tlay Posted June 7, 2009 Posted June 7, 2009 Hi all, I want to make a TuAF f-16C Block30 for me. All Turkish f-16s have lantirn pods on right and left chin stations, But ı can't add these pods to my aircraft. Can you help me? I'm working on F-16A_Blk10_Baf version. I choose this one because flight model, some parts and animatioıns more realistics than the others. My modifications are: Cocpit indicators glass= With sun glare > complete Radar glass= With sun glare > complete Avionics= A/G, laser guide etc. >some of them complete Skin= TuAF Pars fleet fictonal skin > complete Engine= Change Pratt & Whitney F100-PW-200 with General Electric F110-GE-100 > complete Fusulage = adding Right and left chin station > complete Weapon stations = to Adding more capabilities > complete Lantirn Pods = Not complete yet Engine noozle = Not complete yet Flaps animation time = not complete yet Sorry my english but thanks for your help. Quote
+KnightWolf45 Posted June 7, 2009 Posted June 7, 2009 Hi all, I want to make a TuAF f-16C Block30 for me. All Turkish f-16s have lantirn pods on right and left chin stations, But ı can't add these pods to my aircraft. Can you help me? I'm working on F-16A_Blk10_Baf version. I choose this one because flight model, some parts and animatioıns more realistics than the others. My modifications are: Cocpit indicators glass= With sun glare > complete Radar glass= With sun glare > complete Avionics= A/G, laser guide etc. >some of them complete Skin= TuAF Pars fleet fictonal skin > complete Engine= Change Pratt & Whitney F100-PW-200 with General Electric F110-GE-100 > complete Fusulage = adding Right and left chin station > complete Weapon stations = to Adding more capabilities > complete Lantirn Pods = Not complete yet Engine noozle = Not complete yet Flaps animation time = not complete yet Sorry my english but thanks for your help. are lantrin pod set has exported true? and you need to add the proper weaponclass to the pylon to check all so weight problem to. hope that i helped you Quote
tlay Posted June 8, 2009 Author Posted June 8, 2009 Thanx for your interest cocas, but it didn't work. I want to add 2 lantirn pod under chin like f-15E. [LANTIRN] SystemType=LASER_DESIGNATOR ModelNodeName=AN/AAQ-14 CameraFOV=2.500000 SightTexture=avq23sight1.tga CameraPosition=-0.800000,0.125000,-1.00000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 EODisplayFlags=268697600 SeekerRange=30.000000 SeekerGimbleLimit=120.000000 SearchFOV=5.000000 SearchTexture=avq23sight2.tga [TV] SystemType=EO_CAMERA ModelNodeName=AN/AAQ-13 CameraFOV=2.500000 CameraPosition=8.000000,0.125000,-1.000000 CameraYaw=0.000000 CameraPitch=0.000000 CameraRoll=0.000000 EODisplayFlags=268697600 SeekerRange=30.000000 SeekerGimbleLimit=60.000000 AttachmentPosition=-0.540,2.000,-0.85 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000 so, what is my false, ı can't find it. Quote
Wrench Posted June 8, 2009 Posted June 8, 2009 The ones on the Mud Hen aren't really 'pods', they're part of the physical model (lod). The data you posted allows the fake pods to work like there's something attached to the aircraft. The only way to add them to the Viper, would be: 1) attaching something via the fake pilot method, as there are NO more slots left for WeaponsGroups, and using the data ini edits as on the Mud Hen, add the EO systems. Or, 2) Wait for a new phyiscal model of the 16C Blk (whatever), that has the chin pods built in, and a new, multi-MFD pit. Them's the alternatives. wrench kevin stein Quote
tlay Posted June 8, 2009 Author Posted June 8, 2009 Thanx again Wrench ı'll try number 1 and ı'll wait number 2 impatiently. Quote
PeacePuma Posted June 8, 2009 Posted June 8, 2009 (edited) And while we waited for by new f-16 my question is if perhaps the laser pod can be united through a file INI to a pylon and both to load them like a weapon. will be able to be done this? Here I leave the laser pod that was to modify http://forum.combatace.com/index.php?autoc...p;showfile=5717 greetings ;) Edited June 8, 2009 by PeacePuma Quote
Wrench Posted June 8, 2009 Posted June 8, 2009 You can still load the laser designator to the centerline, but then you loose you external jammer pod When the LDs are loaded as a weapon, and the aircraft's avionics ini is set for it's use (iirc, the TV part is enabled --and yes, it'll even work WITHOUT it stated in the avionics ini), it should work as "normal" A few years back we did the "built-in designator" trick for some F-4Js, to simulate the hand-held that was available in the ?? early to mid 1970s ?????. If you look at Zur's Talon, it too dosen't need an add-on pod; it's built into the aircraft's data ini; just like an internal jammer or CM station wrench kevin stein Quote
tlay Posted June 8, 2009 Author Posted June 8, 2009 Yeahh, fake pilot method works well. Now I have another problem. It's name is pylon rail . Again ı post a pic about that bulls**t! But I use chin pod entry for right pylon; [RightChin] SystemType=WEAPON_STATION StationID=10 StationGroupID=7 StationType=EXTERNAL AttachmentPosition=0.520,2.300,-0.90 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1000 AllowedWeaponClass=LP,DLP,NP,TP,DP AttachmentType=NATO,USAF,ISRAEL,USN ModelNodeName=RightOuterPylon PylonMass=1 PylonDragArea=0.002 DiameterLimit=0.4 LengthLimit=4 What is my false? Quote
Svetlin Posted June 9, 2009 Posted June 9, 2009 Not sure I understand the problem correct, but if you are asking about the missing pylon for the right chin pod, well the thing is that the model does not have such a pylon built in. You either need to model it separately and attach it with the fake pilot / seat method or you need a new pod with the pylon built in the pod model itself. As far as I remember, only the F-16D model and the block 50/52 vipers have that pylon built-in along with the laser pod, i.e. the pod with proper pylon is part of the model. As far as I know the F-16 you are using does not have this feature. Quote
Wrench Posted June 9, 2009 Posted June 9, 2009 Well, even though it might be a bit small, and will need repainting and hex editoing to rename the lod and skin bmp name, why not 'tweekify' the AN/APS-4 radar pod from my AD-4 Skyraider mod?? Add as a pilot seat, adjusting the location -it has a short pylon already attached-, and go from there Just make sure that Timmy gets credit for the LOD creation, as he made for me for some of my WW2 mods wrench kevin stein Quote
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