TurtleHawk Posted November 18, 2007 Posted November 18, 2007 I' ve check the boards but couldn't find anything on enabling or set key commands for steering the aircraft on the ground. Can someone point me in the right direction, please/ Thanks. Quote
+FastCargo Posted November 18, 2007 Posted November 18, 2007 As far as I know, there is no such key. You steer on the ground with the rudder. FastCargo Quote
+Wrench Posted November 18, 2007 Posted November 18, 2007 AND is has to be set in the aircraft's data ini, hopefully with an animated node for the nose / tail gear for steering [NoseGearL]SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=1 DragArea=0.25 HideGearNode=TRUE WheelNodeName=NoseGearTire01 RotationAxis=X-Axis InsideNodeName= ShockAnimationID=5 ShockStroke=0.40 SpringFactor=3.0 DampingFactor=0.3 ReverseWheelRotation=FALSE RollingRadius=0.5 CastoringWheel=TRUE CastoringNodeName= Steerable=TRUE <---here MaxSteeringSpeed=41.15 Locking=FALSE MaxSteeringAngle=45.0 InputName=YAW_CONTROL <--and here ControlRate=2.0 HasBrakes=TRUE RollingCoefficient=0.05 MaxDeploySpeed=128.61 plus, youll also see the pointers for max steering speed, rolling radius, etc. Theoretically, you can get away without actually having the nose or tail gear move. As long as the inputs are there. Wrench kevin stein Quote
TurtleHawk Posted November 18, 2007 Author Posted November 18, 2007 Thanks for the replies. It's there in the, just need to make sure I have it mapped correctly. Quote
+Florian Posted November 18, 2007 Posted November 18, 2007 The LOD file has to have a mesh for the game to make the front gear moving while using rudder. Here´s an example: CastoringWheel=TRUE CastoringNodeName=FGDumper needs to be set in the data.INI of the aircraft. The 3ds mesh "FGDumper" is the red one below. Quote
Mladuna Posted November 18, 2007 Posted November 18, 2007 Woaha, Mig 21 U. Looking good. Nice work AmokFloo. Quote
Jarhead1 Posted November 18, 2007 Posted November 18, 2007 So u can make the wheels turn on any aircraft if u just put that in the data ini wrench? Quote
+Wrench Posted November 18, 2007 Posted November 18, 2007 Jarhead: I haven't tested that, as most birds seem to already have it in some fashion. Perhaps not animated in the nose or tail wheels, but definately in the data inis Wrench kevin stein Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.