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Hi there, i really quickly need help, how to smooth the "nose" of a plane, so that it is nicely round and smooth, like a deformed ball... (or for better reference, like hooters) ;)

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smooth?in what sense?in 3d studio max?

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we're going to have flying boobs??? :good:

 

never forget people, they usualy travel in pairs...

 

------

 

sorry, I just couldn't resit!

wrench

kevn stein

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Depends but you can go to poly select, choose them all, then on right hand side there are smoothing options.

This is gmax but same thing..

post-7478-1241564201_thumb.jpg

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You can smooth the mesh so you multioply the polygons or you can smooth the "render" of an edged object, smooth can be found under "edit" on the right side of the panels

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