+p10ppy 2 Posted March 1, 2008 New Le Prieur Rockets for the FE-Addon Spad VII 180 I did them in a bit of a weird way to… Stop the AI jettisoning them Give them an upward trajectory on launch Caveats You can’t launch them in groups or all at once (they seemed to be historically bulk fired) Never seen the AI use them (did the AI use them pre Addon?) They are REALLY inaccurate, on purpose; use a lot of them from about 150 metres… Included are a: New Spad_180_data.ini (with the weapon stations added) New Spad_180.ini (with the loadout file added) New Spad_180_Loadout.ini Le_Prieur_map.bmp Le_Prieur_Rocket.LOD Le_Prieur_Tube.LOD REMEMBER TO BACKUP YOUR FILES BEFORE USING THESE ONES You will have to extract the WEAPONDATA.INI and the WEAPONDATA.DAT from the ObjectData.CAT if you haven’t already and place them in a folder called “Weapons” in the “objects” folder (you may have to make the “Weapons” folder) Place the Le_Prieur_map.bmp, Le_Prieur_Rocket.LOD, and Le_Prieur_Tube.LOD in the “Weapons” folder has well The Spad_180XXX.ini files go in the “Aircraft/SPAD7_180” folder Open the WEAPONDATA.INI in a text editor and add to the bottom ///////////////////////////////////////////////// [WeaponData025] TypeName=LePrieurRocket FullName=Le Prieur Rocket ModelName=Le_Prieur_Rocket Mass=5.000000 Diameter=0.050000 Length=0.356000 SubsonicDragCoeff=0.320000 SupersonicDragCoeff=2.769000 AttachmentType=NATO,USAF,UK,FRANCE SpecificStationCode= NationName=FRANCE StartYear=0 EndYear=0 Availability=2 BaseQuantity=24 Exported=TRUE ExportStartYear=0 ExportEndYear=0 ExportAvailability=2 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=FALSE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=SmallRocketEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=1.040000 FusingDistance=5.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=0 Accuracy=90 MaxTurnRate=0.000000 MaxLaunchG=2.500000 LockonChance=0 LaunchReliability=50 ArmingTime=0.500000 SeekerFOV=0.000000 SeekerGimbleLimit=0.000000 SeekerTrackRate=0.000000 SeekerRange=0.000000 MinLaunchRange=0.000000 MaxLaunchRange=0.000000 Duration=60.000000 CounterCountermeasure=20.000000 NoiseRejection=10.000000 CapabilityFlags=0x00000000 LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=0.800000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.000000 BoosterDuration=2.000000 BoosterAccel=26.000000 BoosterEffectName=RocketFireEffect BoosterSoundName=Rocket BoosterNodeName= BoosterPosition=0.000000,0.012000,-0.029000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,0.012000,-0.029000 InFlightEffectName=RocketInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 [WeaponData026] TypeName=LePrieurTube FullName=Le Prieur Tube ModelName=Le_Prieur_Tube Mass=4.000000 Diameter=0.020000 Length=1.570000 SubsonicDragCoeff=0.100000 SupersonicDragCoeff=0.770000 AttachmentType=NATO,FRANCE SpecificStationCode= NationName=FRANCE StartYear=1915 EndYear=1919 Availability=2 BaseQuantity=200 Exported=TRUE ExportStartYear=1914 ExportEndYear=1919 ExportAvailability=2 WeaponDataType=5 MaxFuelAmount=0.001000 Asymmetrical=FALSE ///////////////////////////////////////////////// Note [WeaponData0XX] should be sequential with any thing you already have there After you have saved that, Open the extracted WEAPONDATA.INI in the NEW weapons editor and hit save That should be all Enjoy and feel free to mod it for other aircraft :yes: the readme has info for attaching them to other craft Note they are in the CombatACE Forum > Downloads > Thirdwire Series (SF/WOV/WOE/WWI) > Weapons Mods/Skins > area so you wont see it announced in the FE section (when it gets approved) Share this post Link to post Share on other sites
+whiteknight06604 934 Posted March 1, 2008 thanks for the great addition. Share this post Link to post Share on other sites
+NeverEnough 78 Posted March 1, 2008 P10ppy, you just keep making the Spad VII better and better! Thanks for your continued efforts. Share this post Link to post Share on other sites
+Tailspin 3 Posted March 4, 2008 Just got around to trying this out today. GREAT job P10ppy! I love the way these things corkscrew and shoot off in all directions. After quite a bit of tinkering I got them working for the Camel...still need to refine the position of the launchers a bit but it does work for other planes. One small thing. Your data.ini has the pilot listed as "wwiPilotNewF" and that doesn't work with the new pilots as they are all numbered. NP though, I just changed it. Share this post Link to post Share on other sites
+p10ppy 2 Posted March 4, 2008 glad they work for you :) with the spad i got the tubes in the right place first then used the known offsets for the rockets gotta stop doing that with my pilots need a stock install for testing mods... Share this post Link to post Share on other sites
+Tailspin 3 Posted March 4, 2008 Like I said man...great job! BTW...about the "F" letter designation for the pilot model. Do you have them sorted by country? If so thats a another good idea. Makes picking the new pilots for the old planes easier if you want to use them instead of installing the pilot models that came with the planes. edit: Move the Camel file over to the other thread. Thanks again, P10ppy! Share this post Link to post Share on other sites