Derk Posted October 28, 2010 Posted October 28, 2010 Thanks VERY much Baltika. And I'm getting a lot of mileage (in WOE). great addition !! Hou doe, Derk Quote
+Baltika Posted October 29, 2010 Author Posted October 29, 2010 Thanks VERY much Baltika. And I'm getting a lot of mileage (in WOE). great addition !! Glad to hear you are enjoying it Can I ask, if you are running in WoE, I assume you are at Oct 08 patch level? Do CAS/Anti-ship missions work on your set up? I get hard lock-ups on my WoX installs when trying to run those missions on this terrain. I can't work out why, and that is one of the reasons it was released as SF2 series mod. I switched from a WinXP WoE Oct 08 set up to a Win7 HP 32bit, SF2 setup in the course of building this, and something seems to have gone wrong somewhere. CAS should work in WoE, they just cause my old XP rig to lock up. If those missions work on your rig, I know it's something specific to my install/setup. Cheers 1 Quote
Derk Posted October 29, 2010 Posted October 29, 2010 (edited) Hey Baltika, Same problem as you have. Even so bad that my (also very old ) machine completely ceased operating, won't even start up anymore.. . Posting this from my wife's computer. Guess we should warn users from trying to fly CAS/Anti ship cause it might be dangerous......... I'm going to mail my computer engineer and try to get him to look into things tomorrow. Don't know exactly by the way what patch I'm using... Started gettin squared off tree's etc. so I guess I (partly) went back to earlier configurations. One thing is that I very seldom get planes on the ground, but I don't care as for the rest everything functioned OK, Hou doe, Derk Edited November 4, 2010 by Derk Quote
+Baltika Posted October 30, 2010 Author Posted October 30, 2010 Hi Derk, I'm really sorry to hear this has caused so much trouble for you, I hope everything gets sorted. All I can suggest is that people DO NOT run CAS/Anti-ship missions in WoX installs. If I get to the bottom of this I will post a fix, but the simplest fix is to run this terrain in SF2 only. Best wishes, Baltika Quote
Derk Posted October 30, 2010 Posted October 30, 2010 `Thanks Baltika...... For the moment using my daughters laptop (she's in Ozziie anyway). Guess it's gonna be a new compu cause it looks like a crash, but it may very well have been an unlucky coincidence. Will keep you informed, Hou doe, Derk Quote
+Baltika Posted October 31, 2010 Author Posted October 31, 2010 OK, after hearing about Derk's troubles I have been banging my head off a brick wall trying to sort this out. It seems the problem is caused by SFP1/WoX Oct 08 trying to read the [LimitedNationList] entries which appear in the Iceland02_nations.ini file. For WoX series, delete that header and all the nations listed in the iceland02_nations.ini file, so your nations.ini looks like this only:- [Theater] TheaterName=Iceland Location001=Gullbringusýsla Location002=Borgarfjarðarsýsla Location003=Snaefellsneg-Og-Hnappadalssýsla Location004=Árnessýsla Location005=Rangárvallasýsla Location006=Vestur-Skaftafellssýsla Location007=Austur-Skaftafellssýsla Location008=Suður-Múlasýsla Location009=Þingeyjarsýsla Location010=Grímsey Location011=Heimaey Location012=Bardastrandarsýsla Location013=Eyjafjarðarsýsla Location014=Isafjarðarsýsla Location015=Norður-Múlasýsla Location016=Skagafjarðarsýsla Location017=Húnavatnssýsla Location018=Myrasýsla I have tested this out in a couple of my WoX Oct 08 builds and everyhting seems fine now, CAS and anti-ship missions running. Obviously, you lose the limited nations functionality for the terrain, but at least it works. Sorry for any trouble this may have caused. Cheers, baltika. Quote
Canadair Posted October 31, 2010 Posted October 31, 2010 (edited) Ok this is weird. Sadly I can't do test right now Anyway, an hard lockup is possible, but defintely a broken computer should be impossible. As for the limited nation list, I can't see why it can cause a lock up. And it is defintrly a needed feature especially for this terrain.. hmhm we have to see...anyway, baltika, this is awesome and needed. Thank you! EDIT Just did a test on SFP 08 . Using the data provided for SF1 series NO modifications to nations ini Tested in 1998 with BACTSR2 , antiship and CAs seem to work, no crash or lockup I noticed a few AAA position colocated( for example, a roland lanucher and a stinger site exactly in the same spot, or a sam launcher (fixed) sharing places with some Zu-23) EDIT 2 one of the duplication is here, target 24 and 60. I guess , rightly so, you used the same template for each of the ground target areas. since you know what has been used for and under which names perhaps the target area could be corrected? The typo I posted is relative fo enemy target areas, but there are similiar colocations even on friendly target areas. as soon as I have time I will post more findings in order to help trouble shooting) [TargetArea153] Name=Snaefell Red Army Base Position=1010074,731611 Radius=2000.000 ActiveYear=0 Location=2 Alignment=ENEMY Target[001].Type=CommBuilding1 Target[001].Offset=-415,-530 Target[001].Heading=270 Target[002].Type=bunker2 Target[002].Offset=-320,-305 Target[002].Heading=0 Target[003].Type=bunker2 Target[003].Offset=-30,-625 Target[003].Heading=0 Target[004].Type=bunker2 Target[004].Offset=-208.90,-302.81 Target[004].Heading=0 Target[005].Type=bunker2 Target[005].Offset=-265.85,-300.73 Target[005].Heading=0 Target[006].Type=bunker2 Target[006].Offset=-155,-125 Target[006].Heading=0 Target[007].Type=bunker2 Target[007].Offset=-210,-360 Target[007].Heading=0 Target[008].Type=bunker2 Target[008].Offset=-260,-360 Target[008].Heading=0 Target[009].Type=bunker2 Target[009].Offset=-320,-360 Target[009].Heading=0 Target[010].Type=bunker2 Target[010].Offset=-125,-125 Target[010].Heading=0 Target[011].Type=bunker2 Target[011].Offset=0,-625 Target[011].Heading=0 Target[012].Type=bunker2 Target[012].Offset=-60,-625 Target[012].Heading=0 Target[013].Type=T-55 Target[013].Offset=133,-700 Target[013].Heading=0 Target[014].Type=SovietTruck Target[014].Offset=182,-667 Target[014].Heading=130 Target[015].Type=bunker2 Target[015].Offset=224,-668 Target[015].Heading=0 Target[016].Type=bunker2 Target[016].Offset=-120,-624 Target[016].Heading=0 Target[017].Type=bunker2 Target[017].Offset=-90,-625 Target[017].Heading=0 Target[018].Type=bunker2 Target[018].Offset=104.79,-673.87 Target[018].Heading=0 Target[019].Type=bunker2 Target[019].Offset=-95,-125 Target[019].Heading=0 Target[020].Type=bunker2 Target[020].Offset=-30,-5 Target[020].Heading=0 Target[021].Type=AAA Target[021].Offset=-1350,1640 Target[021].Heading=135 Target[022].Type=AAA Target[022].Offset=-420,2420 Target[022].Heading=180 Target[023].Type=AAA Target[023].Offset=2190,-340 Target[023].Heading=135 Target[024].Type=AAA Target[024].Offset=-515,-340<----------------------------------- Target[024].Heading=135 Target[025].Type=AAA Target[025].Offset=1860,-685 Target[025].Heading=90 Target[026].Type=AAA Target[026].Offset=1000,-1240 Target[026].Heading=135 Target[027].Type=AAA Target[027].Offset=-520,-137 Target[027].Heading=135 Target[028].Type=AAA Target[028].Offset=-1450,-120 Target[028].Heading=180 Target[029].Type=AAA Target[029].Offset=-175,120 Target[029].Heading=180 Target[030].Type=GeneratorBuilding1 Target[030].Offset=305,-535 Target[030].Heading=0 Target[031].Type=SovietCommandVehicle Target[031].Offset=310,-550 Target[031].Heading=0 Target[032].Type=SovietFuelTruck Target[032].Offset=-70,-185 Target[032].Heading=180 Target[033].Type=T-55 Target[033].Offset=-247,-20 Target[033].Heading=180 Target[034].Type=T-55 Target[034].Offset=-227,-20 Target[034].Heading=180 Target[035].Type=T-55 Target[035].Offset=-207,-20 Target[035].Heading=180 Target[036].Type=T-55 Target[036].Offset=-187,-20 Target[036].Heading=180 Target[037].Type=T-55 Target[037].Offset=-167,-20 Target[037].Heading=180 Target[038].Type=BTR-152 Target[038].Offset=-147,-20 Target[038].Heading=180 Target[039].Type=BTR-152 Target[039].Offset=-127,-20 Target[039].Heading=180 Target[040].Type=T-55 Target[040].Offset=-107,-20 Target[040].Heading=180 Target[041].Type=barrack1 Target[041].Offset=0.0,0.0 Target[041].Heading=180 Target[042].Type=pit8 Target[042].Offset=-175,-5 Target[042].Heading=180 Target[043].Type=SovietBRDM Target[043].Offset=-390,-520 Target[043].Heading=270 Target[044].Type=watertower1 Target[044].Offset=-350,-135 Target[044].Heading=180 Target[045].Type=FireCan Target[045].Offset=-220,-545 Target[045].Heading=135 Target[046].Type=fire_dept Target[046].Offset=70,-50 Target[046].Heading=120 Target[047].Type=SovietBRDM Target[047].Offset=-203,-546 Target[047].Heading=310 Target[048].Type=AAA Target[048].Offset=350,-680 Target[048].Heading=135 Target[049].Type=bunker2 Target[049].Offset=-90,-230 Target[049].Heading=90 Target[050].Type=bunker2 Target[050].Offset=-90,-265 Target[050].Heading=90 Target[051].Type=bunker2 Target[051].Offset=-90,-300 Target[051].Heading=90 Target[052].Type=bunker2 Target[052].Offset=-90,-350 Target[052].Heading=90 Target[053].Type=bunker2 Target[053].Offset=20,-230 Target[053].Heading=270 Target[054].Type=bunker2 Target[054].Offset=20,-265 Target[054].Heading=270 Target[055].Type=bunker2 Target[055].Offset=20,-300 Target[055].Heading=270 Target[056].Type=bunker2 Target[056].Offset=20,-350 Target[056].Heading=270 Target[057].Type=EWR Target[057].Offset=-360,0 Target[057].Heading=135 Target[058].Type=SAMLauncher Target[058].Offset=185,-80 Target[058].Heading=135 Target[059].Type=SAMLauncher Target[059].Offset=345,-510 Target[059].Heading=180 Target[060].Type=SAMLauncher <-------------------------- Target[060].Offset=-515,-340 Target[060].Heading=90 Target[061].Type=SAMLauncher Target[061].Offset=-680,-180 Target[061].Heading=135 Target[062].Type=SAMLauncher Target[062].Offset=-370,-445 Target[062].Heading=135 Target[063].Type=SAMLauncher Target[063].Offset=-520,-137 Target[063].Heading=135 Target[064].Type=AAA Target[064].Offset=-1450,-120 Target[064].Heading=135 Target[065].Type=SAMRadar Target[065].Offset=-175,120 Target[065].Heading=135 Target[066].Type=GuardTower1 Target[066].Offset=-15,20 Target[066].Heading=0 Edited November 1, 2010 by Canadair Quote
EricJ Posted November 1, 2010 Posted November 1, 2010 It may be better to upload the actual file for simplicity's sake, therefore your updates we can download and overwrite... Quote
Canadair Posted November 1, 2010 Posted November 1, 2010 I agree Eric. I am trying to help Baltika spot the typos. If he has time and wants to do an update that would be great. I can't understand why he has a problem with cas or anti ship thoguh Quote
+Baltika Posted November 1, 2010 Author Posted November 1, 2010 (edited) Hi Canadair, Thanks for taking the time to do some troubleshooting, and thanks for pointing out the typos and duplicates in the TARGETS.INI. So far as AAA/SAM sites go, I did use a template for all of them, so unfortunatley the error you have pointed out is duplicated through quite a lot of target areas. I will thoroughly revamp all of the problem target areas and post an update A.S.A.P. So far as lock ups go, using the mod as posted I get hard lock ups when running the terrain in SFP1/WoE Oct 08 patch. I have tested this in a couple of my installs and same thing. Nothing that a reboot couldn't solve, so far as the computer goes. I found that deleting the limitednations entries completely from the NATIONS.INI file cured this. I am very interested that you can run the terrain as posted in Oct 08 builds. This really has me stumped, and is the main reason I posted this as an SF2-only mod. Of course, there's no real reson why SF2 terrains shouldn't work in Oct 08, with a DATA.INI file for that build, which is why I posted that file. I think it might be because I developed this terrain using a Win XP desktop and a Win7 laptop, copying the files between the two as required. There may be some ANSI/UNICODE/WIN7 weirdness going on. In future, I will develop stuff on one machine only, then test it on others when complete. Hi Eric, Agreed, uploading a completed fix is much easier. But I am really still troubleshooting and don't yet have a definitive answer. As soon as I do, it can go up. Cheers all, baltika Edited November 1, 2010 by Baltika Quote
Canadair Posted November 1, 2010 Posted November 1, 2010 Hi Canadair, Thanks for taking the time to do some troubleshooting, and thanks for pointing out the typos and duplicates in the TARGETS.INI. So far as AAA/SAM sites go, I did use a template for all of them, so unfortunatley the error you have pointed out is duplicated through quite a lot of target areas. I will thoroughly revamp all of the problem target areas and post an update A.S.A.P. So far as lock ups go, using the mod as posted I get hard lock ups when running the terrain in SFP1/WoE Oct 08 patch. I have tested this in a couple of my installs and same thing. Nothing that a reboot couldn't solve, so far as the computer goes. I found that deleting the limitednations entries completely from the NATIONS.INI file cured this. I am very interested that you can run the terrain as posted in Oct 08 builds. This really has me stumped, and is the main reason I posted this as an SF2-only mod. Of course, there's no real reson why SF2 terrains shouldn't work in Oct 08, with a DATA.INI file for that build, which is why I posted that file. I think it might be because I developed this terrain using a Win XP desktop and a Win7 laptop, copying the files between the two as required. There may be some ANSI/UNICODE/WIN7 weirdness going on. In future, I will develop stuff on one machine only, then test it on others when complete. Hi Eric, Agreed, uploading a completed fix is much easier. But I am really still troubleshooting and don't yet have a definitive answer. As soon as I do, it can go up. Cheers all, baltika Troubleshooting and helping supporting modders with their mods is the miminum as in thanking for the development of the mod itself. Not criticism but viceversa. I actually had limited time to do tests for now, I will try further in the future. On one hand the typos in the templates duplicating locations should be easy to spot for the very same reason the template is the same. the problem is figurign out whoch template was used for what, and obviuolsy this is something you know having done the terrain As for the lockUp first thing I thought was a unicode vs ansi issue. but I could not find any, and in fact it works. Althoguh my test possibilities are limited, can someone else run a few tests? Quote
Derk Posted November 2, 2010 Posted November 2, 2010 (edited) Hmmm folks, computer sort of back in bussiness after a day's hard work en reinstalling XP (yes, it still exists) and a lot of trouble in getting wiresless internet back. Not perfect yet, but we are making progress. Maybe a new machine after all, but in the mean time it is a sport to keep this one operational..... We could not find the real cause of the troubles, but it had to do with the shutting down + restarts after the lock ups. No bugs or anything in the Iceland terrain as a direct cause as far as we could see. The hard lock ups are dangerous though and can cause damage , as it is not possible to close down the computer in the correct way ..... Gonna be VERY carefull to fly CAS / Antishipping, even with the modified ini...... Hou doe, Derk Edited November 2, 2010 by Derk Quote
+Baltika Posted November 4, 2010 Author Posted November 4, 2010 Hi Derk, I am very pleased to see you are up and running again Meantime, I have been trying out more fixes and I think I have this sussed out. The original NATIONS.INI which shipped with the terrain did not include USN or USMC as permitted nations. I have added those to the list in the NATIONS.INI and everything seems to be working fine now in SFP1/WoX builds patched up to Oct 08. I will do a bit more testing in different installs. I am also finishing off some bug fixes for the TARGETS.INI so hopefully I can post and update over the weekend. Sorry for any problems this may have caused. Cheers Baltika Quote
Derk Posted November 4, 2010 Posted November 4, 2010 Hi Derk, I am very pleased to see you are up and running again Meantime, I have been trying out more fixes and I think I have this sussed out. The original NATIONS.INI which shipped with the terrain did not include USN or USMC as permitted nations. I have added those to the list in the NATIONS.INI and everything seems to be working fine now in SFP1/WoX builds patched up to Oct 08. I will do a bit more testing in different installs. I am also finishing off some bug fixes for the TARGETS.INI so hopefully I can post and update over the weekend. Sorry for any problems this may have caused. Cheers Baltika Thanks for your concern Baltika. As said it's absolutely not your fault, especially as you gave ample warning. The little test was at my own risk. Far more important is that we have a fine new terrain !!!! Hou doe, Derk Quote
Canadair Posted November 5, 2010 Posted November 5, 2010 I still don't understand why the hard locks thoguh. And why I haven't had them? If nations are not included, they should simply not appear, right? Quote
+Baltika Posted November 5, 2010 Author Posted November 5, 2010 I still don't understand why the hard locks thoguh. And why I haven't had them? If nations are not included, they should simply not appear, right? Good question, I wish I could figure it out. My thinking is, with limited nations active, the game has to find enough air units and ground units which are on the permitted nations list, and which are active in the chosen timeframe for your mission. If there is a gap, you get a lock. But, I'm just guessing. Frankly, I'm just glad that this terrain is now working properly in WoX builds, as it should. Hopefully I'll get time to update the download over the weekend. Meantime, the hotfix is to open up ICELAND02_NATIONS.INI in the terrain folder and add USMC and USN to the friendly nations list, using the next numbers in sequence. Slàinte! Baltika Quote
+Baltika Posted November 7, 2010 Author Posted November 7, 2010 Version 1.01 update posted in the SF2 downloads section. I have incorporated the changes to the NATIONS.INI so everything is running fine in SFP1/WoX builds now. Quote
Canadair Posted November 7, 2010 Posted November 7, 2010 Thanks Baltika!. won't be able to test, thoguh, sigh I am travelling. but I'll be thinking of a campaign for sure. Quote
+Baltika Posted November 8, 2010 Author Posted November 8, 2010 Thanks Baltika!. won't be able to test, thoguh, sigh I am travelling. but I'll be thinking of a campaign for sure. Polar Glory inbound, oh yes (Red Flyable Only, for the first round anyways ) Quote
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