exssive 0 Posted March 4, 2009 (edited) I'm having a problem with the AIM120's showing up in the load out screen. I have the 2.52 weapons mod and also changed the info in my weapons data ini. This is from my weaponsdata file. [WeaponData1096] TypeName=AIM-120A FullName=AIM-120A AMRAAM ModelName=AIM120A Mass=157.000000 Diameter=0.178000 Length=3.655000 SubsonicDragCoeff=0.120000 SupersonicDragCoeff=0.222000 AttachmentType=NATO,USAF,USN,UK,SWEDEN,ITALY,ISRAEL,W_GERMANY SpecificStationCode= NationName=USAF StartYear=0 EndYear=2020 Availability=3 BaseQuantity=40 Exported=TRUE ExportStartYear=1991 ExportEndYear=2020 ExportAvailability=1 WeaponDataType=1 RailLaunched=TRUE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=MediumMissileEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=22.000000 FusingDistance=2.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=13 Accuracy=90 MaxTurnRate=25.000000 MaxLaunchG=7.000000 LockonChance=85 LaunchReliability=85 ArmingTime=1.000000 SeekerFOV=15.000000 SeekerGimbleLimit=45.000000 SeekerTrackRate=55.000000 SeekerRange=50000.000000 MinLaunchRange=1000.000000 MaxLaunchRange=72600.000000 Duration=95.000000 CounterCountermeasure=95.000000 NoiseRejection=90.000000 CapabilityFlags=0x1000002b LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.000000 BoosterDuration=4.400000 BoosterAccel=30.639999 BoosterEffectName=RocketFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.660000,0.000000 SustainerDuration=20.000000 SustainerAccel=0.512000 SustainerEffectName=SmokelessMissileEffect SustainerSoundName=Missile SustainerPosition=0.000000,-1.660000,0.000000 InFlightEffectName= InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 [WeaponData1097] TypeName=AIM-120A-1 FullName=AIM-120A AMRAAM (LAU) ModelName=AIM120A Mass=157.000000 Diameter=0.178000 Length=3.655000 SubsonicDragCoeff=0.120000 SupersonicDragCoeff=0.222000 AttachmentType=NATO,USAF,USN,UK,SWEDEN,ITALY,ISRAEL,W_GERMANY SpecificStationCode= NationName=USAF StartYear=1965 EndYear=2020 Availability=2 BaseQuantity=40 Exported=TRUE ExportStartYear=1991 ExportEndYear=2020 ExportAvailability=1 WeaponDataType=1 RailLaunched=TRUE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=MediumMissileEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=22.000000 FusingDistance=2.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=13 Accuracy=90 MaxTurnRate=25.000000 MaxLaunchG=7.000000 LockonChance=85 LaunchReliability=85 ArmingTime=2.000000 SeekerFOV=15.000000 SeekerGimbleLimit=45.000000 SeekerTrackRate=55.000000 SeekerRange=50000.000000 MinLaunchRange=1000.000000 MaxLaunchRange=72600.000000 Duration=95.000000 CounterCountermeasure=95.000000 NoiseRejection=90.000000 CapabilityFlags=0x1000002b LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=1.000000 BoosterDuration=4.400000 BoosterAccel=30.639999 BoosterEffectName=RocketFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.660000,0.000000 SustainerDuration=20.000000 SustainerAccel=0.512000 SustainerEffectName=SmokelessMissileEffect SustainerSoundName=Missile SustainerPosition=0.000000,-1.660000,0.000000 InFlightEffectName= InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 [WeaponData1098] TypeName=AIM-120B FullName=AIM-120B AMRAAM ModelName=AIM120A Mass=157.000000 Diameter=0.178000 Length=3.655000 SubsonicDragCoeff=0.120000 SupersonicDragCoeff=0.222000 AttachmentType=NATO,USAF,USN SpecificStationCode= NationName=USAF StartYear=1965 EndYear=2020 Availability=2 BaseQuantity=40 Exported=TRUE ExportStartYear=1994 ExportEndYear=2020 ExportAvailability=1 WeaponDataType=1 RailLaunched=TRUE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=MediumMissileEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=22.000000 FusingDistance=2.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=13 Accuracy=90 MaxTurnRate=25.000000 MaxLaunchG=7.000000 LockonChance=85 LaunchReliability=85 ArmingTime=1.000000 SeekerFOV=15.000000 SeekerGimbleLimit=45.000000 SeekerTrackRate=55.000000 SeekerRange=50000.000000 MinLaunchRange=1000.000000 MaxLaunchRange=72600.000000 Duration=95.000000 CounterCountermeasure=95.000000 NoiseRejection=90.000000 CapabilityFlags=0x1000002b LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.000000 BoosterDuration=4.400000 BoosterAccel=30.639999 BoosterEffectName=RocketFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.660000,0.000000 SustainerDuration=20.000000 SustainerAccel=0.512000 SustainerEffectName=SmokelessMissileEffect SustainerSoundName=Missile SustainerPosition=0.000000,-1.660000,0.000000 InFlightEffectName= InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 [WeaponData1099] TypeName=AIM-120C-1 FullName=AIM-120C AMRAAM (LAU) ModelName=AIM120C Mass=156.500000 Diameter=0.178000 Length=3.655000 SubsonicDragCoeff=0.120000 SupersonicDragCoeff=0.222000 AttachmentType=NATO,USAF,USN SpecificStationCode= NationName=USAF StartYear=0 EndYear=2020 Availability=3 BaseQuantity=40 Exported=TRUE ExportStartYear=1995 ExportEndYear=2020 ExportAvailability=1 WeaponDataType=1 RailLaunched=TRUE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=MediumMissileEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=33.000000 FusingDistance=2.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=13 Accuracy=95 MaxTurnRate=23.000000 MaxLaunchG=7.000000 LockonChance=95 LaunchReliability=100 ArmingTime=2.000000 SeekerFOV=15.000000 SeekerGimbleLimit=45.000000 SeekerTrackRate=55.000000 SeekerRange=50000.000000 MinLaunchRange=1000.000000 MaxLaunchRange=78000.000000 Duration=120.000000 CounterCountermeasure=95.000000 NoiseRejection=95.000000 CapabilityFlags=0x1000002f LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=1.000000 BoosterDuration=4.400000 BoosterAccel=30.639999 BoosterEffectName=RocketFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.660000,0.000000 SustainerDuration=20.000000 SustainerAccel=0.520000 SustainerEffectName=SmokelessMissileEffect SustainerSoundName=Missile SustainerPosition=0.000000,-1.660000,0.000000 InFlightEffectName= InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 I'm trying to use them for the F18 F. Any advise will be appreciated. This is for WinXP and also Vista. Edited March 4, 2009 by exssive Share this post Link to post Share on other sites
Viper6 3 Posted March 4, 2009 (edited) Start years of 1965 and 0 ? export years of 1991? Edited March 4, 2009 by Viper6 Share this post Link to post Share on other sites
+Brain32 265 Posted March 4, 2009 (edited) Try this: [WeaponData068]TypeName=Amraam120C4 FullName=AIM-120C AMRAAM ModelName=Amraam120C4 Mass=150.000000 Diameter=0.178000 Length=3.660000 SubsonicDragCoeff=0.302000 SupersonicDragCoeff=0.402000 AttachmentType=NATO,USAF,USN SpecificStationCode= NationName=USAF StartYear=1996 EndYear=2020 Availability=2 BaseQuantity=32 Exported=TRUE ExportStartYear=1996 ExportEndYear=2020 ExportAvailability=0 WeaponDataType=1 RailLaunched=TRUE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=TRUE HasGrowl=FALSE EffectClassName=MediumMissileEffects ReleaseDelay=1.000000 WarheadType=0 Explosives=20.000000 FusingDistance=6.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=13 Accuracy=90 MaxTurnRate=25.000000 MaxLaunchG=9.000000 LockonChance=90 LaunchReliability=90 ArmingTime=3.000000 SeekerFOV=15.000000 SeekerGimbleLimit=45.000000 SeekerTrackRate=55.000000 SeekerRange=70000.000000 MinLaunchRange=1000.000000 MaxLaunchRange=70000.000000 Duration=120.000000 CounterCountermeasure=90.000000 NoiseRejection=90.000000 CapabilityFlags=0x1000002b LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=14.700000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.300000 BoosterDuration=6.000000 BoosterAccel=22.000000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.835150,0.000000 SustainerDuration=20.000000 SustainerAccel=0.512000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-1.835150,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=1 ReleaseAnimationTime=5.000000 ReleaseAnimationDelay=6.300000 EODisplayFlags=0 CEP=0.000000 Dates are reasearched as is everything that's researchable, however do note that this is for Wingwinner's AIM-120C model...change type and model name if you plan to use it on other models... Edited March 4, 2009 by Brain32 Share this post Link to post Share on other sites
+76.IAP-Blackbird 3,557 Posted March 5, 2009 I use also the C model of the 120, but this one seems to be a bit lazy, the earlier models are more agile. How is it in real life?! Realy have some probs to hit "moving" targets with the C Share this post Link to post Share on other sites
zmatt 2 Posted March 5, 2009 (edited) From what I understand the largest difference between the C and earlier models is the longer range and clipped control surfaces.What about the D? It is entering full production, has anyone made one for the TW games yet? Edited March 5, 2009 by zmatt Share this post Link to post Share on other sites
Viper6 3 Posted March 5, 2009 (edited) Not that I know of. I'm getting hits of 3 out of 4 launched (C model). I can live with that Edited March 5, 2009 by Viper6 Share this post Link to post Share on other sites
serverandenforcer 33 Posted March 5, 2009 From what I understand the largest difference between the C and earlier models is the longer range and clipped control surfaces.What about the D? It is entering full production, has anyone made one for the TW games yet? The only info that I know about the D is that it can travel up to 150 NM. Basically the replacement for the Pheonix. Share this post Link to post Share on other sites
Spinners 15,986 Posted March 5, 2009 Hi exssive and welcome to the CombatACE forum! The 2.52 weapons mod has been uploaded by a group of modders for the benefit of the community (free of charge because that's not our way) so I feel that the angry smiley is a little bit discourteous. Perhaps you didn't know, no problem, but you do now. Share this post Link to post Share on other sites