Jump to content
Sign in to follow this  
allenjb42

Nation specific ground objects?

Recommended Posts

I'm putting together a 'WOEMAC' install based around the excellent Black Sea terrain. The main contenders will be Russia vs Ukraine, and I'll add in Turkey and maybe some other NATO stuff later once it's up and running.

 

I fly mostly single game generated missions, so as Russia and Ukraine use a lot of the same planes I'll be making nation specific Ukrainian versions of the planes and a selection of weapons.

 

Do I need to do the same with ground objects (tanks, trucks ZSU-23-4 etc) and for SAM missiles too? I don't want the Russian planes facing US tanks and AAA.

 

Any assistance would be appreciated.

Share this post


Link to post
Share on other sites

I'm putting together a 'WOEMAC' install based around the excellent Black Sea terrain. The main contenders will be Russia vs Ukraine, and I'll add in Turkey and maybe some other NATO stuff later once it's up and running.

 

I fly mostly single game generated missions, so as Russia and Ukraine use a lot of the same planes I'll be making nation specific Ukrainian versions of the planes and a selection of weapons.

 

Do I need to do the same with ground objects (tanks, trucks ZSU-23-4 etc) and for SAM missiles too? I don't want the Russian planes facing US tanks and AAA.

 

Any assistance would be appreciated.

 

Yes, you must make the Ukrainian ground objects specific to that nation. All the game engine recognizes is 'Friend' or 'Enemy' in the nations.ini file, so let that be your guide.

Share this post


Link to post
Share on other sites

It's just like 'nation specific' aircraft, a simple data ini edit.

Of couse, you'd need to create a new folder for the new main ini and data ini. Ground objects (stock ones at least) can still point to the original lods in the cat files.

 

I've done this for some Iranian AAA units; they had a home-built version of the Zu-23, so it becomes "Zu-23_I" for Iran, to seperate it from the Soviet versions used by Iraq.

 

Wrench

kevin stein

Share this post


Link to post
Share on other sites

Thought so. Thanks for the assistance guys.

 

p.s. Kevin, don't forget to place a ZSU-23-4 outside the prison at Kermanshah, Iran, to throw a spanner in the works of Operation Warlord :wink:

Edited by allenjb42

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..