+lindr2 Posted December 10, 2008 Posted December 10, 2008 Camera as bombsight - Early stage project tested on Tu-16T What you think about idea? [bomb_Sight] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=0.0,-4.38,-0.2 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2.0 AllowedWeaponClass=RCN AttachmentType=SOVIET,WP SpecificStationCode=Tu-16BS PylonMass=0.1 [WeaponData3015] TypeName=Tu-16_BS FullName=Tu-16 Bomb Sight ModelName= Mass=1.000000 Diameter=0.010000 Length=0.010000 SubsonicDragCoeff=0.000000 SupersonicDragCoeff=0.000000 AttachmentType=WP,SOVIET,CHINA SpecificStationCode=Tu-16BS NationName=SOVIET StartYear=1952 EndYear=2020 Availability=3 BaseQuantity=320 Exported=TRUE ExportStartYear=1952 ExportEndYear=2020 ExportAvailability=3 WeaponDataType=4 StoreType=6 CameraFOV=120.000000 CameraPosition=0.000000,0.000000,0.000000 CameraYaw=0.000000 CameraPitch=-50.000000 CameraRoll=0.000000 SightTexture=avq23sight1.tga EODisplayFlags=268566528
+76.IAP-Blackbird Posted December 10, 2008 Posted December 10, 2008 looks as an interesting idea have to try it
+Spillone104 Posted December 10, 2008 Posted December 10, 2008 (edited) I've gived a try and I found that the -50° pitch is not working. So is like all the Recon cameras with the pitch fixed on 0°. But the idea is good. Edited December 10, 2008 by Spillone104
+Stary Posted December 10, 2008 Posted December 10, 2008 Interesting! I have generic "smart" lead computed bombsight near completed for long time, created using custom view and avionics70.dll, works pretty ok It's the custom CCIP hud for hi alt level bombers, works ok
+lindr2 Posted December 11, 2008 Author Posted December 11, 2008 I've gived a try and I found that the -50° pitch is not working. So is like all the Recon cameras with the pitch fixed on 0°.But the idea is good. No way! you can use any angle to camera. during work on Yak-28 createn different angle sight camera (side view, bottom view), all of them work good, i use latest (oct) patch. Maybe you forgot add to avionics: After that You can use camera, be switching radar modes. [TVDisplayData] UseRadarTexture=TRUE DisplayLimitLeft=0 DisplayLimitRight=127 DisplayLimitTop=0 DisplayLimitBottom=127 ApplyFilter=TRUE FilterMaterial=DTVFilterMaterial [DTVFilterMaterial] DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=FALSE CullMode=NO_CULL LightEnabled=FALSE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 PriorityLevel=1 BlendOp=MODULATE NumTextureStages=1 TextureStage[01].TextureName=GreenTVFilter.bmp TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=FALSE TextureStage[01].StageColorOp=TEXTURE TextureStage[01].StageAlphaOp=DIFFUSE
+Spillone104 Posted December 11, 2008 Posted December 11, 2008 Maybe are these two things...eh eh eh. I've tested in SFP1 SP4 and I forgot to add the lines to avionics.INI. Thanks lindr2.
Icarus999 Posted December 11, 2008 Posted December 11, 2008 Interesting! I have generic "smart" lead computed bombsight near completed for long time, created using custom view and avionics70.dll, works pretty ok It's the custom CCIP hud for hi alt level bombers, works ok Wow Stary!!! that is exelent, it is exactly what I have been looking for, I am really looking forwrd to it's release.
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