boris1234 Posted May 14, 2009 Posted May 14, 2009 HI everyone:) i have been away for a while but im back to flying in WOE:) so here is my problem the F-35's RWR doesnt make any sound when someone is locked on to me. its anoying because i suddenly blow up =\=\=\=\. someone can pls help ? thanks ahead Quote
Shaolin Posted May 14, 2009 Posted May 14, 2009 (edited) Do you know what hit you? Maybe it was an IR missle - the RWR doesn't detect them... edit: And could you please be a little bit more polite? Don't sream in the thread's title, and don't use emoticons... Edited May 14, 2009 by Shaolin Quote
+EricJ Posted May 14, 2009 Posted May 14, 2009 There is no sound regardless in the F-35, so it's an ini fix or a Klavs81 fix fo sho. And I really don't think he's doing anything wrong. Maybe a bit immature but he's okay. Quote
boris1234 Posted May 14, 2009 Author Posted May 14, 2009 (edited) sorry for not being polite. im very sure its not an IR missle because the RWR is showing i was locked on by an someone . in a middle of a dogfight i cant always pay attention and look at the RWR so im being locked on constantly. if u could tell me what should i do in order to fix it ill apreciate it very much. thanks ahead. Edited May 14, 2009 by boris1234 Quote
+MigBuster Posted May 14, 2009 Posted May 14, 2009 (edited) dont have the f-35 - although look in its avionics.ini file and see if it has these bits: if you do - see what names you have in there for tracksound= and locksound= [RWR] Type=3_RING AirSearchTexture=RWRair1.tga AirTrackTexture=RWRair2.tga AirLockTexture=RWRair2.tga GroundSearchTexture=RWRground1.tga GroundTrackTexture=RWRground2.tga GroundLockTexture=RWRground2.tga SearchPosition=0.90 TrackPosition=0.55 LockPosition=0.15 SearchSize=0.075 TrackSize=0.075 LockSize=0.075 SearchFlash=FALSE TrackFlash=TRUE TrackFlashRate=0.2 LockFlash=TRUE LockFlashRate=0.1 TrackSound=RWRTrackSound.wav LockSound=RWRLockSound.wav [RWRTrackSound] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RWRLockSound] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 Edited May 14, 2009 by MigBuster Quote
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