WOI MASTER 0 Posted May 3, 2009 im in the bomb alley. i dive to attack a ship but a miscalculated the airspeed and altitude and suddenly i CRASH in the water ,horrible !! how it will be shown? will we explote and bounce like in wings over israel? will we sink literaly? wwill the aircraft have like a small motion of a crash?? Give your opinion Oh and one more thing do you thing we will be able to make kamikaze bombing ? like we are in an a4 and want to bang ourselves to a ship and make A LOT of damege if not sink it? Share this post Link to post Share on other sites
Luiz Carlos 0 Posted May 3, 2009 im in the bomb alley. i dive to attack a ship but a miscalculated the airspeed and altitude and suddenly i CRASH in the water ,horrible !! how it will be shown? will we explote and bounce like in wings over israel? will we sink literaly? wwill the aircraft have like a small motion of a crash?? Give your opinionOh and one more thing do you thing we will be able to make kamikaze bombing ? like we are in an a4 and want to bang ourselves to a ship and make A LOT of damege if not sink it? I vote for a realistic aproach, following the laws of physics. And not forgetting appropriate ejection sequences.Please not repeat the sad ejection of WOE/WOV. Share this post Link to post Share on other sites
ChrisBV 30 Posted May 4, 2009 I'd love to see damage modelling à la Lock-On: Flaming Cliffs Share this post Link to post Share on other sites
SUICIDAL 401 Posted May 4, 2009 And we have to wait. The screenshots I've seen the effects of the sea have made me crazy. Not to mention the videos. Hopefully this year end Share this post Link to post Share on other sites
+Dante-JT 6 Posted May 4, 2009 We all want a level of detail in the crashes, comparable to Lock On Flaming Cliffs. Honestly I have to say it's one of the most complicated parts, very tricky to get it all right. At the moment we have the basic 'infrastructure' of code to have a good damage model, but it needs a good deal of tweaking and coding to make it look impressive and also the correct physic effects to the flight, e.g. clipping a wingtip into a warship's mast should create a roll motion and so on. A kamikaze attack on a warship should be possible, it's what most people try to do when I show them the current development versions of JT :) Unfortunately this is not ready at the moment and all these people see is the plane flying through the warship and both undamaged. Yup ejections will be the classic Ctrl + E followed by a decent ejection sequence (eject out of parameters and you hit the ground and die). Share this post Link to post Share on other sites
WOI MASTER 0 Posted May 4, 2009 will there be any 1rst oerson ejection? that would be awsawm !! lol Share this post Link to post Share on other sites