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Posted

It's simple.

To move the cockpit view just go to the file ****_cockpit.ini , and go to the string:

[CockpitSeat001]

ModelName=f-104g_cockpit

Position=-0.0000,4.5965,0.60 // this set the position

ViewAngles=0.0,0.0,0.0 // and this the angle

 

:wink:

 

Just a suggestion for the bomb bay..... why not make the bomb doors slide inside in the bomb bay and with a spoiler on the front???

Posted (edited)

Aaa, thank you, good uggestion, I think about this.

PS. How I can change settings about other views??

Edited by Signum
Posted (edited)

Did your reference information show two bomb bays of that size? I'm thinking that the fuel requirements such an airplane would limit the payload to something smaller than that. I do have a tip though, based on the speed this plane was to fly, the bomb bay would probably use the sliding doors like mentioned earlier and employ an ejection mechanism to make sure that a bomb/missile is propelled downward sufficiently to clear the airframe. Sucking a missile into an engine inlet at those Mach numbers would be ugly...lol. Don't get me wrong, it looks very cool and will be neat to fly. Keep up the good work.

Edited by USAAF2
Posted

The external veiws are set on the VIEWLIST.INI in the Flight folder.

To drop the bombs at high speed you can mod a range of bomb adding them a rocket booster (very short but powerfull) to avoid the bomb ingestion by the engines...

For example:

7 G acceleration for 0.4 seconds with the ignition 0.5 seconds after release (now is not intended as a bomb by the game but a rocket or RCKT in the type of weapon).

Posted (edited)

I can do that with this?

View F5.

I can change that in VIEWLIST.INI?

Thank you.

 

Edited by Signum
Posted

Ouch!!!

That's HUGE.

 

 

[ViewClass004]

ViewClassName=ExternalViewClass

ViewType=TRACKING_VIEW

ViewGroupID=0

DefaultView=FreeView

AllowFromDiffGroup=TRUE

SnapView=FALSE

InsideView=FALSE

FOV=55.0

ObjectDistance=40

PitchControl=CAMERA_PITCH_AXIS

YawControl=CAMERA_YAW_AXIS

RollControl=

ZoomControl=CAMERA_ZOOM_CONTROL

JumpToViewSameGroup=FALSE

JumpToViewDiffGroup=FALSE

SmoothAngleTransition=TRUE

SmoothPositionTransition=TRUE

SmoothFOVTransition=TRUE

RememberAngle=FALSE

RememberPosition=FALSE

RememberFOV=TRUE

TrackObjectPitch=FALSE

TrackObjectYaw=FALSE

TrackObjectRoll=FALSE

LimitPitch=TRUE

LimitYaw=FALSE

ZoomFOV=TRUE

ZoomScale=0.02

PanScale=0.00140

MinSpeed=50.0

MaxSpeed=100000.0

Acceleration=10000.0

AngleRates=720.0,600.0,600.0

FOVRate=60.0

MinAngles=0.0,-100.0,0.0

MaxAngles=0.0,100.0,0.0

MinObjectDistance=10.0

MaxObjectDistance=500.0 Change this value

OffsetDistance=0.0

ResetTime=2.5

 

[ViewClass006]

ViewClassName=ShoulderViewClass

ViewType=SHOULDER_VIEW

ViewGroupID=0

DefaultView=FreeView

AllowFromDiffGroup=TRUE

SnapView=FALSE

InsideView=FALSE

FocusObjectOnly=FALSE

FOV=45.0 Field Of View= try to increment the value

PitchControl=CAMERA_PITCH_AXIS

YawControl=CAMERA_YAW_AXIS

RollControl=

ZoomControl=CAMERA_ZOOM_CONTROL

JumpToViewSameGroup=TRUE

JumpToViewDiffGroup=TRUE

SmoothAngleTransition=TRUE

SmoothPositionTransition=FALSE

SmoothFOVTransition=TRUE

ZoomFOV=TRUE

ZoomScale=0.02

PanScale=0.00140

MinSpeed=100.0

MaxSpeed=100.0

Acceleration=10.0

AngleRates=360.0,240.0,240.0

FOVRate=60.0

MinFOV=30.0

MaxFOV=90.0

ResetAngles=TRUE

ResetTime=1.0

ResetRate=0.3

TrackIRUseAbsolutePos=TRUE

 

 

Try with these...... And Make a BackUp!!!

Posted (edited)

Thank you very much my friend. I will remember.

PS. I try this, When game is loading I have a ERROR, don't know why?

Can sombeody fix it?

Edited by Signum
Posted

Oh, sorry.

the spaces were deleted during posting. Maybe is this the error.

 

[ViewClass004]

MaxObjectDistance=500.0 Change this value

 

[ViewClass006]

FOV=45.0 Field Of View try to increment the value

 

Delete the descriptions.

  • 3 weeks later...
Posted

To eject payloads from the bomb bay of your Tu-360 and avoid the bombs to be sucked into the engines.....just add this to your [bombBay] section.

 

EjectVelocity=0.0,0.0,-50.0 (this value is pretty high)

 

Try.

 

 

Alex

  • 1 year later...

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