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zmatt

problems with gun jam

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Earlier there was a post here about a mod to the default control scheme to add a gun unjam command. I have added it to both WoV and WoE, they are both patch to Oct '08. WoV works fine, I can unjam the guns with a few taps of the key, in WoE however nothing happens. I added the command the exact same way, I even made it read only so as not to undo it, but it still doesnt work.

 

Here is my default.ini

 

[ControlSet001]
EXIT_FLIGHT=ESCAPE
QUIT_GAME=ALT+Q
PAUSE_FLIGHT=ALT+P
TIME_COMPRESSION=ALT+T
NORMAL_TIME=ALT+R
CHANGE_TIME=ALT+C
SKIP_TO_NEXT=ALT+N
RADIO_COMM=TAB
CHAT_ALL=GRAVE
CHAT_ENEMY=SHIFT+GRAVE
CHAT_FRIENDLY=CTRL+GRAVE
CHAT_TARGET=ALT+GRAVE
AUTO_PILOT=A
WING_LEVELER=SHIFT+A
NEXT_WAYPOINT=W
PREV_WAYPOINT=SHIFT+W
MAP=M
SCREEN_SHOT=PRINTSCREEN
DEBUG_TOGGLE=ALT+D
GOTO_COCKPIT_FRONT_VIEW=F1
GOTO_COCKPIT_WIDE_VIEW=F2
GOTO_COCKPIT_GUNSIGHT_VIEW=F3
GOTO_COCKPIT_UP_VIEW=SHIFT+F1
GOTO_VIEW_PADLOCK=F4
TOGGLE_COCKPIT=NUMPADPERIOD
SNAP_VIEW_FRONT=NUMPAD8
SNAP_VIEW_FRONT_RIGHT=NUMPAD9
SNAP_VIEW_RIGHT=NUMPAD6
SNAP_VIEW_REAR_RIGHT=NUMPAD3
SNAP_VIEW_REAR_LEFT=NUMPAD1
SNAP_VIEW_LEFT=NUMPAD4
SNAP_VIEW_FRONT_LEFT=NUMPAD7
SNAP_VIEW_UP=NUMPAD5
SNAP_VIEW_DOWN=NUMPAD0
GOTO_VIEW_SHOULDER=F5
GOTO_CHECK_SIX_VIEW=SHIFT+F5
GOTO_VIEW_OBJECT_NEXT=F6
GOTO_VIEW_OBJECT_PREV=SHIFT+F6
GOTO_VIEW_GROUND_OBJECT_NEXT=F7
GOTO_VIEW_GROUND_OBJECT_PREV=SHIFT+F7
GOTO_VIEW_TARGET=F8
GOTO_VIEW_PLAYER_TO_TARGET=SHIFT+F8
GOTO_VIEW_TARGET_TO_PLAYER=CTRL+F8
GOTO_VIEW_WEAPON=F9
GOTO_VIEW_PLAYER_TO_WEAPON=SHIFT+F9
GOTO_VIEW_WEAPON_TO_PLAYER=CTRL+F9
GOTO_VIEW_FLYBY=F10
GOTO_VIEW_FLYBY_PREV=SHIFT+F10
GOTO_VIEW_TOWER=F11
GOTO_VIEW_TOWER_PREV=SHIFT+F11
GOTO_VIEW_ACTION_CAM=F12
GOTO_FREE_VIEW=CTRL+F12
CAMERA_PITCH_UP=ALT+UPARROW
CAMERA_PITCH_DOWN=ALT+DOWNARROW
CAMERA_YAW_RIGHT=ALT+RIGHTARROW
CAMERA_YAW_LEFT=ALT+LEFTARROW
CAMERA_ZOOM_IN=
CAMERA_ZOOM_OUT=
CAMERA_PITCH_AXIS=MOUSE_Y-AXIS
CAMERA_YAW_AXIS=MOUSE_X-AXIS
CAMERA_ZOOM_CONTROL=MOUSE_Z-AXIS
PITCH_UP=DOWNARROW
PITCH_DOWN=UPARROW
ROLL_RIGHT=RIGHTARROW
ROLL_LEFT=LEFTARROW
YAW_RIGHT=PERIOD
YAW_LEFT=COMMA
THROTTLE_UP=EQUALS
THROTTLE_DOWN=MINUS
THRUST_VECTOR_UP=CTRL+EQUALS
THRUST_VECTOR_DOWN=CTRL+MINUS
FLAPS_DOWN=F
FLAPS_UP=V
AIRBRAKES_TOGGLE=S
WHEELBRAKES_TOGGLE=B
LANDING_GEARS_TOGGLE=G
ARRESTER_HOOK_TOGGLE=H
CYCLE_NAV_LIGHT=CTRL+L
ENGINE_TOGGLE=CTRL+I
DRAG_CHUTE=CTRL+B
EJECT=SHIFT+ESCAPE
PITCH_CONTROL=
YAW_CONTROL=
ROLL_CONTROL=
THROTTLE_CONTROL=
THRUST_VECTOR_CONTROL=
NEXT_AA_WEAPONS=BACKSPACE
PREV_AA_WEAPONS=SHIFT+BACKSPACE
NEXT_AG_WEAPONS=BACKSLASH
PREV_AG_WEAPONS=SHIFT+BACKSLASH
FIRE_PRIMARY_GUN=MOUSE_BUTTON02
FIRE_SECONDARY_GUN=
FIRE_WEAPON=MOUSE_BUTTON01
OPEN_BOMBBAY_DOOR=CTRL+O
DROP_TANKS=CTRL+D
JETTISON_STORES=CTRL+J
NEXT_RIPPLE_QUANTITY=RBRACKET
PREV_RIPPLE_QUANTITY=SHIFT+RBRACKET
NEXT_RIPPLE_INTERVAL=LBRACKET
PREV_RIPPLE_INTERVAL=SHIFT+LBRACKET
NEXT_HUD_MODE=APOSTROPHE
PREV_HUD_MODE=SHIFT+APOSTROPHE
NEXT_GUNGROUP=SEMICOLON
PREV_GUNGROUP=SHIFT+SEMICOLON
CHAFF=C
FLARE=X
ECM_TOGGLE=Z
TOGGLE_RADAR=CTRL+PGUP
NEXT_RADAR_MODE=PGUP
PREV_RADAR_MODE=SHIFT+PGUP
NEXT_RADAR_RANGE=PGDN
PREV_RADAR_RANGE=SHIFT+PGDN
SELECT_NEXT_RADAR_TARGET=HOME
SELECT_PREV_RADAR_TARGET=SHIFT+HOME
ACQUIRE_RADAR_TARGET=INSERT
ACQUIRE_VISUAL_TARGET_ON_RADAR=SHIFT+INSERT
REJECT_RADAR_TARGET=DELETE
SELECT_CLOSEST_CENTER=NUMPADSTAR
SELECT_TARGET=T
SELECT_PREV_TARGET=SHIFT+T
SELECT_CLOSEST_TARGET=CTRL+T
SELECT_FRIENDLY=Y
SELECT_PREV_FRIENDLY=SHIFT+Y
SELECT_CLOSEST_FRIENDLY=CTRL+Y
SELECT_GROUND=E
SELECT_PREV_GROUND=SHIFT+E
SELECT_CLOSEST_GROUND=CTRL+E
SELECT_LAST_RADIO=R
SELECT_LAST_RADIO_CALLER=SHIFT+R
SELECT_RADAR_TARGET=CTRL+R
SELECT_WAYPOINT=CTRL+W
DESELECT_TARGET=
ANIMATION_1=SHIFT+1
ANIMATION_2=SHIFT+2
ANIMATION_3=SHIFT+3
ANIMATION_4=SHIFT+4
ANIMATION_5=SHIFT+5
ANIMATION_6=SHIFT+6
ANIMATION_7=SHIFT+7
ANIMATION_8=SHIFT+8
ANIMATION_9=SHIFT+9
ANIMATION_10=SHIFT+0
UNJAM_GUN=CTRL+Z

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I'm pretty sure that it won't work with modern guns (pretty much anything that the pilot cannot reach from the cockpit).

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In WoV I could use it on anything including the guns guns on the scooter and Mig-21.

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yeah odd isn't it. I wonder why it doesn't work in WoV, since the OCT '08 patch they are almost the same game system wise anyways.

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What have you been flying in WOE? I doubt the un jam works on Vulcans.

Edited by JA 37 Viggen

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works for me in WOE too

 

only done 2 things:

 

added the UNJAM_GUN= entry to my controls ini

then extracted the aircraftobject.ini and changed AllowUnjamAttempt= to true

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the command can unjam any type of gun, as long as AllowUnjamAttempt= is not set to FALSE in the aircraft data ini , in case it does have that entry ....

 

:skull:

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Where is the aircraftobject.ini? I checked in the objectdata.cat and didn't see it.

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