Jump to content

Recommended Posts

Posted (edited)

weird thing, i have no idea of what do, any help is welcome ;)

 

here is from above:

Above.jpg?t=1236436732

 

now in medium altitude:

low1.jpg?t=1236436750

 

and low altitude:

lowlow.jpg?t=1236436765:blink:

Edited by Silverbolt
Posted

Is there a question here???, as I don't really see one....

 

Are you asking about the extended lenght of the wake on the OHP, or the lack of one on cruiser??

 

Be a little more specific, please?

 

Wrench

kevin stein

Posted (edited)
Is there a question here???, as I don't really see one....

 

Are you asking about the extended lenght of the wake on the OHP, or the lack of one on cruiser??

 

Be a little more specific, please?

 

Wrench

kevin stein

 

 

I think he is talking about the carrier and the ship on it's starboard side, how the wake is visible from the first pic, then becomes slightly visible on the 2nd pic, and then basically disappears on the last pic and wants to know what keeps it from being constantly visible and if there is a way to make it constantly visible.

Edited by serverandenforcer
Posted

Then, we still need to know WHICH CV, so we can check the movements section of the data ini for the EffectSize= ??? and it's positioning.

 

Silverbolt will be along at some point, hopefully, to enlighten us :biggrin:

 

Wrench

kevin stein

Posted

Check TKs repsonse over on the 3rd Wire boards.... interesting to note he describes is at a terrain height problem (which is a known issue of pre-patch terrains in the post=patch world), and the Z-Buffers, in either/both the terrain or effects or particlesystem

 

Read his response throughly ... "raises" some interesting thoughts for experimentation

 

The DS terrains should have all the new height field info already in the DS_Data.ini

 

Wrench

kevin stein

  • 12 years later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..