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Posted

Does anyone knows, if there is a way to make the eject position move? I would need the chaff and flares coming out along a line on the aircraft. I guess it´s impossible, but maybe i didn´t mentioned a gimmick. Thanks in advance.

Posted
Does anyone knows, if there is a way to make the eject position move? I would need the chaff and flares coming out along a line on the aircraft. I guess it´s impossible, but maybe i didn´t mentioned a gimmick. Thanks in advance.

But we can make many eject positions around aircraft. My english is not good, so it is possible that I do not understand your question right :blush: We can make eject positions on nose, or on fuselage, or on tail, on wing, everywhere. But these positions are static.

 

But you are modders, so you know it. I am probably out :haha:

Posted

Perhaps I missunderstand your question, but you can change eject position in the aircraft's data.ini.

 

From an F-16 data.ini

 

[ChaffDispenser]

ReferenceName=AN/ALE-40

SystemType=DECOY_DISPENSER

EjectPosition= 1.0,-2.0,-0.05 <<<<< change xyz co-ordinates

EjectVelocity=0.0,0.0,-10.0

NumChaff=60

MinExtentPosition=-0.2,-1.5,-0.45

MaxExtentPosition=0.2,-2.5,-0.55

 

Maybe also try changing the other variables here for what you want to do.

Posted

The assigned eject positions are fixed, and do not move in sequence. If you add more CM eject positions in an effort to simulate sequential deployment of CMs (ala MiG-23MLD, MiG-29A, Su-25, etc.) you'll discover that they will deploy their assigned CMs simultaneously.

 

I'm afraid that sequential CM ejection wasn't coded into the current release.

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