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need some Fm help..Bird over runs the end of runway before taking to the air

 

In real life during takeoff, the hydraulic jack sharply thrusted a forward wheel downwards, it sprung, the airplane nose get up and plane can takeoff...

 

Do You accept my engine & guns ini entries?

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In real life during takeoff, the hydraulic jack sharply thrusted a forward wheel downwards, it sprung, the airplane nose get up and plane can takeoff...

 

Do You accept my engine & guns ini entries?

 

yes, added them already thank you

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yes, added them already thank you

 

about takeoff

 

Probably need to correct climb/stall speed...

 

Also try decrease drag coeff...

 

4xAM-3 is powerful combination...

 

i have most same problem at my Tu-4 pack (Tu-4, Tu-4A, Tu-4K, Tu-4R, H-4, H-4A, KJ-1, new ini for b-29 & b-29B & Washington)

 

I get takeof whitout problem, but my wingmans takeoff, then after 5-10 sec of flight start going down...

 

All other planes takeoff whitout problem.

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Before they built the An-225, a Bison was used to carry the Buran orbiter around. It looked just as tiny on its back as on the 225! A far cry from the way the STS orbiters look on a 747.

 

Of course, as was typical with NATO, they believed the Bison to be the major threat because it was jet-powered and appeared to have intercontinental range. They totally dismissed the Bear. It took many years for them to realize they'd been looking in the wrong place. :wink:

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about takeoff

 

Probably need to correct climb/stall speed...

 

Also try decrease drag coeff...

 

ok how do i do this ?

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ok how do i do this ?

 

send my 3MS.data.ini file, i will try to find solution.

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send my 3MS.data.ini file, i will try to find solution.

 

sent

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Oh boy oh boy oh boy!

i really love those "inferior" Red planes. Yet another biggie to escort

with my MiG!

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Just a friendly bump :biggrin:

 

 

still trying to figure out how to get the plane off the ground before the end of the runway on auto takeoff

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still trying to figure out how to get the plane off the ground before the end of the runway on auto takeoff

 

With enough thrust plane you fly. Da ? :biggrin:

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;-)

 

I tested this ini with Tu-16 model/ Plane NORMALLY take off on manual mode. In auto pilot mode - No. And other [AI] planes exploded on runway.

 

look's like problem in plane position {negative altitude, gears below runway level, AI will explode, but pilot plane model visually lifted, but CG is so below}

Edited by lindr2

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I tested this ini with Tu-16 model/ Plane NORMALLY take off on manual mode. In auto pilot mode - No. And other [AI] planes exploded on runway.

 

look's like problem in plane position {negative altitude, gears below runway level, AI will explode, but pilot plane model visually lifted, but CG is so below}

 

 

this is the fuselage position in 3D MAX 0.0,0.001,0.0

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this is the fuselage position in 3D MAX 0.0,0.001,0.0

I now, but how about wingmans? You test them on runway? They placed OK?

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I now, but how about wingmans? You test them on runway? They placed OK?

 

wingman are ok

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wingman are ok

 

You tried to takeoff in human control mode? What takeoff speed, 250-300 kmph? if you can takeoff then aero coeff is correct.

 

Ok next test: on runway press B key, i watched 'You cannot use whell brakes while airborne' with you ini. if yes - all clear. you cannot takeoff because you in the air.

 

check again gears & plane extend points.

Edited by lindr2

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You tried to takeoff in human control mode? What takeoff speed, 250-300 kmph? if you can takeoff then aero coeff is correct.

 

Ok next test: on runway press B key, i watched 'You cannot use whell brakes while airborne' with you ini. if yes - all clear. you cannot takeoff because you in the air.

 

check again gears & plane extend points.

 

did,works good on my puter

Edited by Veltro2k

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Need a FM guy to check out why it doesnt take off before the end of the runway on Auto So I can get this bird released ASAP Please

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waiting to Long..... :deadhorse: released as Beta

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SUPER PLANE!!! newer flew on m-4 in any game before...

 

stall speed still to High, climb speed to high, modders reccomend set this 80%-90% from cruise speed...

 

on REAL M-4

 

- Takeoff speed 300 kmph

 

- Landing speed 210 kmph

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SUPER PLANE!!! newer flew on m-4 in any game before...

 

stall speed still to High, climb speed to high, modders reccomend set this 80%-90% from cruise speed...

 

on REAL M-4

 

- Takeoff speed 300 kmph

 

- Landing speed 210 kmph

 

 

as i said, need a FM Guru to check it out...I also think the Engines are underpowered...once this is fixed will release as final

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