EricJ Posted December 3, 2020 Author Posted December 3, 2020 Starting on the Cloud Scheme: http://flanker56.com/SF2Screenshots/wip280.jpg 1 1 Quote
EricJ Posted December 6, 2020 Author Posted December 6, 2020 Some progress shots, getting the fuselage finalized so I can move on to the wings and such: http://flanker56.com/SF2Screenshots/wip281.jpg http://flanker56.com/SF2Screenshots/wip282.jpg http://flanker56.com/SF2Screenshots/wip283.jpg It should be noted that I had to take some liberties with the patterns as they don't match up compared to the illustration and the 3D model, so I'll do my best to get it lined up but overall it'll look as close as possible. 2 Quote
EricJ Posted December 7, 2020 Author Posted December 7, 2020 (edited) Currently finished the top area as well as the upper fuselage (needed some tweaking for the patterns): http://flanker56.com/SF2Screenshots/wip284.jpg http://flanker56.com/SF2Screenshots/wip285.jpg Now working on the underside wings and tailplanes. Edited December 7, 2020 by EricJ 5 Quote
EricJ Posted December 7, 2020 Author Posted December 7, 2020 Finalizing the bottom. Just have to go over it a bit and I'll upload today. http://flanker56.com/SF2Screenshots/wip286.jpg 2 Quote
EricJ Posted December 8, 2020 Author Posted December 8, 2020 Starting on the Lizard scheme, made easier given it's the same pattern as the Cloud scheme: http://flanker56.com/SF2Screenshots/wip287.jpg 1 Quote
EricJ Posted December 9, 2020 Author Posted December 9, 2020 Generic update. Just got the fuselage re-textured: http://flanker56.com/SF2Screenshots/wip288.jpg http://flanker56.com/SF2Screenshots/wip289.jpg 2 Quote
EricJ Posted December 10, 2020 Author Posted December 10, 2020 Got it finally fully textured, now being uploaded for approval (Lizard Scheme) 1 1 Quote
EricJ Posted December 10, 2020 Author Posted December 10, 2020 Starting the Sierra scheme: http://flanker56.com/SF2Screenshots/wip290.jpg 1 Quote
EricJ Posted December 10, 2020 Author Posted December 10, 2020 Since the Sierra scheme is a retexture I managed to complete it and uploading it shortly 2 Quote
EricJ Posted December 11, 2020 Author Posted December 11, 2020 Starting the Ghost Scheme http://flanker56.com/SF2Screenshots/wip291.jpg 1 1 Quote
JosefK Posted December 11, 2020 Posted December 11, 2020 Sure hope to see an arctic splinter scheme on the Super Hornet like VFC-12 has on their classic Hornets... but that's me partial to dazzle. Quote
EricJ Posted December 11, 2020 Author Posted December 11, 2020 They probably will, who knows... Quote
EricJ Posted December 13, 2020 Author Posted December 13, 2020 Ghost scheme done, uploaded and awaiting approval 1 Quote
EricJ Posted April 16, 2021 Author Posted April 16, 2021 As mentioned in another topic, I've been mulling over doing a Block III version of the Super Hornet, just to keep up with what's been going on. Right now I don't have a timeline (just been thinking about it) given that the Block III is still a work in progress in itself. The main issue has been the conformal fuel tanks that the Block III will supposedly have. So far the US Navy has been having issues with it and may axe them. I'll keep Googling it to catch any news often on but I want to wait until a final decision is made. If they go with it then there will be a new model (hopefully FastCargo can do it, or somebody else with the source models can do it) as well as a new cockpit for it. Again this is all a matter of conjecture right now as said, there isn't enough information around to make a final decision yet. The other issue will be the fuel tanks, but if FC can work on it we'll see what we can do. 5 2 Quote
EricJ Posted April 29, 2021 Author Posted April 29, 2021 Managed to update the Super Hornets with real fuel values (or fixed fuel values, courtesy of alexis99), as well as AoA indexer fixes (again thanks to alexis99 for the fix). Right now I contacted Brain32 to see if he's around and if he could work on the Block III cockpit. Still no word yet but some of the gears are shifting in order to get it worked on. 3 3 Quote
EricJ Posted August 8, 2021 Author Posted August 8, 2021 (edited) Since I won't be updating the Super Hornet for a while (unless Brain32 responds) here are the adjusted fuel entries (kg instead of lbs): F/A-18E (all versions): [FuselageFuelCell1] SystemType=FUEL_TANK FuelTankID=1 MaxFuelAmount=1080 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.32, 2.636,0.293 MaxExtentPosition= 0.32, 1.686,-0.426 [FuselageFuelCell2] SystemType=FUEL_TANK FuelTankID=2 MaxFuelAmount=1180 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.32, 0.203,0.633 MaxExtentPosition= 0.32, 1.335,-0.598 [FuselageFuelCell3] SystemType=FUEL_TANK FuelTankID=3 MaxFuelAmount=1189 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.32,0.114,0.633 MaxExtentPosition= 0.32,-0.975,-0.541 [FuselageFuelCell4] SystemType=FUEL_TANK FuelTankID=4 MaxFuelAmount=1715 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-1.095,-1.188,-0.541 MaxExtentPosition= 1.095,-2.626, 0.159 [RightWingFuelCell1] SystemType=FUEL_TANK FuelTankID=5 MaxFuelAmount=753 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=1.664,-1.263,-0.071 MaxExtentPosition=4.017,-3.024,-0.246 [LeftWingFuelCell1] SystemType=FUEL_TANK FuelTankID=6 MaxFuelAmount=753 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-1.664,-1.263,-0.071 MaxExtentPosition=-4.017,-3.024,-0.246 F/A-18F and EA-18G: [FuselageFuelCell1] SystemType=FUEL_TANK FuelTankID=1 MaxFuelAmount=653 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.32, 2.636,0.293 MaxExtentPosition= 0.32, 1.686,-0.426 [FuselageFuelCell2] SystemType=FUEL_TANK FuelTankID=2 MaxFuelAmount=1180 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.32, 0.203,0.633 MaxExtentPosition= 0.32, 1.335,-0.598 [FuselageFuelCell3] SystemType=FUEL_TANK FuelTankID=3 MaxFuelAmount=1189 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.32,0.114,0.633 MaxExtentPosition= 0.32,-0.975,-0.541 [FuselageFuelCell4] SystemType=FUEL_TANK FuelTankID=4 MaxFuelAmount=1715 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-1.095,-1.188,-0.541 MaxExtentPosition= 1.095,-2.626, 0.159 [RightWingFuelCell1] SystemType=FUEL_TANK FuelTankID=5 MaxFuelAmount=753 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=1.664,-1.263,-0.071 MaxExtentPosition=4.017,-3.024,-0.246 [LeftWingFuelCell1] SystemType=FUEL_TANK FuelTankID=6 MaxFuelAmount=753 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-1.664,-1.263,-0.071 MaxExtentPosition=-4.017,-3.024,-0.246 alexis99 brought this up so I figured I'd put up my updated values. Looking at the weights it looks pretty much solid so sorry about that confusion. Landing speeds should be lower and therefore correct for the aircraft. Edited February 10, 2022 by EricJ 4 Quote
simonmiller416 Posted November 21, 2021 Posted November 21, 2021 any progress about 18EF B3?recently I got an weapon pod model ,does it useful? Quote
EricJ Posted November 21, 2021 Author Posted November 21, 2021 No progress on Block III since the cockpit guy hasn't answered his PM. I don't think he's active anymore so I may have to outsource it to somebody else. As far as the weapon pod, I'm not entirely sure it can be used in the way it's intended in the game. It can't be used as a weapons pod due to the game mechanics. Quote
EricJ Posted February 5, 2022 Author Posted February 5, 2022 On the Super Hornet Block III the conformal tanks will be omitted as per this "recent" article that covers the subject: https://www.flightglobal.com/defence/boeing-offers-update-on-super-hornet-cfts-t-7a-wing-rock-fix/146025.article I'm sure there is a way to have them as "regular tanks" but given my lack of experience don't know if it's possible to have them mounted and allow a regular tank instead be mounted. And given Brain32's MIA status I'm going to have to ask somebody if they can do the Block III cockpit. Unfortunately I don't have many reference pics of the cockpit so if somebody is interested in doing the cockpit, then there's not much help I can offer. Quote
EricJ Posted February 9, 2022 Author Posted February 9, 2022 (edited) Having an issue with the EFD on the Growler (and the other Super Hornets) that the EFD main tank doesn't show full fuel even though it's at 100% (I checked). @Crusader can you help me? The issue is that I adjusted the fuel values for KG to make it more realistic for landing, but it somehow borked the EFD to show these images (top one is full 100% fuel on the ground and bottom is on the carrier). Attached is the current EA-18G Cockpit file for you to work your magic: EA-18G_COCKPIT.7z Edited February 9, 2022 by EricJ Quote
+Crusader Posted February 10, 2022 Posted February 10, 2022 The large box indicates total fuel, in lb's as set in the cockpit ini Max indicated value is set to 32033.0 lb The data ini should have the fuel quantity set in kg Screenies are showing that the EFT content is added to the total indicated by the large box. So the max value is set too high for indicating only internal fuel, probably. I'll have to reactivate the SH in my install and then see what alternative setups I can make. Quote
EricJ Posted February 10, 2022 Author Posted February 10, 2022 Oh okay, so I have to find the max value and adjust it so it looks 100% when at 100%... I see Quote
EricJ Posted February 10, 2022 Author Posted February 10, 2022 (edited) Did some tweaking and research and fixed it (thanks to Crusader): Edited February 10, 2022 by EricJ Quote
EricJ Posted February 10, 2022 Author Posted February 10, 2022 (edited) On 8/8/2021 at 6:41 PM, EricJ said: Since I won't be updating the Super Hornet for a while (unless Brain32 responds) here are the adjusted fuel entries (kg instead of lbs): F/A-18E (all versions): [FuselageFuelCell1] SystemType=FUEL_TANK FuelTankID=1 MaxFuelAmount=1080 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.32, 2.636,0.293 MaxExtentPosition= 0.32, 1.686,-0.426 [FuselageFuelCell2] SystemType=FUEL_TANK FuelTankID=2 MaxFuelAmount=1180 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.32, 0.203,0.633 MaxExtentPosition= 0.32, 1.335,-0.598 [FuselageFuelCell3] SystemType=FUEL_TANK FuelTankID=3 MaxFuelAmount=1189 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.32,0.114,0.633 MaxExtentPosition= 0.32,-0.975,-0.541 [FuselageFuelCell4] SystemType=FUEL_TANK FuelTankID=4 MaxFuelAmount=1715 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-1.095,-1.188,-0.541 MaxExtentPosition= 1.095,-2.626, 0.159 [RightWingFuelCell1] SystemType=FUEL_TANK FuelTankID=5 MaxFuelAmount=753 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=1.664,-1.263,-0.071 MaxExtentPosition=4.017,-3.024,-0.246 [LeftWingFuelCell1] SystemType=FUEL_TANK FuelTankID=6 MaxFuelAmount=753 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-1.664,-1.263,-0.071 MaxExtentPosition=-4.017,-3.024,-0.246 F/A-18F and EA-18G: [FuselageFuelCell1] SystemType=FUEL_TANK FuelTankID=1 MaxFuelAmount=653 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.32, 2.636,0.293 MaxExtentPosition= 0.32, 1.686,-0.426 [FuselageFuelCell2] SystemType=FUEL_TANK FuelTankID=2 MaxFuelAmount=1180 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.32, 0.203,0.633 MaxExtentPosition= 0.32, 1.335,-0.598 [FuselageFuelCell3] SystemType=FUEL_TANK FuelTankID=3 MaxFuelAmount=1189 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.32,0.114,0.633 MaxExtentPosition= 0.32,-0.975,-0.541 [FuselageFuelCell4] SystemType=FUEL_TANK FuelTankID=4 MaxFuelAmount=1715 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-1.095,-1.188,-0.541 MaxExtentPosition= 1.095,-2.626, 0.159 [RightWingFuelCell1] SystemType=FUEL_TANK FuelTankID=5 MaxFuelAmount=753 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=1.664,-1.263,-0.071 MaxExtentPosition=4.017,-3.024,-0.246 [LeftWingFuelCell1] SystemType=FUEL_TANK FuelTankID=6 MaxFuelAmount=753 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-1.664,-1.263,-0.071 MaxExtentPosition=-4.017,-3.024,-0.246 alexis99 brought this up so I figured I'd put up my updated values. Looking at the weights it looks pretty much solid so sorry about that confusion. Landing speeds should be lower and therefore correct for the aircraft. To fix this problem on the current fixed fuel values open the appropriate _COCKPIT.INI and go to this section and change it to these values: F/A-18E (All versions): [FUEL_INDEX] Type=TOTAL_FUEL_QUANTITY_INDICATOR NodeName=MainFuel_Index MovementType=POSITION_Y ValueUnit=LB Set[01].Position=-0.02 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=14704.83 F/A-18F and EA-18G: [FUEL_INDEX] Type=TOTAL_FUEL_QUANTITY_INDICATOR NodeName=MainFuel_Index MovementType=POSITION_Y ValueUnit=LB Set[01].Position=-0.02 Set[01].Value=0.0 Set[02].Position=0.0 Set[02].Value=13763.46 One of these days I'll upload a new updated Super Hornet Pack to include these values. Edited February 10, 2022 by EricJ 1 Quote
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