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Posted

How to add Tail fin decal to rudder?

 

I wish to stretch the flag of Yugoslavia to the rudder...

 

Just tell me how to add the "ruder_decal.tga" to Yugoslav Air force and what is the object name in 3D model for rudder (if it is not de facto "rudder")

Posted (edited)

you use same co-ordinates of tail for rudder too.....but obviously diff mesh name....

is the F84 my Thunderjet or the flash ?..

Edited by russouk2004
Posted

It is your G model... we need G model cos Yugoslavia had G model...

BTW... GR8 work man :good:

 

The flag on the tail looks like this:

img00009fo4.jpg

 

 

But it needs to go all the way through the rudder, like this:

 

 

jrvipvo_mig-21bis_127.jpg

Posted

ok thnx...

yeah...you just add same Y and Z positions...and same for the rudder...

would look something as such....

 

[Decalxxx]

MeshName=Tail

DecalLevel=0

DecalFacing=LEFT

FilenameFormat=F84/XXX/Stripes

Position=-5.3314,1.0526

Scale=0.3

DecalMaxLOD=4

 

[Decalxxx]

MeshName=Rudder (or whatever mesh name is)

DecalLevel=0

DecalFacing=LEFT

FilenameFormat=F84/XXX/Stripes

Position=-5.3314,1.0526

Scale=0.3

DecalMaxLOD=4

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