mppd Posted May 7, 2009 Posted May 7, 2009 Yes sir - I read that only some 300 were manufactured. I wonder if the real ones had that pointy conical nose - and were all solid red color that the dummy rounds show? ANy old ADC heads can jump in here and clarify any of this - I'm no expert - only look at photos and talk with folks like y'all. Mike Quote
CoopF4 Posted May 8, 2009 Posted May 8, 2009 It's interesting. I was reading my Century Jets book today, and there is one full page in the F-102 section just about the weapons. It has several Falcon photos, and oddly enough mentions all the variants we seem to have agreed upon, but it still mentions the AIM-4E/F?G variants as being carried. Of course it also says the AIM-4F was IR-guided so I guess the info on that page should be taken with a grain of salt. Quote
Lt. James Cater Posted May 8, 2009 Posted May 8, 2009 I have an F-102 question and i figured i'd ask hear instead of doing a new thread. For some reason i got into this aircraft beacuse Dave stoked my interest in the challenge of using a plane armed with solely with Falcons. Anyways, i'm trying to remember the message that gave the optimum loadout for your wingmen. For the life of me i can't find the damn thing in my comp Thanks all. Quote
CoopF4 Posted May 9, 2009 Posted May 9, 2009 I'm not sure I understand your question. Are you asking for the loadout.ini file? Quote
+hgbn Posted May 9, 2009 Posted May 9, 2009 (edited) 1. The default loadout for the F-102A is 3 AIM-4F (SARH) and 3 AIM-4G (IR). This is fine for the player, but the AI seems to have some trouble with the IR Falcons and rarely fires them. If possible I will address this in a future version, but for now I suggest loading all AI planes with 6 AIM-4F. In the F-102, you will need all of the firepower your wingmen can bring to bear to be successful. I think this was what you were looking for Edited May 9, 2009 by hgbn Quote
Lt. James Cater Posted May 10, 2009 Posted May 10, 2009 Thanks hgbn, that info is exactly what i was looking for. Quote
Zqfmgb Posted April 30, 2011 Posted April 30, 2011 OK my problem is a little more basic. I simply can't get the F-102's missiles to launch. I pull in behind the Beagle, click to boresight mode, get the little diamond, hit fire. Nothing. I've tried the AIM4 D F and G. I've tried from five miles out, one mile out, about thirty yards behind the bomber. I just can't get anything to happen. Is there some very specific flight envelope I have to match to get them to launch? Do I have to push a button to open the weapons bay door first? Thanks. WoE, Nato Fighters #1-4. Quote
Lt. James Cater Posted April 30, 2011 Posted April 30, 2011 Do you have a button set to open/close the weapons bay? Quote
Zqfmgb Posted April 30, 2011 Posted April 30, 2011 No. I looked in the manual for the bay doors control, but there is none listed (obviously the manual doesn't assume you can fly the F 102). How would I set a button for that? Quote
Lt. James Cater Posted April 30, 2011 Posted April 30, 2011 From the main screen...Options-Control-Customize-Weapons Commands-Open Bomb Bay Best to have it set on your joystick or throttle. Quote
Lt. James Cater Posted May 1, 2011 Posted May 1, 2011 It would be really neat if the F-105 could utilize it's Bomb Bay. It would make for some interesting strike profiles due to what weapons could be used and the limited amount of fuel Quote
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