The_Editor Posted May 1, 2008 Posted May 1, 2008 Does anybody know what causes an aircraft in SFP1 to have a, "case of the shakes", that is, nose pitching up and down in level flight. The aircraft in question is the Sea Vixen. Quote
Longestpants Posted May 1, 2008 Posted May 1, 2008 (edited) Don't most aircraft do that in real life? Edited May 1, 2008 by Longestpants Quote
+drdoyo Posted May 2, 2008 Posted May 2, 2008 Do you mean like the buffet the game engine generates as you get close to mach? If so, IMO it's the best representation of real life turbulance I've seen in most sims. I just wish the turbulance in IL2 was like this because IL-2's IMO is sickeningly overdone. Or is it actually pitching up and down? Quote
The_Editor Posted May 2, 2008 Author Posted May 2, 2008 The nose pitches up and down at any speed. I have changed the following, but there is no difference. PitchDamper=0.85 RollDamper=0.40 YawDamper=0.20 Quote
csb Posted May 2, 2008 Posted May 2, 2008 Does the pitching occur when use WingLevel? Then the pitchdamper value you're using should keep it level. I fixed some in WOI with similar value. Quote
Kirsten Posted May 2, 2008 Posted May 2, 2008 I have a very bad problem at 450kts+ with the Eurofighter. Vibrating like hell with the canards doing likewise. Also a matter of pitchdamper value's ?? Didn't help yet!! Aju, Derk Quote
The_Editor Posted May 2, 2008 Author Posted May 2, 2008 (edited) Does the pitching occur when use WingLevel? Then the pitchdamper value you're using should keep it level. I fixed some in WOI with similar value. Thanks for the reply. The WingLevel makes it a bit less unstable, but I don't think it can be the pitchdamper, the aircraft has a habit of doing the same and "shakes" sideways, when it is on the runway. Edited May 2, 2008 by The_Editor Quote
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