SkyStrike Posted October 13, 2007 Posted October 13, 2007 Hi, could you plese tell me how i can add Hellfire/ brimstone missiles to the AH-1W SuperCobra helicopter I've got the latest weapons pack (July 3rd 2006) but Hellfires don't seem to be in the aircraft's inventory? Could you please help me out? Thanks. Cheers! Quote
Guest capun Posted October 13, 2007 Posted October 13, 2007 This is using the existing weapons in the current weapons pack - Modify the Data ini Weapon stations to take the AGM-114 Hellfire and 4-rocket pod Example [WeaponStation1] SystemType=WEAPON_STATION StationID=1 . . AllowedWeaponClass=RP,RCKT,EOGR,WGR,ATR,LGR ; Be sure that the WGR, LGR and ATR are allowed - Modify the Loadout ini Example [Attack] Loadout[01].WeaponType=AGM-114 Loadout[01].Quantity=4 Loadout[01].RackType=M299 Loadout[02].WeaponType=AGM-114 Loadout[02].Quantity=4 Loadout[02].RackType=M299 Loadout[03].WeaponType=AGM-114 Loadout[03].Quantity=4 Loadout[03].RackType=M299 Loadout[04].WeaponType=AGM-114 Loadout[04].Quantity=4 Loadout[04].RackType=M299 You need to look at your AGM-114 Hellfire with your weapons editor, If it set-up as a Laser Guided, you need a laser designator, if it set as Wire Guided you don't need it. My set-up is highly modified so I don't remember how the AGM-114 is set up as. Quote
SkyStrike Posted October 13, 2007 Author Posted October 13, 2007 This is using the existing weapons in the current weapons pack - Modify the Data ini Weapon stations to take the AGM-114 Hellfire and 4-rocket pod Example [WeaponStation1] SystemType=WEAPON_STATION StationID=1 . . AllowedWeaponClass=RP,RCKT,EOGR,WGR,ATR,LGR ; Be sure that the WGR, LGR and ATR are allowed - Modify the Loadout ini Example [Attack] Loadout[01].WeaponType=AGM-114 Loadout[01].Quantity=4 Loadout[01].RackType=M299 Loadout[02].WeaponType=AGM-114 Loadout[02].Quantity=4 Loadout[02].RackType=M299 Loadout[03].WeaponType=AGM-114 Loadout[03].Quantity=4 Loadout[03].RackType=M299 Loadout[04].WeaponType=AGM-114 Loadout[04].Quantity=4 Loadout[04].RackType=M299 You need to look at your AGM-114 Hellfire with your weapons editor, If it set-up as a Laser Guided, you need a laser designator, if it set as Wire Guided you don't need it. My set-up is highly modified so I don't remember how the AGM-114 is set up as. Thanks... Quote
FastCargo Posted October 13, 2007 Posted October 13, 2007 Of course, had you fully read the readme, you would have noticed this line: "Aircraft weapons stations must have ATR,LGR to be able to carry the AGM-114A and F models...and have TLR,EOGR to carry the AGM-114L and BrimStone missiles. The A/F models require a laser, while the L and Brimstone are radar (we use GPS as a substitute) guided." FastCargo Quote
+Dave Posted October 13, 2007 Posted October 13, 2007 What, actually read a readme? No way man...... Quote
Jarhead1 Posted October 13, 2007 Posted October 13, 2007 I almost told him to read the readme last night but i decided not to be a smarta@# pri&% last night, lol Quote
SkyStrike Posted October 14, 2007 Author Posted October 14, 2007 (edited) Of course, had you fully read the readme, you would have noticed this line: "Aircraft weapons stations must have ATR,LGR to be able to carry the AGM-114A and F models...and have TLR,EOGR to carry the AGM-114L and BrimStone missiles. The A/F models require a laser, while the L and Brimstone are radar (we use GPS as a substitute) guided." FastCargo Hi, Thanks for your reply... I followed your suggestions and all these weapons are available, but there's one more problem: the quantity of weapons is restricted to 1 missile per hardpoint even when the quantity of weapons in the 'loadout.ini' file is set to 4... Please could you tell me how i can fix that? Thanks & sorry for any trouble, Cheers! Edited October 14, 2007 by Tomcat_ace Quote
FastCargo Posted October 14, 2007 Posted October 14, 2007 Okay, make sure you read the second post in the weapon release thread: http://forum.combatace.com/index.php?showtopic=22679 It talks about which weapons use which racks. Also, capun's post here specified a line to add: Loadout[01].WeaponType=AGM-114 Loadout[01].Quantity=4 Loadout[01].RackType=M299 <----- This line here...VERY important. Use the weapon rack names specified instead of this one. Example, if you want to use AGM-114Fs, your loadout.ini points should read something like this: Loadout[01].WeaponType=AGM-114F Loadout[01].Quantity=4 Loadout[01].RackType=M-299 Loadout[02].WeaponType=AGM-114F Loadout[02].Quantity=4 Loadout[02].RackType=M-299 Loadout[03].WeaponType=AGM-114F Loadout[03].Quantity=4 Loadout[03].RackType=M-299 Loadout[04].WeaponType=AGM-114F Loadout[04].Quantity=4 Loadout[04].RackType=M-299 Try that...it should work. I've been trying to figure out myself why the program doesn't let you load them on it's own... FastCargo Quote
+ravenclaw_007 Posted October 14, 2007 Posted October 14, 2007 and this is how you add the brimstone to the tornado-gr1 [Attack] Loadout[01].WeaponType=BOZ107 Loadout[01].Quantity=1 Loadout[02].WeaponType=SkyShadow Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank1500_Tornado Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank1500_Tornado Loadout[04].Quantity=1 Loadout[05].WeaponType= Loadout[05].Quantity=1 Loadout[06].WeaponType=BrimStone Loadout[06].Quantity=3 Loadout[06].RackType=BrimStone3Pack Loadout[07].WeaponType=BrimStone Loadout[07].Quantity=3 Loadout[07].RackType=BrimStone3Pack Loadout[08].WeaponType=BrimStone Loadout[08].Quantity=3 Loadout[08].RackType=BrimStone3Pack Loadout[09].WeaponType=BrimStone Loadout[09].Quantity=3 Loadout[09].RackType=BrimStone3Pack Loadout[10].WeaponType= Loadout[10].Quantity= Loadout[10].RackType= Loadout[12].WeaponType=AIM-9L Loadout[12].Quantity=2 Loadout[12].RackType=LAU-105 Loadout[13].WeaponType=AIM-9L Loadout[13].Quantity=2 Loadout[13].RackType=LAU-105 Quote
Piloto Posted October 15, 2007 Posted October 15, 2007 Jezz! why didnt i rread this last night! On my Ah-1 it only appeared the AGM-114A model...so thats why he didnt fire... So i have to include TLR/EOGR to have the radar guided versions right? And one more question,if i may, is it just me or the quadruple TOW rack appears with no skin in it just a grey "stick" missile form??? Quote
FastCargo Posted October 15, 2007 Posted October 15, 2007 So i have to include TLR/EOGR to have the radar guided versions right? Correct. And one more question,if i may, is it just me or the quadruple TOW rack appears with no skin in it just a grey "stick" missile form??? Yep, that's an old version of the rack. In the readme, I stated: "For multi-pack carry, if the TW engine finds a multi-rack that is listed eariler in the Weapondata.ini that can carry the missile, it will use that rack instead. You may have to fiddle with your loadout.ini files to get it to use the right rack." Also, in the readme I detailed instructions on how to substitute using the nicer racks included in this weapons package instead of the old ones. The dedicated TOW racks (the ones with the 'figure 8' tubes) still need to be replaced (along with the TOW missile). But that's for another time and another release. FastCargo Quote
Piloto Posted October 15, 2007 Posted October 15, 2007 Correct.Yep, that's an old version of the rack. In the readme, I stated: "For multi-pack carry, if the TW engine finds a multi-rack that is listed eariler in the Weapondata.ini that can carry the missile, it will use that rack instead. You may have to fiddle with your loadout.ini files to get it to use the right rack." Also, in the readme I detailed instructions on how to substitute using the nicer racks included in this weapons package instead of the old ones. The dedicated TOW racks (the ones with the 'figure 8' tubes) still need to be replaced (along with the TOW missile). But that's for another time and another release. FastCargo just one more question if i may (and problably to state the obvious) when flying CAS with 8 AGM-114A they dont fire because the AH-1W doesnt have a Laser Designator, right? Quote
FastCargo Posted October 15, 2007 Posted October 15, 2007 just one more question if i may (and problably to state the obvious) when flying CAS with 8 AGM-114A they dont fire because the AH-1W doesnt have a Laser Designator, right? Yep, exactly correct. You need to add one. Pretty easy to do, I had to do that myself. I just copied one from an aircraft that already had an internal laser designator. FastCargo Quote
Piloto Posted October 16, 2007 Posted October 16, 2007 Well....basicly ive tried to install the TRAM of the intruder in the AH-1 and no joy....neither with the Mig-27D.... What oter built in designator planes did you came up? And still only have the A version of the hellfire....and the brimstone doesnt apear in the Tornado... Quote
+ravenclaw_007 Posted October 16, 2007 Posted October 16, 2007 (edited) Well....basicly ive tried to install the TRAM of the intruder in the AH-1 and no joy....neither with the Mig-27D....What oter built in designator planes did you came up? And still only have the A version of the hellfire....and the brimstone doesnt apear in the Tornado... ok for the AH-1 you have to add this [Nose] ParentComponentName=Fuselage ModelNodeName= ShowFromCockpit=TRUE DamageRating=DAMAGED MassFraction=0.1 HasAeroCoefficients=FALSE SystemName[001]=Pilot SystemName[002]=CoPilot SystemName[003]=ChainGun SystemName[004]=LaserTag SystemName[005]=TVTag and this in the weaponstation [LaserTag] SystemType=LASER_DESIGNATOR ModelNodeName=FLIR CameraFOV=2.500000 CameraPosition=0.000000,3.5000,0.000000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 SightTexture=Tads_Lock.tga EODisplayFlags=268697600 SeekerRange=27.000000 SeekerGimbleLimit=120.000000 SeekerNodeName= SearchFOV=5.000000 SearchTexture=Tads_Search.tga [TVTag] SystemType=EO_CAMERA ModelNodeName=TV CameraFOV=10.000000 CameraPosition=0.000000,3.5000,0.000000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 for the Tornado the loadout as mention above and the weaponstation like this [CenterlineStation] SystemType=WEAPON_STATION StationID=5 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=0.0,0.653,-1.278 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=2050 AllowedWeaponClass=BOMB,ARM,ASM,EP,RCN,LP AttachmentType=UK,NATO ModelNodeName=pylon_center PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [LeftCenterlineStation] SystemType=WEAPON_STATION StationID=6 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-0.60,0.800,-1.278 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=4050 AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR AttachmentType=UK,NATO ModelNodeName=pylon_center_left PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [RightCenterlineStation] SystemType=WEAPON_STATION StationID=7 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.60,0.800,-1.278 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=4050 AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR AttachmentType=UK,NATO ModelNodeName=pylon_center_right PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [LeftCenterlineStationRear] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-0.60,-1.750,-1.150 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=4050 AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR AttachmentType=UK,NATO ModelNodeName=pylon_center_left PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [RightCenterlineStationRear] SystemType=WEAPON_STATION StationID=9 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.60,-1.750,-1.150 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=4050 AllowedWeaponClass=BOMB,2BR,TER,TLR,EOGR AttachmentType=UK,NATO ModelNodeName=pylon_center_right PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [LeftCenterlineStationMid] SystemType=WEAPON_STATION StationID=10 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-0.60,-1.000,-1.160 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=1000 AllowedWeaponClass=FT,ARM,ASM,LGB,EOGB AttachmentType=UK,NATO ModelNodeName=pylon_center_left PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE [RightCenterlineStationMid] SystemType=WEAPON_STATION StationID=11 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.60,-1.000,-1.160 AttachmentAngles=0.0,-3.3,0.0 LoadLimit=1000 AllowedWeaponClass=FT,ARM,ASM,LGB,EOGB AttachmentType=UK,NATO ModelNodeName=pylon_center_right PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank1500_Tornado MovingPylon=TRUE RotatingPylon=FALSE EODisplayFlags=268697600 SeekerRange=27.000000 SeekerGimbleLimit=120.000000 i hope that helps Edited October 16, 2007 by ravenclaw_007 Quote
Piloto Posted October 17, 2007 Posted October 17, 2007 Thanks ravenclaw, that did it with the AGM-114A!!! Still doensnt appear the L though... As for the Brimstone it was a problem with service years....the Brimstone started in 1999 and the tornado ended in 1985 ( i dont know why though). Just edited and voila....Brimstone in 1985! Thanks again. Quote
SkyStrike Posted October 17, 2007 Author Posted October 17, 2007 I managed to add AGM-114A Hellfire missiles to the SuperCobra helicopter each hardpoint carries 4 missiles, but they're placed in all odd angles...& furthermore the AGM-114L & Brimstone still do not appear in the loadout.. even after adding the laser designator... Please help.. Thanks... Quote
Piloto Posted October 17, 2007 Posted October 17, 2007 I managed to add AGM-114A Hellfire missiles to the SuperCobra helicopter each hardpoint carries 4 missiles, but they're placed in all odd angles...& furthermore the AGM-114L & Brimstone still do not appear in the loadout.. even after adding the laser designator... Please help.. Thanks... Well....the L i cant explain since it doesnt appear to me as well, and the Brimstone is natural it doesnt appear because its a UK missile and youre flying a USN bird! ANd also check the service dates with the weapons editor....worked with me. Quote
FastCargo Posted October 17, 2007 Posted October 17, 2007 Alrighty folks, a few people seem to be having problems, so I'm going to post parts of my data and ini files to help you get going. First, for the AH-1W data file, find the following sections, and cut/paste (changes noted in BOLD, however, do a line by line check to make sure nothing else was changed): [Nose] ParentComponentName=Fuselage ModelNodeName= ShowFromCockpit=FALSE DamageRating=DAMAGED MassFraction=0.1 HasAeroCoefficients=FALSE SystemName[001]=Pilot SystemName[002]=CoPilot SystemName[003]=ChainGun SystemName[004]=LaserDesignator [WeaponStation1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-1.4395,0.2050,1.2699 AttachmentAngles=0.0,0.0,0.0 DiameterLimit=0.50 LengthLimit=2.5 LoadLimit=500.0 AllowedWeaponClass=RP,RCKT,EOGR,WGR,LGR,ATR,TLR AttachmentType=USAF,USN,USMC ModelNodeName= PylonMass=25 [WeaponStation2] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.4300,0.2050,1.2563 AttachmentAngles=0.0,0.0,0.0 DiameterLimit=0.50 LengthLimit=2.5 LoadLimit=500.0 AllowedWeaponClass=RP,RCKT,EOGR,WGR,LGR,ATR,TLR AttachmentType=USAF,USN,USMC ModelNodeName= PylonMass=25 [WeaponStation3] SystemType=WEAPON_STATION StationID=3 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-0.8558,0.0910,1.1897 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 DiameterLimit=0.50 LengthLimit=2.5 AllowedWeaponClass=RP,RCKT,GP,EOGR,WGR,LGR,ATR,TLR AttachmentType=USAF,USN,USMC ModelNodeName= PylonMass=25 [WeaponStation4] SystemType=WEAPON_STATION StationID=4 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=0.8672,0.0910,1.1947 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.0 DiameterLimit=0.50 LengthLimit=2.5 AllowedWeaponClass=RP,RCKT,GP,EOGR,WGR,LGR,ATR,TLR AttachmentType=USAF,USN,USMC ModelNodeName= PylonMass=25 [LaserDesignator] ReferenceName=AVQ-23 SystemType=LASER_DESIGNATOR CameraFOV=2.500000 CameraPosition=0.000000,0.125000,0.000000 CameraYaw=0.000000 CameraPitch=-30.000000 CameraRoll=0.000000 SightTexture=avq23sight1.tga EODisplayFlags=268697600 SeekerRange=27.000000 SeekerGimbleLimit=180.000000 SeekerNodeName=SeekerHead SearchFOV=0.000000 SearchTexture= For the loadout.ini: Loadout[01].WeaponType=AGM-114A (or AGM-114F) Loadout[01].Quantity=4 Loadout[01].Racktype=M-279 (or M-299) If you want the L model, then it's this: Loadout[01].WeaponType=AGM-114L Loadout[01].Quantity=4 Loadout[01].Racktype=M-299L If you want the 2 pack, A or F-model, then it's this: Loadout[01].WeaponType=AGM-114A (or AGM-114F) Loadout[01].Quantity=2 Loadout[01].Racktype=M-272 If you want the 2 pack, L-model, then it's this: Loadout[01].WeaponType=AGM-114L Loadout[01].Quantity=2 Loadout[01].Racktype=M-272L Note the differences folks! Use the loadout.ini (and make sure you have the right YEAR) to get the missiles you want...but use the proper rack! From the weapon release thread: Brimstone - Brimstone 3-packAGM-114A - M-272, M-279, M-299 AGM-114F - M-272, M-279, M-299 AGM-114L - M-272L, M-299L The reason the L model needs a different rack is that ATRs cannot carry EOGR weapons, so I had to make TLR versions of those racks. Don't mix them up when building your loadout files. FastCargo Quote
FastCargo Posted October 17, 2007 Posted October 17, 2007 I managed to add AGM-114A Hellfire missiles to the SuperCobra helicopter each hardpoint carries 4 missiles, but they're placed in all odd angles... If you have a screenshot, that would help...I suspect I know what the problem is, but I need to see a screenshot first. FastCargo Quote
SkyStrike Posted October 20, 2007 Author Posted October 20, 2007 (edited) If you have a screenshot, that would help...I suspect I know what the problem is, but I need to see a screenshot first. FastCargo Hi, Sorry for the delayed reply... here are the screenshots of the AH-1W carrying Hellfire missiles which are placed at odd angles... I armed the chopper with 16 hellfires (4 missles/ hardpoint) at the loadout screen and this is the result... (None of the missiles have been fired yet and only 8 out of 16 missiles appear loaded at odd angles.) Edited October 20, 2007 by Tomcat_ace Quote
FastCargo Posted October 20, 2007 Posted October 20, 2007 As I suspected. Those are not the racks and missiles that I built. Did you confirm that my models are in your Objects/Weapons directory? Did you follow the readme explicitly? Did you add the weapons properly to the weaponsdata.ini as per the readme AND run the weapons editor as per the knowledge base? Did you adjust your loadout.ini in your AH-1W directory as listed in this thread? FastCargo Quote
SkyStrike Posted October 21, 2007 Author Posted October 21, 2007 (edited) As I suspected. Those are not the racks and missiles that I built. Did you confirm that my models are in your Objects/Weapons directory? Did you follow the readme explicitly? Did you add the weapons properly to the weaponsdata.ini as per the readme AND run the weapons editor as per the knowledge base? Did you adjust your loadout.ini in your AH-1W directory as listed in this thread? FastCargo Hi again, I've followed your suggestions and downloaded the Hellfire & Brimstone weapons pack that you created.. and i had adjusted the loadout.ini as stated in this thread... the AGM-114A & AGM-114F are loaded in their proper places on the aircraft's hardpoints but the AGM-114L appears to be loaded a bit disproportionately... In the following screenshots the A & F Hellfires are positioned A-OK but the 'L' Hellfire is positioned a bit disproportionate even after using the M-299L rack. All helicopters in the screenshots were loaded with 16 missiles (4 missiles per hardpoint) But anyway, thanks a lot for solving my problems regarding the AGM-114A & F Hellfires.. Sorry to trouble you but could you please help me with the 'L' Hellfire ? Thanks a lot once again.. Cheers! Edited October 21, 2007 by Tomcat_ace Quote
Talos Posted October 21, 2007 Posted October 21, 2007 Is it using the same pylon as the others? And is the dimension data the same as the other Hellfires? The AH-1 isn't supposed to carry the AGM-114L anyway, that one is just for the Longbow Apache. Quote
FastCargo Posted October 21, 2007 Posted October 21, 2007 That last picture is Brimstone 3-pack rails...NOT M-299Ls. They are not meant to carry Hellfires. They shouldn't even be an option because they are RAF only. FastCargo Quote
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