+Piecemeal Posted April 9, 2008 Posted April 9, 2008 Does anybody have a fix for the fixed (or should I say absence) guns for the Mirage F-1C200 that I've just uploaded? Here's a sample of the DATA.ini file where all seems to be in the proper order: In the 'Nose' section: [Nose] ParentComponentName=Fuselage ModelNodeName=Nose ShowFromCockpit=FALSE DamageRating=DESTROYED MassFraction=0.235 HasAeroCoefficients=FALSE MaxExtentPosition=-0.45,7.5,0.7 MinExtentPosition= 0.45,1.0,-0.42 CollisionPoint[001]= 0.37,8.00,-0.84 CollisionPoint[002]=-0.37,8.00,-0.84 CollisionPoint[003]=-0.43,8.06,-0.23 CollisionPoint[004]=-0.43,8.06,-0.23 CollisionPoint[005]= 0.00,4.04, 1.09 SystemName[001]=InternalGun1 SystemName[002]=InternalGun2 SystemName[003]=Pilot SystemName[004]=NoseGear SystemName[005]=Perche SystemName[006]=BottomFuselageLight SystemName[007]=TopFuselageLight And later in the 'Internal Guns' section: [internalGun1] SystemType=FIXED_GUN GunTypeName=30MM_DEFA553 GunGroup=1 InputName=FIRE_PRIMARY_GUN MuzzlePosition=-0.3,1.5,-0.3 LightPosition=-0.3,1.5,-0.592 MaxAmmo=125 EjectShells=TRUE MinExtentPosition=-0.73,3,71,-0.97 MaxExtentPosition=-0.54,5.61,-0.81 [internalGun2] SystemType=FIXED_GUN GunTypeName=30MM_DEFA553 GunGroup=1 InputName=FIRE_PRIMARY_GUN MuzzlePosition=0.3,1.5,-0.3 LightPosition=0.3,1.5,-0.592 MaxAmmo=125 EjectShells=TRUE MinExtentPosition= 0.73,3,71,-0.97 MaxExtentPosition= 0.54,5.61,-0.81 Actually while I'm on the subject, the same seems to be the case with the Tornado GR.1A download. I prefer to consider myself a novice modder but I thought I'd bring this subject to the wider modding community in the hope of somebody having a solution. Quote
+76.IAP-Blackbird Posted April 9, 2008 Posted April 9, 2008 What is the prob, can`t you fire the guns?! Quote
+Piecemeal Posted April 9, 2008 Author Posted April 9, 2008 What is the prob, can`t you fire the guns?! Precisely. That's exactly what I CAN'T do. As you can see from the DATA.ini files above, all the bumps seem to be in the right place. Strange innit? Quote
+76.IAP-Blackbird Posted April 9, 2008 Posted April 9, 2008 Ok lets see 1. Do oyu have a weaponspack installed?! If not install pls the latest one avaible here at CA 2. Do have set or changed teh controls for the gun? Quote
+Wrench Posted April 9, 2008 Posted April 9, 2008 Looking over the various gundata ini's I've discovered: 1) Defa 552 30mm is a stock weapon 2) Defa 553 is NOT a stock weapon -- and will therefore need to use one or another of the weapons paks. If NOT using a weapons pak, it's suggested to switch it to the 552 (even if historicall incorrect) Best fix: d/l the weapons pak or add this to the gundata ini, and to the 'adding a gun ini dance'... (don't forget to have the guneditor set for Winge98 compatability) Gun editor also works in WoI [GunData***]TypeName=30MM_DEFA553 FullName=30mm DEFA 553 Cannon Caliber=30.000000 ROF=2000.000000 MuzzleVel=1210.000000 AmmoWt=0.247000 WarheadWt=0.024700 Reliability=95.000000 Accuracy=74.000000 AddLight=TRUE MaxLightRange=1200.000000 FireColor=0.500000,0.450000,0.320000 GunFireEffect=30mmFireEffect GunFireSound=Cannon EffectClassName=30mmEffects EffectTime=0.100000 TracerTexture=Tracer.tga TracerSize=0.150000 TracerDistFactor=0.002000 TracerLength=0.015000 MaxVisibleDist=4000.000000 MaxStreakVisibleDist=1000.000000 TimeFuzed=FALSE Wrench kevin stein Quote
+Piecemeal Posted April 9, 2008 Author Posted April 9, 2008 Ok lets see 1. Do oyu have a weaponspack installed?! If not install pls the latest one avaible here at CA 2. Do have set or changed teh controls for the gun? The latest pack is in place for the last 3 month or so and I've left the gun controls on the keyboard as they were from day one. Will just double check now to see if there's been a newer wep pack released. Quote
+76.IAP-Blackbird Posted April 9, 2008 Posted April 9, 2008 It`s hard for me to say what`s stock cause I moded my installation so heavy that`s nearly impossible to say what`S stock or not. @Ultramax I``ve got here a F1 EE from the spanish ariforce, I`ve reworked the data.ini cause of strange behaviour to the joystickinput. If you want I can upload it. tomorrow. So you can copy paste some stuff Quote
+Piecemeal Posted April 9, 2008 Author Posted April 9, 2008 It`s hard for me to say what`s stock cause I moded my installation so heavy that`s nearly impossible to say what`S stock or not. @Ultramax I``ve got here a F1 EE from the spanish ariforce, I`ve reworked the data.ini cause of strange behaviour to the joystickinput. If you want I can upload it. tomorrow. So you can copy paste some stuff Cheers bud. That would be a great help, although I don't use any UBS joysticks or throttles. Like you, I've updated the game very heavily so I know how hard it is to keep track of things. Thanks again for your assistance. Quote
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