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Stary

Night only ground objects?

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Are the ground objets possible to appear only during night time?

 

Aircrafts have in their _data.ini files AircraftCapability= which can be set to AircraftCapability=NIGHT_ONLY, can the same be applied to for example Flak units?

 

Anyone tried? I could have some use of it.

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As far as I know, they just show up all the time. I've never seen a selectable capabality like that in any GO, stock or 3rdparty

 

Wonder how that'll effect your searchlights...will the beam show up daylight? (just had a thought...apply a search/trak radar to it....what a nasty thought!)

 

I don't think the ground object dlls (?) have that. Fubar would probably know -- he's been taking them 'apart' since day one!

 

Wrench

kevin stein

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Why couldn't we just rename the flak unit for night and leave stock for day?

 

Brady

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As far as I know, they just show up all the time. I've never seen a selectable capabality like that in any GO, stock or 3rdparty

 

Wonder how that'll effect your searchlights...will the beam show up daylight? (just had a thought...apply a search/trak radar to it....what a nasty thought!)

 

I don't think the ground object dlls (?) have that. Fubar would probably know -- he's been taking them 'apart' since day one!

 

Wrench

kevin stein

 

Unfortunately the .dlls have no references or clues hidden inside

this is a bit of a showstopper, the searchlights and flares would show all day long...

 

BUT I'm thinking about making eirther all aircrafts night only or custom environmentsystem.dll, with permanent dusk/dawn during day... There still are some possibilities for making nachtjager install

 

The searchlights have NightSight=TRUE and DataLink=TRUE already :biggrin: trying other _data.ini features

 

 

 

EDIT:

 

Maybe, I say maybe -tweaking the given object's data.ini would at least prevent it from engaging targets during daytime. Like negative values for Weapons systems or so

Edited by CA_Stary

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