8, 2009 Posted November 8, 2009 You can find the 'wooden' structure from Polak's Object Library in my WW2 PTO map upgrades .. look in either China or Burma or both. The object is af9grdtwrB. It's actually a guard tower, but makes a great IJAAF control tower. btw, tower1 and tower2 have ALWAYS been listed in the desert types. If you want a more 'concrete' based version, you'll need to extract and import the vTower1 from WoV. Looks real nice on the airfields. Also, you'll probaby want to move it away from the runway edge, and place it closer to the parking ramp. For Runway 1, 5, 6, use these coordinates: Target[002].Type=Tower2 Target[002].Offset=530,-20 Target[002].Heading=0 for runway 3, use these: Target[002].Type=Tower2 Target[002].Offset=-125,200 Target[002].Heading=0 these are, of course, based on the stock North/South runway orientation. If the runway has been rotated to any other heading then 0, you'll have to rotate it back, then move the item, fly a mission, and THEN rotate the runway back to the original heading, and that should do it. wrench kevin stein
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