Winston DoRight 3 Posted July 9, 2009 Until another fix is available, here's what to do for multiplayer after you install MiniPATCH 1.31L ALERT! After you've installed the MiniPATCH 1.31L trying to enter a multiplayer game will result in "aircraft mismatch" errors. Before joining any multiplayer sessions you must do the following IF you have installed patch 1.31L If you have not installed this new patch, you probably need to do nothing. Try joining as usual through the OFF manager. All MP sessions will now be run from the OFF Manager. Please, no more entering through the CFS3MP.exe executable. 1. After installing the MiniPATCH 1.31L, feel free to play around with the new FOV settings in workshop. When you are done experimenting with this, please write down your new favorite FOV settings to use when playing single player as this is what's causing the problems entering MP. We are now going to restore MP capabilities in the next step. 2. Re-run the Hardcore Damage model, followed by Madmatt's essential MP autoinstaller program, IN THAT ORDER. You should now be able to enter a multiplayer game without the mismatch errors. Just remember, from now on everytime you change your FOV in workshop you'll have to do step 2 over again before multiplayer. It is my sincere hope that the OFF team will start to test for multiplayer functionality before releasing new patches. It is my greatest fear that some day the multiplayer problems will have accumulated to a level that they cannot be fixed at all. Let's all hope that doesn't happen and that multiplayer issues will soon be addressed with some of their time and energy given to this most important aspect of the game. Maybe a patch or two just for multiplayer? Share this post Link to post Share on other sites
Axgrinder 0 Posted July 9, 2009 Oh Great!! Another wrench in the works! That's all we need! Share this post Link to post Share on other sites
Winston DoRight 3 Posted July 9, 2009 Well.... a monkey-rigged fix is better than no fix at all! I'm sure something better will come along. This is the easiest and fastest way to take care of the problem for our Sunday sessions. Share this post Link to post Share on other sites
Madmatt 0 Posted July 13, 2009 I have been following these developments with great interest since the new patch came out. I'm glad you figured out the proper sequencing to make sure everything is working once more. What I am more interested in though is what (if anything yet) OBD has determined about the issue with some of the planes not working in MP mission (Tripe 2 gun, Strutter, Niueport 17 w/ Lewis.). Has there been any update on that? Madmatt Share this post Link to post Share on other sites
Vasco 3 Posted July 13, 2009 (edited) Hi MadMatt, Sitting Duck, Winston DoRight and I reported the issues (with screenshots demonstrating the problems) in this thread here (see the third page of the thread). Winder is looking at the issues now. Regards, Vasco Edited July 13, 2009 by Vasco Share this post Link to post Share on other sites
Madmatt 0 Posted July 13, 2009 You might have noticed that I also posted to that thread to say that the same thing was happening to the Sopwith Trip (2 gun). I was just checking to see if OBD had mentioned any progress on their own testing of what might be causing this odd crash when those planes are selected since the latest mini-patch was released. Sounds like they are still looking over it. No worries! :) Madmatt Share this post Link to post Share on other sites