Gunnar88 Posted February 3, 2009 Posted February 3, 2009 I need help... need as many pictures of Yugoslav F-86 and F-84 to make skins, thats all... Quote
+EricJ Posted February 3, 2009 Posted February 3, 2009 http://www.google.com http://www.airliners.net Quote
Gunnar88 Posted February 4, 2009 Author Posted February 4, 2009 How to add Tail fin decal to rudder? I wish to stretch the flag of Yugoslavia to the rudder... Just tell me how to add the "ruder_decal.tga" to Yugoslav Air force and what is the object name in 3D model for rudder (if it is not de facto "rudder") Quote
+russouk2004 Posted February 4, 2009 Posted February 4, 2009 (edited) you use same co-ordinates of tail for rudder too.....but obviously diff mesh name.... is the F84 my Thunderjet or the flash ?.. Edited February 4, 2009 by russouk2004 Quote
Gunnar88 Posted February 4, 2009 Author Posted February 4, 2009 It is your G model... we need G model cos Yugoslavia had G model... BTW... GR8 work man The flag on the tail looks like this: But it needs to go all the way through the rudder, like this: Quote
+russouk2004 Posted February 4, 2009 Posted February 4, 2009 ok thnx... yeah...you just add same Y and Z positions...and same for the rudder... would look something as such.... [Decalxxx] MeshName=Tail DecalLevel=0 DecalFacing=LEFT FilenameFormat=F84/XXX/Stripes Position=-5.3314,1.0526 Scale=0.3 DecalMaxLOD=4 [Decalxxx] MeshName=Rudder (or whatever mesh name is) DecalLevel=0 DecalFacing=LEFT FilenameFormat=F84/XXX/Stripes Position=-5.3314,1.0526 Scale=0.3 DecalMaxLOD=4 Quote
+Soulfreak Posted February 4, 2009 Posted February 4, 2009 http://wp.scn.ru/en/cat/opers/europe/111 Quote
Gunnar88 Posted February 4, 2009 Author Posted February 4, 2009 well... what is the mesh name for rudder? Quote
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